Anne Roudaut

Orcid: 0000-0003-3082-4564

According to our database1, Anne Roudaut authored at least 78 papers between 2007 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
HoberUI: An Exploration of Kinematic Structures as Interactive Input Devices.
Multimodal Technol. Interact., 2024

2023
Interacting with actuated walls: Exploring applications and input types.
Int. J. Hum. Comput. Stud., April, 2023

How does HCI Understand Human Autonomy and Agency?
CoRR, 2023

Usable Security Model for Industrial Control Systems - Authentication and Authorisation Workflow.
Proceedings of the 2023 European Symposium on Usable Security, 2023

Beyond prototyping boards: future paradigms for electronics toolkits.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

How does HCI Understand Human Agency and Autonomy?
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Using Virtual Reality and Co-Design to Study the Design of Large-scale Shape-Changing Interfaces.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Outdoor Localization Using BLE RSSI and Accessible Pedestrian Signals for the Visually Impaired at Intersections.
Sensors, 2022

Investigating Pointing Performance for Tangible Surfaces with Physical 3D Targets.
Proc. ACM Hum. Comput. Interact., 2022

Stranger Screens: Exploring the Application Themes for Interactive Freeform Devices.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Mold-It: Understanding how Physical Shapes affect Interaction with Handheld Freeform Devices.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

FabricatINK: Personal Fabrication of Bespoke Displays Using Electronic Ink from Upcycled E Readers.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Multifractal Mice: Operationalising Dimensions of Readiness-to-hand via a Feature of Hand Movement.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Wearable GPS and Accelerometer Technologies for Monitoring Mobility and Physical Activity in Neurodegenerative Disorders: A Systematic Review.
Sensors, 2021

(Don't) Mind the Step: Investigating the Effect of Digital Social Cues on Navigation Decisions.
Proc. ACM Hum. Comput. Interact., 2021

Exploring the influence of subliminal stimulus type and peripheral angle on the priming effect.
Int. J. Hum. Comput. Stud., 2021

Understanding User Strategies When Touching Arbitrary Shaped Objects.
Proceedings of the MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021, 2021

Co-designing Tangible Break Reminders with People with Repetitive Strain Injury.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

Human-Like Artificial Skin Sensor for Physical Human-Robot Interaction.
Proceedings of the IEEE International Conference on Robotics and Automation, 2021

Vision: Security-Usability Threat Modeling for Industrial Control Systems.
Proceedings of the EuroUSEC '21: European Symposium on Usable Security 2021, Karlsruhe, Germany, October 11, 2021

2020
Teaching pervasive computing: a report and a look ahead from a dagstuhl seminar.
IEEE Pervasive Comput., 2020

Autogrip: Enabling Force Feedback Devices to Self-Attach to End-Users' Fingers.
Proc. ACM Hum. Comput. Interact., 2020

Sprayable User Interfaces: Prototyping Large-Scale Interactive Surfaces with Sensors and Displays.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

TAILOR: A Wearable Sleeve for Monitoring Repetitive Strain Injuries.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

ProtoSpray: Combining 3D Printing and Spraying to Create Interactive Displays with Arbitrary Shapes.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

PaNDa-Glove: A Sensory Substitution Glove for Peripheral Neuropathy.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Morphino: A Nature-Inspired Tool for the Design of Shape-Changing Interfaces.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

Exploring the Design of History-Enriched Floor Interfaces for Asynchronous Navigation Support.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Bridging the gap between material science and human-computer interaction.
Interactions, 2019

MorphBenches: Using mixed reality experimentation platforms to study dynamic affordances in shape-changing devices.
Int. J. Hum. Comput. Stud., 2019

KnobSlider: Design of a Shape-Changing Parameter Control UI and Study of User Preferences on Its Speed and Tangibility.
Frontiers Robotics AI, 2019

Ubiquitous Computing Education: Why, What, and How (Dagstuhl Seminar 19232).
Dagstuhl Reports, 2019

Skin-On Interfaces: A Bio-Driven Approach for Artificial Skin Design to Cover Interactive Devices.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Mantis: A Scalable, Lightweight and Accessible Architecture to Build Multiform Force Feedback Systems.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

