Philippe Meseure

Orcid: 0000-0001-6652-8738

According to our database1, Philippe Meseure authored at least 31 papers between 1995 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Links

On csauthors.net:

Bibliography

2020
A density-accurate tracking solution for smoke upresolution.
Vis. Comput., 2020

Particle-based Liquid Control using Animation Templates.
Comput. Graph. Forum, 2020

Transparent Parallelization of Enrichment Operations in Geometric Modeling.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020

2018
Accelerated Simulation of Brittle Objects for Interactive Applications.
Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018), 2018

2017
A Modular Approach Based On Graph Transformation To Simulate Tearing And Fractures On Various Mechanical Models.
J. WSCG, 2017

A General Physical-topological Framework using Rule-based Language for Physical Simulation.
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 1: GRAPP, Porto, Portugal, February 27, 2017

2014
Generalized maps for erosion and sedimentation simulation.
Comput. Graph., 2014

A New Modeling Pipeline for Physics-Based Topological Discontinuities: The DYNAMe Process.
Proceedings of the Smart Graphics - 12th International Symposium, 2014

MORPHO-Map - A New Way to Model Animation of Topological Transformations.
Proceedings of the GRAPP 2014, 2014

Programming Topological Operations for Visual Illustrations in an Introductory Geomorphology Course.
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014

2012
Improving ZRP performance by taking into account quality of links.
Proceedings of the 2012 IEEE Wireless Communications and Networking Conference, 2012

Mapping Volumetric Meshes to Point-based Motion Models.
Proceedings of the VRIPHYS 12: 9th Workshop on Virtual Reality Interactions and Physical Simulations, 2012

2011
A new BER-based approach to improve OLSR protocol.
Proceedings of the 8th International Conference on Wireless and Optical Communications Networks, 2011

Topological Operations for Geomorphological Evolution.
Proceedings of the 8th Workshop on Virtual Reality Interactions and Physical Simulations, 2011

Performance comparison of BER-based routing protocols under realistic conditions.
Proceedings of the IEEE 36th Conference on Local Computer Networks, 2011

2010
Topology-based Physical Simulation.
Proceedings of the Seventh Workshop on Virtual Reality Interactions and Physical Simulations, 2010

Interactive Hydraulic Erosion Using CUDA.
Proceedings of the Computer Vision and Graphics - International Conference, 2010

2008
Topology-based abstraction of complex biological systems: application to the Golgi apparatus.
Theory Biosci., 2008

A Topology-based Animation Model for the Description of 2D Models with a Dynamic Structure.
Proceedings of the Fifth Workshop on Virtual Reality Interactions and Physical Simulations, 2008

2007
Topology-based Geometric Modelling for Biological Cellular Processes.
Proceedings of the LATA 2007. Proceedings of the 1st International Conference on Language and Automata Theory and Applications., 2007

2005
A layered model of a virtual human intestine for surgery simulation.
Medical Image Anal., 2005

Adaptive resolution of 1D mechanical B-spline.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005

2004
A Suture Model for Surgical Simulation.
Proceedings of the Medical Simulation: International Symposium, 2004

Smooth constraints for spline variational modeling.
Proceedings of the 2nd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2004, 2004

2003
A Physically-Based Virtual Environment Dedicated to Surgical Simulation.
Proceedings of the Surgery Simulation and Soft Tissue Modeling, International Symposium, 2003

Realtime visualization of implicit objects with contact control.
Proceedings of the 1st International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2003, 2003

2002
Stable haptic interaction in a dynamic virtual environment.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, Lausanne, Switzerland, September 30, 2002

2001
Fast Polygonization of Implicit Surfaces.
Proceedings of the 9-th International Conference in Central Europe on Computer Graphics, 2001

A fast implicit integration method for solving dynamic equations of movement.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2001

2000
A deformable body model for surgical simulation.
Comput. Animat. Virtual Worlds, 2000

1995
SOPHOCLE: A Retinal Laser Photocoagulation Simulator: Overview.
Proceedings of the Computer Vision, 1995


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