Xiaohang Tang

Orcid: 0000-0002-2691-9280

According to our database1, Xiaohang Tang authored at least 12 papers between 2021 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Can Word Sense Distribution Detect Semantic Changes of Words?
CoRR, 2023

VizPI: A Real-Time Visualization Tool for Enhancing Peer Instruction in Large-Scale Programming Lectures.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

GesMessages: Using Mid-air Gestures to Manage Notifications.
Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 2023

Regret-Minimizing Double Oracle for Extensive-Form Games.
Proceedings of the International Conference on Machine Learning, 2023

A Word Sense Distribution-based approach for Semantic Change Prediction.
Proceedings of the Findings of the Association for Computational Linguistics: EMNLP 2023, 2023

PaTAT: Human-AI Collaborative Qualitative Coding with Explainable Interactive Rule Synthesis.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Learning Dynamic Contextualised Word Embeddings via Template-based Temporal Adaptation.
Proceedings of the 61st Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers), 2023

2022
GesPlayer: Using Augmented Gestures to Empower Video Players.
Proceedings of the Companion Proceedings of the 2022 Conference on Interactive Surfaces and Spaces, 2022

How Virtual Body Continuity with Different Hand Representations Influence on User Perceptions and Task Performance.
Proceedings of the 15th International Conference on Human System Interaction, 2022

2021
Using Trajectory Compression Rate to Predict Changes in Cybersickness in Virtual Reality Games.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021

Average-Reward Reinforcement Learning with Trust Region Methods.
Proceedings of the Thirtieth International Joint Conference on Artificial Intelligence, 2021

Myopic Bike and Say Hi: Games for Empathizing with The Myopic.
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021


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