Georges Dumont

Orcid: 0000-0002-0709-0921

According to our database1, Georges Dumont authored at least 40 papers between 1989 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
A Neural Networks Approach to Determine Factors Associated With Self-Reported Discomfort in Picking Tasks.
Hum. Factors, November, 2023

2022
Evaluation of the Foot Center of Pressure Estimation from Pressure Insoles during Sidestep Cuts, Runs and Walks.
Sensors, 2022

2021
Biomechanical Fidelity of Simulated Pick-and-Place Tasks: Impact of Visual and Haptic Renderings.
IEEE Trans. Haptics, 2021

2020
Motion-Based Prediction of Hands and Feet Contact Efforts During Asymmetric Handling Tasks.
IEEE Trans. Biomed. Eng., 2020

Dimension Reduction of Anthropometric Measurements with Support Vector Machine for Regression: Application to a French Military Personnel Database.
Proceedings of the Advances in Simulation and Digital Human Modeling, 2020

Posture Assessment and Subjective Scale Agreement in Picking Tasks with Low Masses.
Proceedings of the Advances in Physical, Social & Occupational Ergonomics, 2020

2019
CusToM: a Matlab toolbox for musculoskeletal simulation.
J. Open Source Softw., 2019

2017
A synergy-based control solution for overactuated characters: Application to throwing.
Comput. Animat. Virtual Worlds, 2017

VR-based operating modes and metaphors for collaborative ergonomic design of industrial workstations.
J. Multimodal User Interfaces, 2017

Muscle-Based Control for Character Animation.
Comput. Graph. Forum, 2017

Model Based Compensation for Low Mass Objects Haptic Manipulation in Virtual Environments.
Proceedings of the Virtual Reality and Augmented Reality, 2017

2016
Digital and Handcrafting Processes Applied to Sound-Studies of Archaeological Bone Flutes.
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2016

2015
Motion control via muscle synergies: application to throwing.
Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 2015

2014
Assessing the Ability of a VR-Based Assembly Task Simulation to Evaluate PhysicalRisk Factors.
IEEE Trans. Vis. Comput. Graph., 2014

Fast Collision Detection for Fracturing Rigid Bodies.
IEEE Trans. Vis. Comput. Graph., 2014

Designing and evaluating a workstation in real and virtual environment: toward virtual reality based ergonomic design sessions.
J. Multimodal User Interfaces, 2014

Improving awareness for 3D virtual collaboration by embedding the features of users' physical environments and by augmenting interaction tools with cognitive feedback cues.
J. Multimodal User Interfaces, 2014

Collaborative virtual environments for ergonomics: embedding the design engineer role in the loop.
Proceedings of the Second IEEE VR International Workshop on Collaborative Virtual Environments, 2014

Ergonomics and Virtual Reality: VISIONAIR Project Examples.
Proceedings of the 11th Conference and Exhibition of the European Association of Virtual Reality and Augmented Reality, 2014

2013
Real-Time Simulation of Brittle Fracture Using Modal Analysis.
IEEE Trans. Vis. Comput. Graph., 2013

Sharing and bridging information in a collaborative virtual environment: Application to ergonomics.
Proceedings of the IEEE 4th International Conference on Cognitive Infocommunications, 2013

2012
Example-Based Fractured Appearance.
Comput. Graph. Forum, 2012

Efficient Collision Detection for Brittle Fracture.
Proceedings of the 2012 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2012

Designing and evaluating a workstation in real and virtual environment: From digital mock-up to realization.
Proceedings of the IEEE 3rd International Conference on Cognitive Infocommunications, 2012

Embedding the features of the users' physical environments to improve the feeling of presence in collaborative Virtual Environments.
Proceedings of the IEEE 3rd International Conference on Cognitive Infocommunications, 2012

2011
Precomputed Shape Database for Real-Time Physically-Based Simulation.
Proceedings of the 8th Workshop on Virtual Reality Interactions and Physical Simulations, 2011

2010
A New Coupling Scheme for Haptic Rendering of Rigid Bodies Interactions Based on a Haptic Sub-world Using a Contact Graph.
Proceedings of the Haptics: Generating and Perceiving Tangible Sensations, 2010

2009
Interactions haptiques au sein de simulations dynamiques Traitement dynamique des contacts et des chocs entre objets rigides.
Tech. Sci. Informatiques, 2009

Morphology independent motion retrieval and control.
Int. J. Virtual Real., 2009

A Sub-world Coupling Scheme for Haptic Rendering of Physically-based Rigid Bodies Simulation.
Proceedings of the Sixth Workshop on Virtual Reality Interactions and Physical Simulations, 2009

Motion Analysis of the Arm Based on Functional Anatomy.
Proceedings of the Modelling the Physiological Human, 3D Physiological Human Workshop, 2009

2008
Haptic simulations based on non-smooth dynamics for rigid-bodies.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008

Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting.
Proceedings of the International Conference on Cyberworlds 2008, 2008

2007
Dynamics-based analysis and synthesis of human locomotion.
Vis. Comput., 2007

2006
Morphological and stance interpolations in database for simulating bipedalism of virtual humans.
Vis. Comput., 2006

Validating retargeted and interpolated locomotions by dynamics-based analysis.
Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29, 2006

2005
Dual graph of a mesh partition for interactive analysis of huge digital mockups.
Proceedings of the 9th International Conference on Computer-Aided Design and Computer Graphics, 2005

2000
An Active Tubular Polyarticulated Micro-System for Flexible Endoscope.
Proceedings of the Experimental Robotics VII [ISER 2000, 2000

1991
Animation of Physical Systems from Geometric, Kinematic and Dynamic Models.
Proceedings of the Modeling in Computer Graphics, 1991

1989
Dynamics and unification of animation control.
Vis. Comput., 1989


  Loading...