Mei-Hui Wang

According to our database1, Mei-Hui Wang authored at least 106 papers between 1989 and 2023.

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Bibliography

2023
Human intelligence-based metaverse for co-learning of students and smart machines.
J. Ambient Intell. Humaniz. Comput., 2023

BCI-based hit-loop agent for human and AI robot co-learning with AIoT application.
J. Ambient Intell. Humaniz. Comput., 2023

Knowledge Graph-Based Genetic Fuzzy Agent for Human Intelligence and Machine Co-Learning.
Proceedings of the IEEE International Conference on Fuzzy Systems, 2023

Genetic Assessment Agent for High-School Student and Machine Co-Learning Model Construction on Computational Intelligence Experience.
Proceedings of the IEEE Congress on Evolutionary Computation, 2023

2022
Adaptive Fuzzy Neural Agent for Human and Machine Co-learning.
Int. J. Fuzzy Syst., 2022

Fuzzy Ontology-based Intelligent Agent for High-School Student Learning in AI-FML Metaverse.
Proceedings of the IEEE International Conference on Fuzzy Systems, 2022

2021
AI-Fuzzy Markup Language with Computational Intelligence for High-School Student Learning.
CoRR, 2021

Robotic Assistant Agent for Student and Machine Co-Learning on AI-FML Practice with AIoT Application.
Proceedings of the 30th IEEE International Conference on Fuzzy Systems, 2021

2020
Intelligent agent for real-world applications on robotic edutainment and humanized co-learning.
J. Ambient Intell. Humaniz. Comput., 2020

FML-Based Reinforcement Learning Agent with Fuzzy Ontology for Human-Robot Cooperative Edutainment.
Int. J. Uncertain. Fuzziness Knowl. Based Syst., 2020

AI-FML Agent with Patch Learning Mechanism for Robotic Game of Go Application.
Proceedings of the 2020 IEEE International Conference on Systems, Man, and Cybernetics, 2020

AI-FML Agent for Robotic Game of Go and AIoT Real-World Co-Learning Applications.
Proceedings of the 29th IEEE International Conference on Fuzzy Systems, 2020

A Study on AI-FML Robotic Agent for Student Learning Behavior Ontology Construction.
Proceedings of the International Symposium on Community-centric Systems, 2020

2019
Ontology-based GFML agent for patent technology requirement evaluation and recommendation.
Soft Comput., 2019

PFML-based Semantic BCI Agent for Game of Go Learning and Prediction.
CoRR, 2019

FML-based Intelligent Agent for Robotic e-Learning and Entertainment Application.
Proceedings of the 2019 International Conference on Technologies and Applications of Artificial Intelligence, 2019

FML-based Machine Learning Tool for Human Emotional Agent with BCI on Music Application.
Proceedings of the 2019 International Conference on Technologies and Applications of Artificial Intelligence, 2019

A GFML-based Robot Agent for Human and Machine Cooperative Learning on Game of Go.
Proceedings of the IEEE Congress on Evolutionary Computation, 2019

2018
PSO-Based Fuzzy Markup Language for Student Learning Performance Evaluation and Educational Application.
IEEE Trans. Fuzzy Syst., 2018

Human and Smart Machine Co-Learning with Brain Computer Interface.
CoRR, 2018

Fuzzy Semantic Agent Based on Ontology Model for Chinese Lyrics Classification.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2018

Ontology-based Fuzzy Markup Language Agent for Student and Robot Co-Learning.
Proceedings of the 2018 IEEE International Conference on Fuzzy Systems, 2018

2017
FML-based Dynamic Assessment Agent for Human-Machine Cooperative System on Game of Go.
Int. J. Uncertain. Fuzziness Knowl. Based Syst., 2017

FML-based prediction agent and its application to game of Go.
Proceedings of the Joint 17th World Congress of International Fuzzy Systems Association and 9th International Conference on Soft Computing and Intelligent Systems, 2017

FML-based robotic summarization agent and its application.
Proceedings of the 2017 IEEE International Conference on Fuzzy Systems, 2017

FML-based linguistic classification agent for social media application.
Proceedings of the 2017 IEEE International Conference on Fuzzy Systems, 2017

2016
Healthy diet assessment mechanism based on fuzzy markup language for Japanese food.
Soft Comput., 2016

Human vs. Computer Go: Review and Prospect.
CoRR, 2016

Human vs. Computer Go: Review and Prospect [Discussion Forum].
IEEE Comput. Intell. Mag., 2016

Conference Report on 2015 IEEE Conference on Computational Intelligence and Games (IEEE CIG 2015) [Conference Reports].
IEEE Comput. Intell. Mag., 2016

Intelligent Investigation Mechanism based on Fuzzy Markup Language for social media application.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

FML-based feature similarity assessment agent for Japanese/Taiwanese language learning.
Proceedings of the 2016 IEEE International Conference on Fuzzy Systems, 2016