Tactile and kinesthetic feedbacks improve distance perception in virtual reality.
Proceedings of the 31st Conference on l'Interaction Homme-Machine: 30 ans d'interaction au sommet, 2019

Finding Information on Non-Rectangular Interfaces.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

PickCells: A Physically Reconfigurable Cell-composed Touchscreen.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

An Exploratory Study for Evaluating the Use of Floor Visualisations in Navigation Decisions.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

ExpanDial: Designing a Shape-Changing Dial.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
Pervasive Computing Education.
IEEE Pervasive Comput., 2018

Sampling molecular conformations and dynamics in a multi-user virtual reality framework.
CoRR, 2018

Neurythmic: A Rhythm Creation Tool Based on Central Pattern Generators.
Proceedings of the 18th International Conference on New Interfaces for Musical Expression, 2018

HCI meets Material Science: A Literature Review of Morphing Materials for the Design of Shape-Changing Interfaces.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

SweepScreen: Sweeping Programmable Surfaces to Create Low-fi Displays Everywhere.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Morphees+: Studying Everyday Reconfigurable Objects for the Design and Taxonomy of Reconfigurable UIs.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

KnobSlider: Design of a Shape-Changing UI for Parameter Control.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Investigating How Smartphone Movement is Affected by Body Posture.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Grand Challenges in Shape-Changing Interface Research.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Designing for Multiple Hand Grips and Body Postures within the UX of a moving Smartphone.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
Shape-Changing Interfaces (Dagstuhl Seminar 17082).
Dagstuhl Reports, 2017

Visual Composition of Graphical Elements on Non-Rectangular Displays.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Frozen Suit: Designing a Changeable Stiffness Suit and its Application to Haptic Games.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Understanding Grip Shifts: How Form Factors Impact Hand Movements on Mobile Phones.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Inflashoe: A Shape Changing Shoe to Control Underfoot Pressure.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Interaction techniques for mobile collocation.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016

Investigating how the hand interacts with different mobile phones.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016

KnobSlider: design of a shape-changing device grounded in users' needs.
Proceedings of the Actes de la 28ième conférence francophone sur l'Interaction Homme-Machine, 2016

Cubimorph: Designing modular interactive devices.
Proceedings of the 2016 IEEE International Conference on Robotics and Automation, 2016

Investigating Text Legibility on Non-Rectangular Displays.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

NotiFall: Ambient Sonification System Using Water.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

IStage: An Interactive Stage System.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Force Attraction Pen: A Haptic Pen with Variable Attraction Force.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Floating charts: Data plotting using free-floating acoustically levitated representations.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

2015
Need for Touch in Human Space Exploration: Towards the Design of a Morphing Haptic Glove - ExoSkin.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

2014
Changibles: analyzing and designing shape changing constructive assembly.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Rubikon: a highly reconfigurable device for advanced interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Gesture output: eyes-free output using a force feedback touch surface.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Morphees: toward high "shape resolution" in self-actuated flexible mobile devices.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Organic experiences: (re)shaping interactions with deformable displays.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
CapStones and ZebraWidgets: sensing stacks of building blocks, dials and sliders on capacitive touch screens.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Touch input on curved surfaces.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2009
Leaf Menus: Linear Menus with Stroke Shortcuts for Small Handheld Devices.
Proceedings of the Human-Computer Interaction, 2009

TimeTilt: Using Sensor-Based Gestures to Travel through Multiple Applications on a Mobile Device.
Proceedings of the Human-Computer Interaction, 2009

MicroRolls: expanding touch-screen input vocabulary by distinguishing rolls vs. slides of the thumb.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Visualization and interaction techniques for mobile devices.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Menus leaf: enrichir les menus linéaires par des gestes.
Proceedings of the 20th international conference on Association Francophone d'Interaction Homme-Machine, 2008

TapTap and MagStick: improving one-handed target acquisition on small touch-screens.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2007
Un espace de classification pour l'interaction sur dispositifs mobiles.
Proceedings of the 19th Conference on l'Interaction Homme-Machine, 2007


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