Yoichi Yamazaki

Orcid: 0000-0001-6402-4587

According to our database1, Yoichi Yamazaki authored at least 50 papers between 2008 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2022
Meta Avatar Robot Cafe: Linking Physical and Virtual Cybernetic Avatars to Provide Physical Augmentation for People with Disabilities.
Proceedings of the SIGGRAPH 2022: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Emerging Technologies, Vancouver, BC, Canada, August 7, 2022

Fast-Response Pen-Type Interface for Reproduce a Realism Pen-on-Paper Experience.
Proceedings of the HCI International 2022 Posters, 2022

Resistive-Force Presentation Device Using Magneto-Rheological Fluid for Wrist-Joint Stiffness Control.
Proceedings of the HCI International 2022 Posters, 2022

Interaction in Remote Peddling Using Avatar Robot by People with Disabilities.
Proceedings of the International Conference on Human-Agent Interaction, 2022

2021
Evaluation of Remote Photoplethysmography Measurement Conditions toward Telemedicine Applications.
Sensors, 2021

Frailty Care Robot for Elderly and its Application for Physical and Psychological Support.
J. Adv. Comput. Intell. Intell. Informatics, 2021

Atmosphere Sharing System by Lighting and Fragrance to Enhance Quality of Work in Telework.
Proceedings of the 3rd IEEE Global Conference on Life Sciences and Technologies, 2021

Feature Quantification of Material Texture Perception Using a Force-Displacement Relationship.
Proceedings of the IEEE World Haptics Conference, 2021

A 3D-printed Haptic Material Library for Quantifying the Force-Displacement Relationship.
Proceedings of the IEEE World Haptics Conference, 2021

Feature Quantification of Material Softness Perception Using the Force-Displacement Relationship.
Proceedings of the IEEE World Haptics Conference, 2021

Break Promotion by Desktop Agent to Reduce Fatigue in Remote Working from Smart House with Smart Robot.
Proceedings of the 10th IEEE Global Conference on Consumer Electronics, 2021

Estimating Beverage Preference Based on Subjective Emotional Reactions and EEG Activity.
Proceedings of the Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2021

2020
Avatar Work: Telework for Disabled People Unable to Go Outside by Using Avatar Robots "OriHime-D" and Its Verification.
CoRR, 2020

Tactile Presentation Device Using Sound Wave Vibration.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Home Atmosphere Visualization Based on Motion Sensing in Smart Living Room.
Proceedings of the 2nd IEEE Global Conference on Life Sciences and Technologies, 2020

Construction of customers' emotion model in the bespoke tailoring using evaluation grid method.
Proceedings of the 2020 IEEE International Conference on Consumer Electronics (ICCE), 2020

Distracted Walking Accident Prevention by LED Color and Sound of Glasses-type Wearable Devices.
Proceedings of the 2020 IEEE International Conference on Consumer Electronics (ICCE), 2020

Avatar Work: Telework for Disabled People Unable to Go Outside by Using Avatar Robots.
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020

2019
Texture Synthesis with Desired Visual Impressions Using Deep Correlation Feature.
Proceedings of the IEEE International Conference on Consumer Electronics, 2019

Tactile Presentation Scheme Based on Physiological Characteristics of the Fingertip.
Proceedings of the HCI International 2019 - Posters - 21st International Conference, 2019

Differences in Customers' Interactions with Expert/Novice Salesclerks in a Bespoke Tailoring Situation: A Case Study on the Utterances of Salesclerks.
Proceedings of the HCI International 2019 - Posters - 21st International Conference, 2019

Application of Classification Method of Emotional Expression Type Based on Laban Movement Analysis to Design Creation.
Proceedings of the Human-Computer Interaction. Recognition and Interaction Technologies, 2019

2018
Using Scattered X-Rays to Improve the Estimation Accuracy of Attenuation Coefficients: A Fundamental Analysis.
IEICE Trans. Fundam. Electron. Commun. Comput. Sci., 2018

