Zhen Liu

Orcid: 0000-0002-1806-5027

Affiliations:
  • Ningbo University, Faculty of Information Science and Technology, Ningbo, China
  • Zhejiang University of Technology, College of Information Engineering, Hangzhou, China (former)
  • Harbin Institute of Technology, China (PhD)


According to our database1, Zhen Liu authored at least 39 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Online presence:

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Bibliography

2024
Affective-pose gait: perceiving emotions from gaits with body pose and human affective prior knowledge.
Multim. Tools Appl., January, 2024

CECM: A cognitive emotional contagion model in social networks.
Multim. Tools Appl., January, 2024

2023
Modeling heterogeneous behaviors with different strategies in a terrorist attack.
Virtual Real. Intell. Hardw., August, 2023

Learning coordinated emotion representation between voice and face.
Appl. Intell., June, 2023

Design and user experience analysis of AR intelligent virtual agents on smartphones.
Cogn. Syst. Res., March, 2023

Exploring the influencing factors of wall-following behavior in a virtual reality fire evacuation game.
Comput. Animat. Virtual Worlds, 2023

Emotionally intelligent virtual tour guide in handling group conflicts: Effect on user outcomes.
Comput. Animat. Virtual Worlds, 2023

2022
Facial expression GAN for voice-driven face generation.
Vis. Comput., 2022

Physical simulation of oscillation and falling effects of objects in indoor earthquake scenarios.
Vis. Comput., 2022

Implicit sentiment analysis based on multi-feature neural network model.
Soft Comput., 2022

A personalized and emotion based virtual simulation model for pedestrian-vehicle collision avoidance.
Comput. Animat. Virtual Worlds, 2022

Seismic evacuation simulation in a dynamic indoor environment.
Comput. Animat. Virtual Worlds, 2022

An indoor evacuation guidance system with an AR virtual agent.
Proceedings of the 2022 Annual International Conference on Brain-Inspired Cognitive Architectures for Artificial Intelligence, 2022

On the Possibility of Regulation of Human Emotions via Multimodal Social Interaction with an Embodied Agent Controlled by eBICA-Based Emotional Interaction Model.
Proceedings of the Artificial General Intelligence - 15th International Conference, 2022

2021
Modeling crowd emotion from emergent event video.
Comput. Animat. Virtual Worlds, 2021

2019
3D visual simulation of individual and crowd behavior in earthquake evacuation.
Simul., 2019

Simulating evacuation crowd with emotion and personality.
Artif. Life Robotics, 2019

2018
A perception-based emotion contagion model in crowd emergent evacuation simulation.
Comput. Animat. Virtual Worlds, 2018

Affective Interaction Technology of Companion Robots for the Elderly: A Review.
Proceedings of the E-Learning and Games - 12th International Conference, 2018

The Research on Serious Games in Social Skills Training for Children with Autism.
Proceedings of the E-Learning and Games - 12th International Conference, 2018

Modeling Emotional Contagion for Crowd in Emergencies.
Proceedings of the E-Learning and Games - 12th International Conference, 2018

Speech Emotion Recognition Using Cross-Correlation and Acoustic Features.
Proceedings of the 2018 IEEE 16th Intl Conf on Dependable, 2018

2017
An optimization-driven approach for computing geodesic paths on triangle meshes.
Comput. Aided Des., 2017

Intelligent Behaviors of Virtual Characters in Serious Games for Child Safety Education.
Proceedings of the Serious Games and Edutainment Applications, Volume II, 2017

2016
Shadow obstacle model for realistic corner-turning behavior in crowd simulation.
Frontiers Inf. Technol. Electron. Eng., 2016

Cluster-based cross-view filtering for compressed multi-view depth maps.
Proceedings of the 2016 Visual Communications and Image Processing, 2016

2014
Classification of clouds in satellite imagery using over-complete dictionary via sparse representation.
Pattern Recognit. Lett., 2014

Medical Image Segmentation Based on a Hybrid Region-Based Active Contour Model.
Comput. Math. Methods Medicine, 2014

2011
An Emotion Model for Virtual Agents with Evolvable Motivation.
Trans. Edutainment, 2011

2009
A Simulation Based on Emotions Model for Virtual Human Crowds.
Proceedings of the Fifth International Conference on Image and Graphics, 2009

2008
Cognitive and synthetic behavior of avatars in intelligent virtual environments.
Virtual Real., 2008

A Personality Based Emotion Model for Intelligent Virtual Agents.
Proceedings of the Fourth International Conference on Natural Computation, 2008

2007
Simulation of Virtual Human's Mental State in Behavior Animation.
Proceedings of the Life System Modeling and Simulation, International Conference, 2007

A Model of Facial Expression for 3D Avatar.
Proceedings of the Computational Science - ICCS 2007, 7th International Conference, Beijing, China, May 27, 2007

2006
Emotion Interaction of Virtual Character in 3D Artificial Society.
Proceedings of the Simulated Evolution and Learning, 6th International Conference, 2006

Emotion Social Interaction for Virtual Characters.
Proceedings of the Advances in Natural Computation, Second International Conference, 2006

Simulation of Pedestrians in Computer Animation.
Proceedings of the First International Conference on Innovative Computing, Information and Control (ICICIC 2006), 30 August, 2006

Design of a Cartoon Game for Traffic Safety Education of Children in China.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

2005
An Emotion Model of 3D Virtual Characters in Intelligent Virtual Environment.
Proceedings of the Affective Computing and Intelligent Interaction, 2005


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