Genetic fuzzy markup language-based item response theory agent for online self-learning platform construction.
Proceedings of the 2016 IEEE International Conference on Fuzzy Systems, 2016

2015
T2FS-Based Adaptive Linguistic Assessment System for Semantic Analysis and Human Performance Evaluation on Game of Go.
IEEE Trans. Fuzzy Syst., 2015

Adaptive Personalized Diet Linguistic Recommendation Mechanism Based on Type-2 Fuzzy Sets and Genetic Fuzzy Markup Language.
IEEE Trans. Fuzzy Syst., 2015

Item response theory with fuzzy markup language for parameter estimation and validation.
Proceedings of the 2015 IEEE International Conference on Fuzzy Systems, 2015

FML-based intelligent adaptive assessment platform for learning materials recommendation.
Proceedings of the 2015 IEEE International Conference on Fuzzy Systems, 2015

Fuzzy markup language with genetic learning mechanism for invention patent quality evaluation.
Proceedings of the IEEE Congress on Evolutionary Computation, 2015

2014
IT2FS-based ontology with soft-computing mechanism for malware behavior analysis.
Soft Comput., 2014

Strategic Choices in Optimization.
J. Inf. Sci. Eng., 2014

Type-2 fuzzy set construction and application for adaptive student assessment system.
Proceedings of the IEEE International Conference on Fuzzy Systems, 2014

An optimization model for FML-based decision support system on energy management.
Proceedings of the IEEE International Conference on Fuzzy Systems, 2014

2013
Applying FML-Based Fuzzy Ontology to University Assessment.
Proceedings of the On the Power of Fuzzy Markup Language, 2013

A Type-2 FML-Based Fuzzy Ontology for Dietary Assessment.
Proceedings of the On the Power of Fuzzy Markup Language, 2013

A Type-2 FML-Based Meeting Scheduling Support System.
Proceedings of the On the Power of Fuzzy Markup Language, 2013

Apply Fuzzy Markup Language to ASAP Assessment System.
Proceedings of the On the Power of Fuzzy Markup Language, 2013

Type-2 Fuzzy Set and Fuzzy Ontology for Diet Application.
Proceedings of the Advances in Type-2 Fuzzy Sets and Systems - Theory and Applications, 2013

Apply Fuzzy Markup Language to Knowledge Representation for Game of Computer Go.
Proceedings of the On the Power of Fuzzy Markup Language, 2013

Fuzzy Markup Language for Malware Behavioral Analysis.
Proceedings of the On the Power of Fuzzy Markup Language, 2013

Soft-computing-based emotional expression mechanism for game of computer Go.
Soft Comput., 2013

Apply fuzzy ontology and FML to knowledge extraction for university governance and management.
J. Ambient Intell. Humaniz. Comput., 2013

FML-Based Recommender System for Restaurants.
Proceedings of the Conference on Technologies and Applications of Artificial Intelligence, 2013

An IT2FLS-Based Malware Analysis Mechanism: Malware Analysis Network in Taiwan (MiT).
Proceedings of the IEEE International Conference on Systems, 2013

FML-based decision support system for solar energy supply and demand analysis.
Proceedings of the FUZZ-IEEE 2013, 2013

T2FML-based adaptive assessment system for computer game of Go.
Proceedings of the FUZZ-IEEE 2013, 2013

FML-based Japanese diet assessment system.
Proceedings of the FUZZ-IEEE 2013, 2013

Fuzzy Ontologies for the Game of Go.
Proceedings of the On Fuzziness - A Homage to Lotfi A. Zadeh - Volume 1, 2013

Adaptive fuzzy ontology for student assessment.
Proceedings of the 9th International Conference on Information, 2013

2012
Evaluating cardiac health through semantic soft computing techniques.
Soft Comput., 2012

Genetic fuzzy markup language for game of NoGo.
Knowl. Based Syst., 2012

Human vs. Machine Go Competition in IEEE WCCCI 2012.
J. Int. Comput. Games Assoc., 2012

Computational Intelligence Meets Game of Go @ IEEE WCCI 2012 [Society Briefs].
IEEE Comput. Intell. Mag., 2012

Strategic Choices: Small Budgets and Simple Regret.
Proceedings of the Conference on Technologies and Applications of Artificial Intelligence, 2012

FML-based knowledge management system for university governance and management assessment.
Proceedings of the FUZZ-IEEE 2012, 2012

FML-based emotional expression system for computer Go application.
Proceedings of the FUZZ-IEEE 2012, 2012

2011
A Fuzzy Expert System for Diabetes Decision Support Application.
IEEE Trans. Syst. Man Cybern. Part B, 2011

Fuzzy markup language for university assessment.
Proceedings of the IEEE International Conference on Systems, 2011

Fuzzy Markup Language for game of NoGo.
Proceedings of the 2011 IEEE International Conference on Granular Computing, 2011

Genetic fuzzy markup language for diet application.
Proceedings of the FUZZ-IEEE 2011, 2011

