Rajiv T. Maheswaran

Affiliations:
  • University of Southern California, Los Angeles, USA


According to our database1, Rajiv T. Maheswaran authored at least 72 papers between 2000 and 2014.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2014
TESLA: an extended study of an energy-saving agent that leverages schedule flexibility.
Auton. Agents Multi Agent Syst., 2014

Mobility Patterns and User Dynamics in Racially Segregated Geographies of US Cities.
Proceedings of the Social Computing, Behavioral-Cultural Modeling and Prediction, 2014

2013
Cosmopolis: A Massively Multiplayer Online Game for Social and Behavioral Research.
J. Artif. Soc. Soc. Simul., 2013

Social Welfare and Inequality in a Networked Resource Game with Human Players.
Proceedings of the International Conference on Social Computing, SocialCom 2013, 2013

Gang Networks, Neighborhoods and Holidays: Spatiotemporal Patterns in Social Media.
Proceedings of the International Conference on Social Computing, SocialCom 2013, 2013

Graph Formation Effects on Social Welfare and Inequality in a Networked Resource Game.
Proceedings of the Social Computing, Behavioral-Cultural Modeling and Prediction, 2013

Moral Values from Simple Game Play.
Proceedings of the Social Computing, Behavioral-Cultural Modeling and Prediction, 2013

An Interactive Web Based Spatio-Temporal Visualization System.
Proceedings of the Advances in Visual Computing - 9th International Symposium, 2013

Modeling human adversary decision making in security games: an initial report.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013

TESLA: an energy-saving agent that leverages schedule flexibility.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013

Analysis of Emotion and Engagement in a STEM Alternate Reality Game.
Proceedings of the Artificial Intelligence in Education - 16th International Conference, 2013

Adaptive Agent for Player-Specific Fitness and Health Incentives in Mobile Location Based Games.
Proceedings of the Data Driven Wellness: From Self-Tracking to Behavior Change, 2013

Spatiotemporal Patterns in Social Networks.
Proceedings of the 2013 AAAI Fall Symposia, Arlington, Virginia, USA, November 15-17, 2013, 2013

2012
Interactive uncertainty analysis.
Proceedings of the 17th International Conference on Intelligent User Interfaces, 2012

A Robust Approach to Addressing Human Adversaries in Security Games.
Proceedings of the ECAI 2012, 2012

Agent Adaptation across Non-ideal Markets and Societies.
Proceedings of the Agent-Mediated Electronic Commerce. Designing Trading Strategies and Mechanisms for Electronic Markets, 2012

TEAM-IT : Location-Based Gaming in Real and Virtual Environments.
Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2012

Following Human Mobility Using Tweets.
Proceedings of the Agents and Data Mining Interaction - 8th International Workshop, 2012

Designing better strategies against human adversaries in network security games.
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012

A robust approach to addressing human adversaries in security games.
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012

Improving building energy efficiency with a network of sensing, learning and prediction agents.
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012

Sustainable multiagent application to conserve energy (demonstration).
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012

SAVES: a sustainable multiagent application to conserve building energy considering occupants.
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012

Adaptive negotiating agents in dynamic games: outperforming human behavior in diverse societies.
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012

Team-It: location-based mobile games for multi-agent coordination and negotiation (demonstration).
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012

Adaptive Learning Agents for Sustainable Building Energy Management.
Proceedings of the Game Theory for Security, 2012

TrackIt: A Team-Based Application for Health and Wellness Monitoring.
Proceedings of the Self-Tracking and Collective Intelligence for Personal Wellness, 2012

Security Games on Social Networks.
Proceedings of the Social Networks and Social Contagion, 2012

2011
Reports of the AAAI 2011 Spring Symposia.
AI Mag., 2011

Dynamics of Social Interactions in a Network Game.
Proceedings of the PASSAT/SocialCom 2011, Privacy, 2011

Automated Adaptation of Strategic Guidance in Multiagent Coordination.
Proceedings of the Agents in Principle, Agents in Practice - 14th International Conference, 2011

The social Ultimatum Game and adaptive agents.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011

Learning and Evaluating Human-Like NPC Behaviors in Dynamic Games.
Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2011

Organizing Committee.
Proceedings of the Help Me Help You: Bridging the Gaps in Human-Agent Collaboration, 2011

2010
Multi-agent systems for the real world.
Proceedings of the 2010 International Symposium on Collaborative Technologies and Systems, 2010

Decision-support for real-time multi-agent coordination.
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010

2009
TENTACLES: Self-configuring robotic radio networks in unknown environments.
Proceedings of the 2009 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2009

Multi-agent systems for the real world.
Proceedings of the 8th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009

