Thi Thuong Huyen Nguyen

Orcid: 0000-0003-0007-0052

Affiliations:
  • University of Paris-Saclay , France
  • University of New South Wales, Sydney, Australia


According to our database1, Thi Thuong Huyen Nguyen authored at least 31 papers between 2011 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2022
Selection of Expanded Data Points in Immersive Analytics.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022

Virtual Workspace Positioning Techniques during Teleportation for Co-located Collaboration in Virtual Reality using HMDs.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022

Absence Agents: Mitigating Interruptions in Extended Reality Remote Collaboration.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

ImCasting: Nonverbal Behaviour Reinforcement Learning of Virtual Humans through Adaptive Immersive Game.
Proceedings of the IUI 2022: 27th International Conference on Intelligent User Interfaces, Helsinki, Finland, March 22 - 25, 2022, 2022

A Literature Review of User Studies in Extended Reality Applications for Archaeology.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

2021
In Touch with Everyday Objects: Teleportation Techniques in Virtual Environments Supporting Tangibility.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

2020
Foreword to the Special Section on the 25th Symposium on Virtual Reality Software and Technology.
Comput. Graph., 2020

Virtual Navigation considering User Workspace: Automatic and Manual Positioning before Teleportation.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020

User Experience in Collaborative Extended Reality: Overview Study.
Proceedings of the Virtual Reality and Augmented Reality, 2020

2019
Information visualisation methods and techniques: State-of-the-art and future directions.
J. Ind. Inf. Integr., 2019

Immersive Analytics using Augmented Reality for Computational Fluid Dynamics Simulations.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019

Collaborative Data Analytics Using Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

2018
IBAtS - Image Based Attendance System: A Low Cost Solution to Record Student Attendance in a Classroom.
Proceedings of the 2018 IEEE International Symposium on Multimedia, 2018

FACE - Face At Classroom Environment: Dataset and Exploration.
Proceedings of the Eighth International Conference on Image Processing Theory, 2018

2017
VR-based operating modes and metaphors for collaborative ergonomic design of industrial workstations.
J. Multimodal User Interfaces, 2017

Quality of augmented reality experience: A correlation analysis.
Proceedings of the Ninth International Conference on Quality of Multimedia Experience, 2017

HoloBee: Augmented Reality Based Bee Drift Analysis.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

Augmented Reality Based Bee Drift Analysis: A User Study.
Proceedings of the 2017 International Symposium on Big Data Visual Analytics, 2017

2016
A Visual Analytics Framework to Study Honey Bee Behaviour.
Proceedings of the 18th IEEE International Conference on High Performance Computing and Communications; 14th IEEE International Conference on Smart City; 2nd IEEE International Conference on Data Science and Systems, 2016

MelissAR: Towards Augmented Visual Analytics of Honey Bee Behaviour.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Collaborative Framework Design for Immersive Analytics.
Proceedings of the 2016 Big Data Visual Analytics, 2016

2014
Proposition of new metaphors and techniques for 3D interaction and navigation preserving immersion and facilitating collaboration between distant users. (Proposition de nouvelles techniques d'interaction 3D et de navigation 3D préservant l'immersion de l'utilisateur et facilitant la collaboration entre utilisateurs distants).
PhD thesis, 2014

Improving awareness for 3D virtual collaboration by embedding the features of users' physical environments and by augmenting interaction tools with cognitive feedback cues.
J. Multimodal User Interfaces, 2014

A survey of communication and awareness in collaborative virtual environments.
Proceedings of the Second IEEE VR International Workshop on Collaborative Virtual Environments, 2014

Demonstration of the 7-Handle Technique.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2014

A New Direct Manipulation Technique for Immersive 3D Virtual Environments.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2014

2013
Guiding Techniques for Collaborative Exploration in Multi-scale Shared Virtual Environments.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013

Poster: 3-Point++: A new technique for 3D manipulation of virtual objects.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013

2012
Embedding the features of the users' physical environments to improve the feeling of presence in collaborative Virtual Environments.
Proceedings of the IEEE 3rd International Conference on Cognitive Infocommunications, 2012

Collaborative exploration in a multi-scale shared virtual environment.
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012

2011
Bags of Strokes Based Approach for Classification and Indexing of Drop Caps.
Proceedings of the 2011 International Conference on Document Analysis and Recognition, 2011


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