Pedro Henrique Dias Valle

Orcid: 0000-0002-6929-7557

According to our database1, Pedro Henrique Dias Valle authored at least 16 papers between 2015 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Systems Interoperability Types: A Tertiary Study.
CoRR, 2023

Soft and Hard Skills of Software Testing Professionals: A Comprehensive Survey.
Proceedings of the XXII Brazilian Symposium on Software Quality, 2023

Soft Skills of Software Developers: Exploring the Pandemic's Impact of COVID-19.
Proceedings of the XXII Brazilian Symposium on Software Quality, 2023

2022
An Experimental Study on Usability and User Experience Evaluation Techniques in Mobile Applications.
Proceedings of the 24th International Conference on Enterprise Information Systems, 2022

UX of Chatbots: An Exploratory Study on Acceptance of User Experience Evaluation Methods.
Proceedings of the 24th International Conference on Enterprise Information Systems, 2022

2021
Towards suitable description of reference architectures.
PeerJ Comput. Sci., 2021

Three decades of software reference architectures: A systematic mapping study.
J. Syst. Softw., 2021

Architectural strategies for interoperability of software-intensive systems: practitioners' perspective.
Proceedings of the SAC '21: The 36th ACM/SIGAPP Symposium on Applied Computing, 2021

2020
Does Gamification Improve the Training of Software Testers? A Preliminary Study from the Industry Perspective✱.
Proceedings of the 19th Brazilian Symposium on Software Quality, 2020

Approaches for Describing Reference Architectures: A Systematic Mapping Study.
Proceedings of the XXIII Iberoamerican Conference on Software Engineering, 2020

2019
A Typology of Architectural Strategies for Interoperability.
Proceedings of the XIII Brazilian Symposium on Software Components, 2019

2017
Testing Game: An Educational Game to Support Software Testing Education.
Proceedings of the 31st Brazilian Symposium on Software Engineering, 2017

AIMED: Agile, Integrative and Open Method for Open Educational Resources Development.
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017

The Dark Side of Gamification: An Overview of Negative Effects of Gamification in Education.
Proceedings of the Higher Education for All. From Challenges to Novel Technology-Enhanced Solutions, 2017

Educational games: A contribution to software testing education.
Proceedings of the 2017 IEEE Frontiers in Education Conference, 2017

2015
Visual Text Mining: Ensuring the Presence of Relevant Studies in Systematic Literature Reviews.
Int. J. Softw. Eng. Knowl. Eng., 2015


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