Super Human Fighting Sport "Shin-Ken VR" ~ Physically Challenged Person VS Fighter ~.
Proceedings of the Virtual Reality International Conference - Laval Virtual, 2018

Vision-based HRV Measurement for HRI Study.
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2018

Personal characteristics expression by changing forms of the eyelid for deformed face robot.
Proceedings of the IEEE International Conference on Consumer Electronics, 2018

2017
Estimation of autonomic nervous activity toward affective human-robot interaction.
Proceedings of the 2017 IEEE Symposium Series on Computational Intelligence, 2017

Personal characteristics expression using nose and mouth movement for face deformed robot.
Proceedings of the IEEE 6th Global Conference on Consumer Electronics, 2017

Model evaluation-based approaches for endothelial function.
Proceedings of the 2017 39th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC), 2017

Estimation of Emotional State in Personal Fabrication: Analysis of Emotional Motion Based on Laban Movement Analysis.
Proceedings of the 2017 International Conference on Culture and Computing, 2017

2015
Deep Level Situation Understanding for Casual Communication in Humans-Robots Interaction.
Int. J. Fuzzy Log. Intell. Syst., 2015

2014
Multi-robot behavior adaptation to local and global communication atmosphere in humans-robots interaction.
J. Multimodal User Interfaces, 2014

Mathematical model of wall shear stress-dependent vasomotor response based on physiological mechanisms.
Comput. Biol. Medicine, 2014

2013
Soft-computing-based emotional expression mechanism for game of computer Go.
Soft Comput., 2013

Concept of Fuzzy Atmosfield for Representing Communication Atmosphere and its Application to Humans-Robots Interaction.
J. Adv. Comput. Intell. Intell. Informatics, 2013

Adapting Multi-Robot Behavior to Communication Atmosphere in Humans-Robots Interaction Using Fuzzy Production Rule Based Friend-Q Learning.
J. Adv. Comput. Intell. Intell. Informatics, 2013

Deep Level Situation Understanding and its Application to Casual Communication between Robots and Humans.
Proceedings of the ICINCO 2013 - Proceedings of the 10th International Conference on Informatics in Control, Automation and Robotics, Volume 2, Reykjavík, Iceland, 29, 2013

Estimation of shear-stress-induced endothelial nitric oxide production from flow-mediated dilation.
Proceedings of the 35th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2013

2012
Mascot Robot System Based on Fuzzy Control Technology.
Proceedings of the Combining Experimentation and Theory - A Hommage to Abe Mamdani, 2012

Emotion Recognition of Violin Music based on Strings Music Theory for Mascot Robot System.
Proceedings of the ICINCO 2012 - Proceedings of the 9th International Conference on Informatics in Control, Automation and Robotics, Volume 1, Rome, Italy, 28, 2012

FML-based emotional expression system for computer Go application.
Proceedings of the FUZZ-IEEE 2012, 2012

2011
Multimodal Gesture Recognition for Mascot Robot System Based on Choquet Integral Using Camera and 3D Accelerometers Fusion.
J. Adv. Comput. Intell. Intell. Informatics, 2011

Presence expression using eye robot for computer go and system.
Proceedings of the FUZZ-IEEE 2011, 2011

Emotion recognition based on human gesture and speech information using RT middleware.
Proceedings of the FUZZ-IEEE 2011, 2011

Emotional states based 3-D Fuzzy Atmosfield for casual communication between humans and robots.
Proceedings of the FUZZ-IEEE 2011, 2011


2010
Gesture recognition using combination of acceleration sensor and images for casual communication between robots and humans.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010

2009
Intent expression using eye robot for mascot robot system
CoRR, 2009

Fuzzy inference based mentality estimation for eye robot agent
CoRR, 2009

2008
Fuzzy Inference based Mentality Expression for Eye Robot in Affinity Pleasure-Arousal Space.
J. Adv. Comput. Intell. Intell. Informatics, 2008


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