Albert Xin Jiang

According to our database1, Albert Xin Jiang authored at least 65 papers between 2003 and 2018.

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Bibliography

2018
An FPTAS for Computing Nash Equilibrium in Resource Graph Games.
Proceedings of the Twenty-Seventh International Joint Conference on Artificial Intelligence, 2018

2017
Using social networks to raise HIV awareness among homeless youth.
IBM Journal of Research and Development, 2017

Maximizing Awareness about HIV in Social Networks of Homeless Youth with Limited Information.
Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, 2017

Game-Theoretic Goal Recognition Models with Applications to Security Domains.
Proceedings of the Decision and Game Theory for Security - 8th International Conference, 2017

Resource Graph Games: A Compact Representation for Games with Structured Strategy Spaces.
Proceedings of the Thirty-First AAAI Conference on Artificial Intelligence, 2017

2016
Multilinear Games.
Proceedings of the Web and Internet Economics - 12th International Conference, 2016

Congestion Games with Polytopal Strategy Spaces.
Proceedings of the Twenty-Fifth International Joint Conference on Artificial Intelligence, 2016

Using Social Networks to Aid Homeless Shelters: Dynamic Influence Maximization under Uncertainty.
Proceedings of the 2016 International Conference on Autonomous Agents & Multiagent Systems, 2016

POMDPs for Assisting Homeless Shelters - Computational and Deployment Challenges.
Proceedings of the Autonomous Agents and Multiagent Systems - AAMAS 2016 Workshops, - Visionary Papers, 2016

2015
An extended study on addressing defender teamwork while accounting for uncertainty in attacker defender games using iterative Dec-MDPs.
Multiagent and Grid Systems, 2015

From physical security to cybersecurity.
J. Cybersecurity, 2015

Efficient solutions for joint activity based security games: fast algorithms, results and a field experiment on a transit system.
Autonomous Agents and Multi-Agent Systems, 2015

Computing Optimal Mixed Strategies for Security Games with Dynamic Payoffs.
Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, 2015

Security Games with Information Leakage: Modeling and Computation.
Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, 2015

Information Disclosure as a Means to Security.
Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, 2015

Combining Compact Representation and Incremental Generation in Large Games with Sequential Strategies.
Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015

2014
Computational Game Theory for Security and Sustainability.
JIP, 2014

Game-Theoretic Patrolling with Dynamic Execution Uncertainty and a Case Study on a Real Transit System.
J. Artif. Intell. Res., 2014

Reports of the 2014 AAAI Spring Symposium Series.
AI Magazine, 2014

Diverse Randomized Agents Vote to Win.
Proceedings of the Advances in Neural Information Processing Systems 27: Annual Conference on Neural Information Processing Systems 2014, 2014

Defending Against Opportunistic Criminals: New Game-Theoretic Frameworks and Algorithms.
Proceedings of the Decision and Game Theory for Security - 5th International Conference, 2014

Unleashing Dec-MDPs in Security Games: Enabling Effective Defender Teamwork.
Proceedings of the ECAI 2014 - 21st European Conference on Artificial Intelligence, 18-22 August 2014, Prague, Czech Republic, 2014

Security Games in the Field: Deployments on a Transit System.
Proceedings of the Engineering Multi-Agent Systems - Second International Workshop, 2014

Towards a game theoretic approach for defending against crime diffusion.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

Online planning for optimal protector strategies in resource conservation games.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

Stop the compartmentalization: unified robust algorithms for handling uncertainties in security games.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

The Power of Teams that Disagree: Team Formation in Large Action Spaces.
Proceedings of the Coordination, Organizations, Institutions, and Norms in Agent Systems X, 2014

Security games in the field: an initial study on a transit system.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

Solving Zero-Sum Security Games in Discretized Spatio-Temporal Domains.
Proceedings of the Twenty-Eighth AAAI Conference on Artificial Intelligence, 2014

Give a Hard Problem to a Diverse Team: Exploring Large Action Spaces.
Proceedings of the Twenty-Eighth AAAI Conference on Artificial Intelligence, 2014

2013
Planning and learning in security games.
SIGecom Exchanges, 2013

Protecting Moving Targets with Multiple Mobile Resources.
J. Artif. Intell. Res., 2013