2008
Solving Multiagent Networks using Distributed Constraint Optimization.
AI Mag., 2008

Interfaces for team coordination.
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008

VizScript: on the creation of efficient visualizations for understanding complex multi-agent systems.
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008

Predictability & criticality metrics for coordination in complex environments.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008

Criticality Metrics for Distributed Plan and Schedule Management.
Proceedings of the Eighteenth International Conference on Automated Planning and Scheduling, 2008

2007
VizScript: visualizing complex interactions in multi-agent systems.
Proceedings of the 12th International Conference on Intelligent User Interfaces, 2007

Towards Efficient Computation of Error Bounded Solutions in POMDPs: Expected Value Approximation and Dynamic Disjunctive Beliefs.
Proceedings of the IJCAI 2007, 2007

Distributed coordination in uncertain multiagent systems.
Proceedings of the 6th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2007), 2007

Centralized, Distributed or Something Else? Making Timely Decisions in Multi-Agent Systems.
Proceedings of the Twenty-Second AAAI Conference on Artificial Intelligence, 2007

2006
Efficient signal proportional allocation (ESPA) mechanisms: decentralized social welfare maximization for divisible resources.
IEEE J. Sel. Areas Commun., 2006

Privacy Loss in Distributed Constraint Reasoning: A Quantitative Framework for Analysis and its Applications.
Auton. Agents Multi Agent Syst., 2006

Solution Sets for DCOPs and Graphical Games: Metrics and Bounds.
Proceedings of the International Symposium on Artificial Intelligence and Mathematics, 2006

CSC: Criticality-Sensitive Coordination.
Proceedings of the 5th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2006), 2006

Solution sets for DCOPs and graphical games.
Proceedings of the 5th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2006), 2006

An Examination of Criticality-Sensitive Approaches to Coordination.
Proceedings of the Distributed Plan and Schedule Management, 2006

2005
Implementation Techniques for Solving POMDPs in Personal Assistant Agents.
Proceedings of the Programming Multi-Agent Systems, 2005

On Revenue Generation When Auctioning Network Resources.
Proceedings of the 44th IEEE IEEE Conference on Decision and Control and 8th European Control Conference Control, 2005

Exploiting belief bounds: practical POMDPs for personal assistant agents.
Proceedings of the 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), 2005

Conflicts in teamwork: hybrids to the rescue.
Proceedings of the 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), 2005

How local is that optimum? <i>k</i>-optimality for DCOP.
Proceedings of the 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), 2005

Practical POMDPs for Personal Assistant Domains.
Proceedings of the Persistent Assistants: Living and Working with AI, 2005

Valuations of Possible States (VPS): A Quantitative Framework for Analysis of Privacy Loss Among Collaborative Personal Assistant Agents.
Proceedings of the Persistent Assistants: Living and Working with AI, 2005

2004
Social welfare of selfish agents: motivating efficiency for divisible resources.
Proceedings of the 43rd IEEE Conference on Decision and Control, 2004

Taking DCOP to the Real World: Efficient Complete Solutions for Distributed Multi-Event Scheduling.
Proceedings of the 3rd International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2004), 2004

Distributed Algorithms for DCOP: A Graphical-Game-Based Approach.
Proceedings of the ISCA 17th International Conference on Parallel and Distributed Computing Systems, 2004

2003
A Game Theoretic Analysis of Agent -Mediated Resource Allocation
PhD thesis, 2003

Computational Markets to Regulate Mobile-Agent Systems.
Auton. Agents Multi Agent Syst., 2003

Equilibrium and negotiation in multiple resource auctions.
Proceedings of the 42nd IEEE Conference on Decision and Control, 2003

Adjustable Autonomy Challenges in Personal Assistant Agents: A Position Paper.
Proceedings of the Agents and Computational Autonomy - Potential, Risks, and Solutions - Postproceedings of the 1st International Workshop on Computational Autonomy, 2003

Coalition formation in proportionally fair divisible auctions.
Proceedings of the Second International Joint Conference on Autonomous Agents & Multiagent Systems, 2003

2002
Auctions for Divisible Resources: Price Functions, Nash Equilibrium, and Decentralized Update Schemes.
Proceedings of the Agent-Mediated Electronic Commerce IV, 2002

2001
Decentralized network resource allocation as a repeated noncooperative market game.
Proceedings of the 40th IEEE Conference on Decision and Control, 2001

A Market-Based Model for Resource Allocation in Agent Systems.
Proceedings of the Coordination of Internet Agents: Models, Technologies, and Applications, 2001

2000
A game-theoretic formulation of multi-agent resource allocation.
Proceedings of the Fourth International Conference on Autonomous Agents, 2000


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