Ting-Wen Chang

According to our database1, Ting-Wen Chang authored at least 27 papers between 2011 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2019
Personality Effects on Students' Intrinsic Motivation in a Gamified Learning Environment.
Proceedings of the 19th IEEE International Conference on Advanced Learning Technologies, 2019

2017
Analysing user retweeting behaviour on microblogs: prediction model and influencing features.
IJCSE, 2017

Learning style Identifier: Improving the precision of learning style identification through computational intelligence algorithms.
Expert Syst. Appl., 2017

Unobtrusive monitoring of learners' interactions with educational games for measuring their working memory capacity.
BJET, 2017

2016
PLORS: a personalized learning object recommender system.
Vietnam J. Computer Science, 2016

The Effect on Pupils' Science Performance and Problem-Solving Ability through Lego: An Engineering Design-based Modeling Approach.
Educational Technology & Society, 2016

Optimizing Pattern Weights with a Genetic Algorithm to Improve Automatic Working Memory Capacity Identification.
Proceedings of the Intelligent Tutoring Systems - 13th International Conference, 2016

A Framework to Promote ICT in K-12 Education in Developing Countries: A Case Study in Sudan.
Proceedings of the Blended Learning: Aligning Theory with Practices, 2016

Improving the User-Friendliness of AAT through a Staged Evaluation.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016

2015
Improving Communication and Project Management through an Adaptive Collaborative Learning System.
Proceedings of the 15th IEEE International Conference on Advanced Learning Technologies, 2015

A Framework of Teaching and Learning with e-Textbooks in Smart Learning Environment.
Proceedings of the 15th IEEE International Conference on Advanced Learning Technologies, 2015

Using Artificial Neural Networks to Identify Learning Styles.
Proceedings of the Artificial Intelligence in Education - 17th International Conference, 2015

2014
A Rule-Based Recommender System to Suggest Learning Tasks.
Proceedings of the Intelligent Tutoring Systems - 12th International Conference, 2014

Measuring learners' working memory capacity from their interactions within educational game.
Proceedings of the Emerging Issues in Smart Learning, 2014

Toward Recommending Learning Tasks in a Learner-Centered Approach.
Proceedings of the Emerging Issues in Smart Learning, 2014

Investigating the Effectiveness of an Advanced Adaptive Mechanism for Considering Learning Styles in Learning Management Systems.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

Adaptive Recommendations to Students Based on Working Memory Capacity.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

A Framework to Provide Personalization in Learning Management Systems through a Recommender System Approach.
Proceedings of the Intelligent Information and Database Systems - 6th Asian Conference, 2014

2013
An Interactive Course Analyzer for Improving Learning Styles Support Level.
Proceedings of the Human-Computer Interaction and Knowledge Discovery in Complex, Unstructured, Big Data, 2013

Towards the Research of Possible Assessment Tools for Associative Learning Skills.
Proceedings of the Ninth International Conference on Signal-Image Technology & Internet-Based Systems, 2013

Recommendation Mechanism Based on Students' Working Memory Capacity in Learning Systems.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013

An Approach for Detecting Students' Working Memory Capacity from Their Behavior in Learning Systems.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013

2012
The effects of presentation method and information density on visual search ability and working memory load.
Computers & Education, 2012

The Problem Solving Skills and Learning Performance in Learning Multi-Touch Interactive Jigsaw Game Using Digital Scaffolds.
Proceedings of the 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, 2012

2011
A Comparison of Single- and Dual-Screen Environment in Programming Language: Cognitive Loads and Learning Effects.
Educational Technology & Society, 2011

Stage Predicting Student Stay Time Length on Webpage of Online Course Based on Grey Models.
Proceedings of the Advances in Web-Based Learning - ICWL 2011, 2011

Investigations of Using Interactive Whiteboards with and without an Additional Screen.
Proceedings of the ICALT 2011, 2011


  Loading...