Bruno Fruchard

According to our database1, Bruno Fruchard authored at least 20 papers between 2017 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2022
TactJam: An End-to-End Prototyping Suite for Collaborative Design of On-Body Vibrotactile Feedback.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022

Sustainable Haptic Design: Improving Collaboration, Sharing, and Reuse in Haptic Design Research.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Weirding Haptics: In-Situ Prototyping of Vibrotactile Feedback in Virtual Reality through Vocalization.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

TactJam: a collaborative playground for composing spatial tactons.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

Processus d'appropriation et de mémorisation de raccourcis gestuels sur trackpad : Etude longitudinale des stratégies et usages des utilisateurs et impact d'une aide visuo-sémantique: Appropriation and memorisation porcesses of gestural shortcuts on trackpad: Longitudinal study of users' strategies and impact on visuo-semantic aid.
Proceedings of the IHM '21 - 32e Conférence Francophone sur l'Interaction Homme-Machine, Virtual Event, France, April 13, 2021

SoloFinger: Robust Microgestures while Grasping Everyday Objects.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

BodyStylus: Freehand On-Body Design and Fabrication of Epidermal Interfaces.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Squish This: Force Input on Soft Surfacesfor Visual Targeting Tasks.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Eyecam: Revealing Relations between Humans and Sensing Devices through an Anthropomorphic Webcam.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Side-Crossing Menus: Enabling Large Sets of Gestures for Small Surfaces.
Proc. ACM Hum. Comput. Interact., 2020

bARefoot: Generating Virtual Materials using Motion Coupled Vibration in Shoes.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Demo of PolySense: How to Make Electrically Functional Textiles.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020


PolySense: Augmenting Textiles with Electrical Functionality using In-Situ Polymerization.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Sketching On-Body Interactions using Piezo-Resistive Kinesiology Tape.
Proceedings of the Augmented Humans International Conference, 2020

2018
Techniques d'interaction exploitant la mémoire pour faciliter l'activation de commandes. (Interaction techniques using memory to facilitate command activation).
PhD thesis, 2018

How Memorizing Positions or Directions Affects Gesture Learning?
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

Command memorization: spatial positions versus directional gestures.
Proceedings of the 30th Conference on l'Interaction Homme-Machine, 2018

Impact of semantic aids on command memorization for on-body interaction and directional gestures.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

2017
MarkPad: Augmenting Touchpads for Command Selection.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017


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