Random positions in Go.
Proceedings of the 2011 IEEE Conference on Computational Intelligence and Games, 2011

Computational and human intelligence in blind Go.
Proceedings of the 2011 IEEE Conference on Computational Intelligence and Games, 2011

Towards a Solution of 7x7 Go with Meta-MCTS.
Proceedings of the Advances in Computer Games - 13th International Conference, 2011

2010
A Type-2 Fuzzy Ontology and Its Application to Personal Diabetic-Diet Recommendation.
IEEE Trans. Fuzzy Syst., 2010

Current Frontiers in Computer Go.
IEEE Trans. Comput. Intell. AI Games, 2010

Ontology-based multi-agents for intelligent healthcare applications.
J. Ambient Intell. Humaniz. Comput., 2010

Diet assessment based on type-2 fuzzy ontology and fuzzy markup language.
Int. J. Intell. Syst., 2010

The Game of Go @ IEEE WCCI 2010 [Society Briefs].
IEEE Comput. Intell. Mag., 2010

Intelligent Agents for the Game of Go.
IEEE Comput. Intell. Mag., 2010

Apply fuzzy ontology to CMMI-based ASAP assessment system.
Proceedings of the FUZZ-IEEE 2010, 2010

Property and application of fuzzy ontology for dietary assessment.
Proceedings of the FUZZ-IEEE 2010, 2010

A type-2 fuzzy personal ontology for meeting scheduling system.
Proceedings of the FUZZ-IEEE 2010, 2010

2009
The Computational Intelligence of MoGo Revealed in Taiwan's Computer Go Tournaments.
IEEE Trans. Comput. Intell. AI Games, 2009

Ontology-based fuzzy support agent for ship steering control.
Expert Syst. Appl., 2009

Ontological recommendation multi-agent for Tainan City travel.
Expert Syst. Appl., 2009

Ontology-based computational intelligent multi-agent and its application to CMMI assessment.
Appl. Intell., 2009

Dynamical cognitive services for Ambient Intelligence environments.
Proceedings of the IEEE International Conference on Service-Oriented Computing and Applications, 2009

Ontology-based Intelligent Fuzzy Agent for Diabetes Application.
Proceedings of the IEEE Symposium on Intelligent Agents, IA 2009, part of the IEEE Symposium Series on Computational Intelligence 2009, Nashville, TN, USA, March 30, 2009, 2009

A Novel Type-2 Fuzzy Ontology and Its Application to Diet Assessment.
Proceedings of the 2009 IEEE/WIC/ACM International Conference on Web Intelligence and International Conference on Intelligent Agent Technology, 2009

FML-Based Ontological Agent for Healthcare Application with Diabetes.
Proceedings of the 2009 IEEE/WIC/ACM International Conference on Web Intelligence and International Conference on Intelligent Agent Technology, 2009

Intelligent ontological multi-agent for healthy diet planning.
Proceedings of the FUZZ-IEEE 2009, 2009

A novel ontology for computer go knowledge management.
Proceedings of the FUZZ-IEEE 2009, 2009

2008
Ontology-based intelligent decision support agent for CMMI project monitoring and control.
Int. J. Approx. Reason., 2008

Ontological fuzzy agent for electrocardiogram application.
Expert Syst. Appl., 2008

Intelligent estimation agent based on CMMI ontology for project planning.
Proceedings of the IEEE International Conference on Systems, 2008

Intelligent healthcare agent for food recommendation at Tainan City.
Proceedings of the IEEE International Conference on Systems, 2008

An Intelligent PPQA Web Services for CMMI Assessment.
Proceedings of the Eighth International Conference on Intelligent Systems Design and Applications, 2008

Intelligent ontological agent for diabetic food recommendation.
Proceedings of the FUZZ-IEEE 2008, 2008

2007
Ontology-based intelligent healthcare agent and its application to respiratory waveform recognition.
Expert Syst. Appl., 2007

A study on the persistence of Farrell's efficiency measure under a dynamic framework.
Eur. J. Oper. Res., 2007

Automated ontology construction for unstructured text documents.
Data Knowl. Eng., 2007

Ontology-based Fuzzy Inference Mechanism for HRV Analysis.
Proceedings of the 2007 International Conference on Artificial Intelligence, 2007

An Intelligent Fuzzy Agent based on PPQA Ontology for Supporting CMMI Assessment.
Proceedings of the FUZZ-IEEE 2007, 2007

2006
Apply Fuzzy Inference Mechanism for Supporting Healthcare Ontologies Management.
Proceedings of the IEEE International Conference on Systems, 2006

An Ontology-Based Intelligent Agent for Respiratory Waveform Classification.
Proceedings of the Advances in Applied Artificial Intelligence, 2006

1989
A Unification-Based Approach to Lexicography for Machine Translation Systems.
J. Inf. Sci. Eng., 1989

A Unification-based Approach to Lexicography for Machine Translation System.
Proceedings of Rocling Computational Linguistics Conference, 1989


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