Tomasz Bednarz

Orcid: 0000-0001-9240-0922

Affiliations:
  • University of New South Wales, Expanded Perception and Interaction Center, Sydney, NSW, Australia
  • CSIRO Data61, Sydney, NSW, Australia
  • Kyushu University, Interdisciplinary School of Engineering Sciences, Japan (PhD 2005)


According to our database1, Tomasz Bednarz authored at least 82 papers between 2010 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2023
Virtual Reality for Emotion Elicitation - A Review.
IEEE Trans. Affect. Comput., 2023

Evaluating the efficacy of using a novel gaze-based attentive user interface to extend ADHD children's attention span.
Int. J. Hum. Comput. Stud., 2023

Mobility as a Resource (MaaR) for resilient human-centric automation: a vision paper.
CoRR, 2023

Use of Physics-Based AI for Simulations and Modeling in the Era of Digital Twins.
Proceedings of the SIGGRAPH Asia 2023 Courses, 2023

2022
Gravity++: A graph-based framework for constructing interactive visualization narratives.
J. Comput. Lang., 2022

Human-robot creative interactions: Exploring creativity in artificial agents using a storytelling game.
Frontiers Robotics AI, 2022

Optimizing the optimizer for data driven deep neural networks and physics informed neural networks.
CoRR, 2022

Human-Robot Creative Interactions (HRCI): Exploring Creativity in Artificial Agents Using a Story-Telling Game.
CoRR, 2022

An Exploratory Analysis of Interactive VR-Based Framework for Multi-Componential Analysis of Emotion.
Proceedings of the 2022 IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events, 2022

ScanpathNet: A Recurrent Mixture Density Network for Scanpath Prediction.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops, 2022

2021
Three trajectories for narrative visualisation.
Vis. Informatics, 2021

A review of computer graphics approaches to urban modeling from a machine learning perspective.
Frontiers Inf. Technol. Electron. Eng., 2021

Understanding the effects of real-time sentiment analysis and morale visualisation in backchannel systems: A case study.
Int. J. Hum. Comput. Stud., 2021

Explainable AI and Reinforcement Learning - A Systematic Review of Current Approaches and Trends.
Frontiers Artif. Intell., 2021

Generative Adversarial Networks-Enabled Human-Artificial Intelligence Collaborative Applications for Creative and Design Industries: A Systematic Review of Current Approaches and Trends.
Frontiers Artif. Intell., 2021

Multi-Componential Analysis of Emotions Using Virtual Reality.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021

RST as Narrative Structure for Node-Based Editors.
Proceedings of the VINCI 2021: The 14th International Symposium on Visual Information Communication and Interaction, Potsdam, Germany, September 6, 2021

Joint Augmented Reality Video Analytics and Artificial Intelligence Supervision.
Proceedings of the SIGGRAPH Asia 2021 Posters, Tokyo, Japan, December 14-17, 2021., 2021

Visual analytics for large networks: theory, art and practice.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

Condor: Mobile Golf Swing Tracking via Sensor Fusion using Conditional Generative Adversarial Networks.
Proceedings of the EWSN '21: Proceedings of the 2021 International Conference on Embedded Wireless Systems and Networks, 2021

EyeXplain Autism: Interactive System for Eye Tracking Data Analysis and Deep Neural Network Interpretation for Autism Spectrum Disorder Diagnosis.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Authoring logically sequenced visual data stories with Gravity.
J. Comput. Lang., 2020

Monitoring through many eyes: Integrating disparate datasets to improve monitoring of the Great Barrier Reef.
Environ. Model. Softw., 2020

The Effect of Narration on User Comprehension and Recall of Information Visualisations.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2020

Digital Twin of the Australian Square Kilometre Array (ASKAP).
Proceedings of the SIGGRAPH Asia 2020 Posters, 2020

Creating 3D worlds through storytelling and narration.
Proceedings of the OzCHI '20: 32nd Australian Conference on Human-Computer-Interaction, 2020

Visually Impaired User Experience using a 3D-Enhanced Facility Management System for Indoors Navigation.
Proceedings of the Companion Publication of the 2020 International Conference on Multimodal Interaction, 2020

User Experience in Collaborative Extended Reality: Overview Study.
Proceedings of the Virtual Reality and Augmented Reality, 2020

2019
A study of the effects of narration on comprehension and memorability of visualisations.
J. Comput. Lang., 2019

Information visualisation methods and techniques: State-of-the-art and future directions.
J. Ind. Inf. Integr., 2019

Containerisation as a method for supporting multiple VR visualisation platforms from a single data source.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019

HoloCity - exploring the use of augmented reality cityscapes for collaborative understanding of high-volume urban sensor data.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019

A Data-Driven Optimisation Approach to Urban Multi-Site Selection for Public Services and Retails.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019

Multi-Modal High-End Visualization System.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019

Integrating Mixed Reality and Internet of Things as an Assistive Technology for Elderly People Living in a Smart Home.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019

Immersive Analytics using Augmented Reality for Computational Fluid Dynamics Simulations.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019

Collaborative Data Analytics Using Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

A Framework for Authoring Logically Ordered Visual Data Stories.
Proceedings of the 2019 IEEE Symposium on Visual Languages and Human-Centric Computing, 2019

Non-Euclidean Embeddings for Graph Analytics and Visualisation.
Proceedings of the SIGGRAPH Asia 2019 Posters, 2019

Visualisation Design as Language Transformations - From Conceptual Models to Graphics Grammars.
Proceedings of the 23rd International Conference in Information Visualization, 2019

Mixed Reality and Internet of Things (MRIoT) Interface Design Guidelines for Elderly People.
Proceedings of the 23rd International Conference in Information Visualization, 2019