Scaling-up Security Games with Boundedly Rational Adversaries: A Cutting-plane Approach.
Proceedings of the IJCAI 2013, 2013

Efficiently Solving Joint Activity Based Security Games.
Proceedings of the IJCAI 2013, 2013

Multi-Agent Team Formation: Diversity Beats Strength?
Proceedings of the IJCAI 2013, 2013

Defender (Mis)coordination in Security Games.
Proceedings of the IJCAI 2013, 2013

Monotonic Maximin: A Robust Stackelberg Solution against Boundedly Rational Followers.
Proceedings of the Decision and Game Theory for Security - 4th International Conference, 2013

A Detailed Analysis of a Multi-agent Diverse Team.
Proceedings of the Coordination, Organizations, Institutions, and Norms in Agent Systems IX, 2013

Diversity beats strength?: a hands-on experience with 9x9 go.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013

Game-theoretic patrol strategies for transit systems: the TRUSTS system and its mobile app.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013

Game-theoretic randomization for security patrolling with dynamic execution uncertainty.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013

Optimal patrol strategy for protecting moving targets with multiple mobile resources.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013

Modeling Crime Diffusion and Crime Suppression on Transportation Networks: An Initial Report.
Proceedings of the 2013 AAAI Fall Symposia, Arlington, Virginia, USA, November 15-17, 2013, 2013

2012
TRUSTS: Scheduling Randomized Patrols for Fare Inspection in Transit Systems Using Game Theory.
AI Magazine, 2012

TRUSTS: Scheduling Randomized Patrols for Fare Inspection in Transit Systems.
Proceedings of the Twenty-Fourth Conference on Innovative Applications of Artificial Intelligence, 2012

Game theory for security: Key algorithmic principles, deployed systems, lessons learned.
Proceedings of the 50th Annual Allerton Conference on Communication, 2012

Designing better strategies against human adversaries in network security games.
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012

AgentPolis: towards a platform for fully agent-based modeling of multi-modal transportation (demonstration).
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012

Towards Optimal Patrol Strategies for Fare Inspection in Transit Systems.
Proceedings of the Game Theory for Security, 2012

Security Games on Social Networks.
Proceedings of the Social Networks and Social Contagion, 2012

2011
Linear solvers for nonlinear games: using pivoting algorithms to find Nash equilibria in n-player games.
SIGecom Exchanges, 2011

Polynomial computation of exact correlated equilibrium in compact games.
SIGecom Exchanges, 2011

Action-Graph Games.
Games and Economic Behavior, 2011

A General Framework for Computing Optimal Correlated Equilibria in Compact Games - (Extended Abstract).
Proceedings of the Internet and Network Economics - 7th International Workshop, 2011

Bilinear Games: Polynomial Time Algorithms for Rank Based Subclasses.
Proceedings of the Internet and Network Economics - 7th International Workshop, 2011

Polynomial-time computation of exact correlated equilibrium in compact games.
Proceedings of the Proceedings 12th ACM Conference on Electronic Commerce (EC-2011), 2011

2010
Computing pure strategy nash equilibria in compact symmetric games.
Proceedings of the Proceedings 11th ACM Conference on Electronic Commerce (EC-2010), 2010

Bayesian Action-Graph Games.
Proceedings of the Advances in Neural Information Processing Systems 23: 24th Annual Conference on Neural Information Processing Systems 2010. Proceedings of a meeting held 6-9 December 2010, 2010

Symmetric games with piecewise linear utilities.
Proceedings of the Behavioral and Quantitative Game Theory, 2010

Pure Nash equilibria: complete characterization of hard and easy graphical games.
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010

2009
Temporal Action-Graph Games: A New Representation for Dynamic Games.
Proceedings of the UAI 2009, 2009

2007
Bidding agents for online auctions with hidden bids.
Machine Learning, 2007

Computing Pure Nash Equilibria in Symmetric Action Graph Games.
Proceedings of the Twenty-Second AAAI Conference on Artificial Intelligence, 2007

2006
A Polynomial-Time Algorithm for Action Graph Games.
Proceedings of the Proceedings, 2006

2003
First Experimental Results of ProbCut Applied to Chess.
Proceedings of the Advances in Computer Games, 2003


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