Nicolas Villar

According to our database1, Nicolas Villar authored at least 63 papers between 2003 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
A Comparison of Wearable Tonometry, Photoplethysmography, and Electrocardiography for Cuffless Measurement of Blood Pressure in an Ambulatory Setting.
IEEE J. Biomed. Health Informatics, 2022

2021
Physical Programming for Blind and Low Vision Children at Scale.
Hum. Comput. Interact., 2021

2020
Torino: A Tangible Programming Language Inclusive of Children with Visual Disabilities.
Hum. Comput. Interact., 2020

2019
Physical Programming for Blind and Low Vision Children at Scale.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Project Zanzibar Demonstration: A Portable and Flexible Tangible Interaction Platform.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Project Zanzibar: A Portable and Flexible Tangible Interaction Platform.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Polygons, points, or voxels?: stimuli selection for crowdsourcing aesthetics preferences of 3D shape pairs.
Proceedings of the 13th International Symposium on Computational Aesthetics in Graphics, 2017

Enabling Collaboration in Learning Computer Programing Inclusive of Children with Vision Impairments.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Improving Style Similarity Metrics of 3D Shapes.
Proceedings of the 42nd Graphics Interface Conference, Victoria, BC, Canada, 1-3 June 2016, 2016

StandUp: understanding body-part and gestural preferences for first-person 3D modeling.
Proceedings of the 5th Joint Symposium on Computational Aesthetics, 2016

2014
MixFab: a mixed-reality environment for personal fabrication.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Circuit stickers: peel-and-stick construction of interactive electronic prototypes.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

A small space for playful messaging in the workplace: designing and deploying Picco.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Prototyping Connected Devices for the Internet of Things.
Computer, 2013

Exploring physical prototyping techniques for functional devices using .NET gadgeteer.
Proceedings of the Seventh International Conference on Tangible, 2013

.NET gadgeteer: a new platform for K-12 computer science education.
Proceedings of the 44th ACM Technical Symposium on Computer Science Education, 2013

Exploring smartphone-based web user interfaces for appliances.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

Workshop on personal and pervasive fabrication (PerFab 2013).
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

An interactive belt-worn badge with a retractable string-based input mechanism.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
A New Era for Ubicomp Development.
IEEE Pervasive Comput., 2012

Socio-Technical Lifelogging: Deriving Design Principles for a Future Proof Digital Past.
Hum. Comput. Interact., 2012

.NET Gadgeteer: A Platform for Custom Devices.
Proceedings of the Pervasive Computing - 10th International Conference, 2012

Fast and frugal shopping challenge.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

At the seams: DIYbio and opportunities for HCI.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Prototyping with microsoft .net gadgeteer.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011

Rudiments 1, 2 & 3: design speculations on autonomy.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011

Meerkat and Tuba: Design Alternatives for Randomness, Surprise and Serendipity in Reminiscing.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

PreHeat: controlling home heating using occupancy prediction.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011

How to nudge in Situ: designing lambent devices to deliver salient information in supermarkets.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011

Mechanical hijacking: how robots can accelerate UbiComp deployments.
Proceedings of the UbiComp 2011: Ubiquitous Computing, 13th International Conference, 2011

Interactive generator: a self-powered haptic feedback device.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
The Hardware Is Not a Given.
Computer, 2010

The peppermill: a human-powered user interface device.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010

FM radio: family interplay with sonic mementos.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Visible and controllable RFID tags.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Rethinking RFID: awareness and control for interaction with RFID systems.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Comparing user performance with single-finger, whole-hand, and hybrid pointing devices.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Touch-display keyboards: transforming keyboards into interactive surfaces.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Mouse 2.0: multi-touch meets the mouse.
Proceedings of the 22nd Annual ACM Symposium on User Interface Software and Technology, 2009

A reconfigurable ferromagnetic input device.
Proceedings of the 22nd Annual ACM Symposium on User Interface Software and Technology, 2009

Putting the physical into the digital: issues in designing hybrid interactive surfaces.
Proceedings of the 2009 British Computer Society Conference on Human-Computer Interaction, 2009

2008
Going beyond the display: a surface technology with an electronically switchable diffuser.
Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology, 2008

Integration of virtual and real document organization.
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008

A malleable physical interface for copying, pasting, and organizing digital clips.
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008

Threshold devices: looking out from the home.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Flexible physical interfaces.
PhD thesis, 2007

The VoodooIO gaming kit: a real-time adaptable gaming controller.
Comput. Entertain., 2007

A malleable control structure for softwired user interfaces.
Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, 2007

VoodooFlash: authoring across physical and digital form.
Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, 2007

The ColorDex DJ System: A New Interface for Live Music Mixing.
Proceedings of the Seventh International Conference on New Interfaces for Musical Expression, 2007

2006
VoodooIO.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Creating Ad Hoc Instruments with Pin&Play&Perform.
Proceedings of the New Interfaces for Musical Expression, 2006

The Friday Afternoon Project: A Two-Hour VoodooIO Prototyping Exercise.
Proceedings of the 36. Jahrestagung der Gesellschaft für Informatik, 2006

Locating Physical Interface Objects on Interactive Surfaces.
Proceedings of the 36. Jahrestagung der Gesellschaft für Informatik, 2006

The history tablecloth: illuminating domestic activity.
Proceedings of the Conference on Designing Interactive Systems, 2006

2005
Exploring Issues of User Model Transparency and Proactive Behaviour in an Office Environment Control System.
User Model. User Adapt. Interact., 2005

Pin&Play&Perform: A rearrangeable tangible interface for musical composition and performance.
Proceedings of the New Interfaces for Musical Expression, 2005

2004
A physical notice board with digital logic and display.
Proceedings of the Adjunct Proceedings of the 2nd European Union symposium on Ambient intelligence, 2004

Towards a Playful User Interface for Home Entertainment Systems.
Proceedings of the Ambient Intelligence: Second European Symposium, 2004

The drift table: designing for ludic engagement.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004

2003
Pin&Play: the surface as network medium.
IEEE Commun. Mag., 2003

Interacting with proactive public displays.
Comput. Graph., 2003

Using an autonomous cube for basic navigation and input.
Proceedings of the 5th International Conference on Multimodal Interfaces, 2003


  Loading...