Selective Detection and Segmentation of Cervical Cells.
Proceedings of the 11th International Conference on Bioinformatics and Biomedical Technology, 2019

Combining Mixed Reality and Internet of Things: An Interaction Design Research on Developing Assistive Technologies for Elderly People.
Proceedings of the Human Aspects of IT for the Aged Population. Social Media, Games and Assistive Environments, 2019

2018
Making graph visualization a user-centered process.
J. Vis. Lang. Comput., 2018

Future-mine VR as narrative decision making tool.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

Visual analytics of single cell microscopy data using a collaborative immersive environment.
Proceedings of the 16th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2018

Interactive scenario visualisation in immersive virtual environments for decision making support.
Proceedings of the 16th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, 2018

PedaViz: Visualising Hour-Level Pedestrian Activity.
Proceedings of the 11th International Symposium on Visual Information Communication and Interaction, 2018

Automatic site selection of cultural venues.
Proceedings of the SIGGRAPH Asia 2018 Technical Briefs, Tokyo, Japan, December 04-07, 2018, 2018

Visual microscope for massive genomics datasets, expanded perception and interaction.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

2017
Special issue on Big Data Visual Analytics.
J. Vis. Lang. Comput., 2017

Visual communication of ecoacoustic data to general audiences: exploring 360° video techniques.
Proceedings of the 22nd International Conference on 3D Web Technology, 2017

Virtual reality to save endangered animals: Many eyes on the wild.
Proceedings of the 2017 IEEE Virtual Reality, 2017

A performance acceleration algorithm of spectral unmixing via subset selection.
Proceedings of the 25th European Symposium on Artificial Neural Networks, 2017

2016
Image Classification to Support Emergency Situation Awareness.
Frontiers Robotics AI, 2016

Virtual reality for conservation.
Proceedings of the 21st International Conference on Web3D Technology, 2016

Glance: generalized geometric primitives and transformations for information visualization in AR/VR environments.
Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry, 2016

A process for non-expert user visualization design.
Proceedings of the 28th Australian Conference on Computer-Human Interaction, 2016

Optimized GPU implementation for dynamic programming in image data processing.
Proceedings of the 35th IEEE International Performance Computing and Communications Conference, 2016

Efficient GPU Computing Framework of Cloud Filtering in Remotely Sensed Image Processing.
Proceedings of the 2016 International Conference on Digital Image Computing: Techniques and Applications, 2016

Interactive Chan-Vese Approach with Random Walk for Medical Images Segmentation.
Proceedings of the 9th International Joint Conference on Biomedical Engineering Systems and Technologies (BIOSTEC 2016), 2016

2015
Conceptualising Inspiration Networks in Game Design.
Trans. Digit. Games Res. Assoc., 2015

Editorial: Visual Information Communication and Interaction.
Int. J. Softw. Informatics, 2015

Art and Chartjunk: A Guide for NEUVis.
Int. J. Softw. Informatics, 2015

Guest Editors' Introduction.
Int. J. Softw. Eng. Knowl. Eng., 2015

Collaborative Data Exploration Interfaces - From Participatory Sensing to Participatory Sensemaking.
Proceedings of the Big Data Visual Analytics, 2015

2014
Towards a Cognitive Approach to User-Centered Visualization Design and Evaluation.
Proceedings of the 7th International Symposium on Visual Information Communication and Interaction, 2014

Productivity Frameworks in Big Data Image Processing Computations - Creating Photographic Mosaics with Hadoop and Scalding.
Proceedings of the International Conference on Computational Science, 2014

Multi-users Real-Time Interaction with Bacterial Biofilm Images Using Augmented Reality.
Proceedings of the Virtual, Augmented and Mixed Reality. Applications of Virtual and Augmented Reality, 2014

Affective and Effective Visualisation: Communicating Science to Non-expert Users.
Proceedings of the IEEE Pacific Visualization Symposium, 2014

2013
Applications of heterogeneous computing in computational and simulation science.
Int. J. Comput. Sci. Eng., 2013

A study of touchless versus touch-based interactions with bacterial biofilm images.
Proceedings of the 12th ACM International Conference on Virtual Reality Continuum and Its Applications in Industry, 2013

Galaxy + Hadoop: Toward a Collaborative and Scalable Image Processing Toolbox in Cloud.
Proceedings of the Service-Oriented Computing - ICSOC 2013 Workshops, 2013

High Precision Localization of Bacterium and Scientific Visualization.
Proceedings of the 2013 IEEE International Conference on Computer Vision Workshops, 2013

Cloud based Services for Biomedical Image Analysis.
Proceedings of the CLOSER 2013, 2013

Cloud Computing for High Performance Image Analysis on a National Infrastructure.
Proceedings of the 13th IEEE/ACM International Symposium on Cluster, 2013

2012
Automating the quantification of membrane proteins under confocal microscopy.
Proceedings of the 9th IEEE International Symposium on Biomedical Imaging: From Nano to Macro, 2012

2011
Applications of networked virtual reality for tele-operation and tele-assistance systems in the mining industry.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011

Applications of Heterogeneous Computing in Computational and Simulation Science.
Proceedings of the IEEE 4th International Conference on Utility and Cloud Computing, 2011

Tele-operation of a mobile mining robot using a panoramic display: an exploration of operators sense of presence.
Proceedings of the IEEE Conference on Automation Science and Engineering, 2011

2010
Various aspects of camera settings and image processing in the calibration of thermo-chromic liquid crystals for accurate particle image thermometry measurements.
J. Vis., 2010

Human-Computer Interaction Experiments.
Proceedings of the 24th IEEE International Conference on Advanced Information Networking and Applications, 2010


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