Po-Yao (Cosmos) Wang

Orcid: 0000-0002-8582-6113

According to our database1, Po-Yao (Cosmos) Wang authored at least 15 papers between 2020 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
GastroConcerto: Towards Designing Dining-Sound Pairings to Support Culinary Creativity.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

Dreamware: A Brain-Computer-Interfaced Multisensory Capsule Room for Dream Engineering.
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

2025
LuciTouch: Influencing Lucid Dreams Through Incorporation of Somatosensory Stimuli.
Proceedings of the Adjunct Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology, 2025

"BoulderPlay": Exploring AR and Vibrotactile Integration for Novel Bouldering Experiences.
Proceedings of the First Annual Conference on Human-Computer Interaction and Sports, 2025


2024
DreamCeption : Towards Understanding the Design of Targeted Lucid Dream Mediation.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

LuciEntry: A Modular Lab-Based Lucid Dream Induction Prototype.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

LuciEntry HOME: An Anywhere Lucid Dream Induction Prototype.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

LuciEntry: A Modular Lucid Dream Induction Prototype.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Pneunocchio: A playful nose augmentation for facilitating embodied representation.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

2021
Impossible Staircase: Vertically Real Walking in an Infinite Virtual Tower.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021

Game Illusionization: A Workflow for Applying Optical Illusions to Video Games.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

2020
Haptic-go-round: A Surrounding Platform for Encounter-type Haptic in Virtual Reality Experiences.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020

Haptic-go-round: A Surrounding Platform for Encounter-type Haptic in Virtual Reality Experiences.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Haptic-go-round: A Surrounding Platform for Encounter-type Haptics in Virtual Reality Experiences.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020


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