Alexandra Ion

Orcid: 0000-0001-5933-1363

According to our database1, Alexandra Ion authored at least 23 papers between 2013 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2023
BlendMR: A Computational Method to Create Ambient Mixed Reality Interfaces.
Proc. ACM Hum. Comput. Interact., 2023

Reprogrammable Digital Metamaterials for Interactive Devices.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Parametric Haptics: Versatile Geometry-based Tactile Feedback Devices.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Constraint-Driven Robotic Surfaces, At Human-Scale.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

MiuraKit: A Modular Hands-On Construction Kit For Pneumatic Shape-Changing And Robotic Interfaces.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Reconfigurable Elastic Metamaterials.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

2021
Developable Metamaterials: Mass-fabricable Metamaterials by Laser-Cutting Elastic Structures.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Shape approximation by developable wrapping.
ACM Trans. Graph., 2020

Interactive metamaterials.
Interactions, 2020

2019
TrussFormer: 3D Printing Large Kinetic Structures.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Understanding Metamaterial Mechanisms.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Metamaterial devices (Metamaterial-Geräte)
PhD thesis, 2018

A Demonstration of Metamaterial Textures.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Metamaterial Textures.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Adding Force Feedback to Mixed Reality Experiences and Games using Electrical Muscle Stimulation.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Digital Mechanical Metamaterials.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Metamaterial Mechanisms.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

2015
Using your own muscles: realistic physical experiences in VR.
XRDS, 2015

Impacto: Simulating Physical Impact by Combining Tactile Stimulation with Electrical Muscle Stimulation.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

Proprioceptive Interaction.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Skin Drag Displays: Dragging a Physical Tactor across the User's Skin Produces a Stronger Tactile Stimulus than Vibrotactile.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Tutorial: Hot Topics in Personal Fabrication Research.
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014

2013
Canyon: providing location awareness of multiple moving objects in a detail view on large displays.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013


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