Scott E. Hudson

Orcid: 0000-0002-0948-3251

Affiliations:
  • Georgia Institute of Technology, Atlanta, USA


According to our database1, Scott E. Hudson authored at least 228 papers between 1986 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Tensions and Resolutions in Hybrid Basketry: Joining 3D Printing and Handweaving.
Proceedings of the Eighteenth International Conference on Tangible, 2024

2023
Rapid Convergence: The Outcomes of Making PPE During a Healthcare Crisis.
ACM Trans. Comput. Hum. Interact., February, 2023

The IoT Codex: A Book of Programmable Stickers for Authoring and Composing Embedded Computing Applications.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2023

KnitScript: A Domain-Specific Scripting Language for Advanced Machine Knitting.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Constraint-Driven Robotic Surfaces, At Human-Scale.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

OPTIMISM: Enabling Collaborative Implementation of Domain Specific Metaheuristic Optimization.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Physically Situated Tools for Exploring a Grain Space in Computational Machine Knitting.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

An Augmented Knitting Machine for Operational Assistance and Guided Improvisation.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Designing a Sustainable Material for 3D Printing with Spent Coffee Grounds.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Making a Medical Maker's Playbook: An Ethnographic Study of Safety-Critical Collective Design by Makers in Response to COVID-19.
Proc. ACM Hum. Comput. Interact., 2022

Layer by Layer, Patterned Valves Enable Programmable Soft Surfaces.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022

Enabling Hand Gesture Customization on Wrist-Worn Devices.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Maptimizer: Using Optimization to Tailor Tactile Maps to Users Needs.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
An upcycled IoT: building tomorrow's IoT out of today's household possessions.
XRDS, 2021

From Tactile to NavTile: Opportunities and Challenges with Multi-Modal Feedback for Guiding Surfaces during Non-Visual Navigation.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Medical Maker Response to COVID-19: Distributed Manufacturing Infrastructure for Stopgap Protective Equipment.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

SIGCHI Lifetime Research Award Talk: The Future Is Not What It Used to Be: What's Changed, What's the Same, and Why the Fun Stuff in Technical HCI is All Ahead of Us.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

The Right to Help and the Right Help: Fostering and Regulating Collective Action in a Medical Making Reaction to COVID-19.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Stitching Together the Experiences of Disabled Knitters.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Enabling Personal Computational Handweaving with a Low-Cost Jacquard Loom.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Engineering Multifunctional Spacer Fabrics Through Machine Knitting.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
OptiStructures: Fabrication of Room-Scale Interactive Structures with Embedded Fiber Bragg Grating Optical Sensors and Displays.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020

Active Learning is About More Than Hands-On: A Mixed-Reality AI System to Support STEM Education.
Int. J. Artif. Intell. Educ., 2020

KnitGIST: A Programming Synthesis Toolkit for Generating Functional Machine-Knitting Textures.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

The Upcycled Home: Removing Barriers to Lightweight Modification of the Home's Everyday Objects.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Hydrogel-Textile Composites: Actuators for Shape-Changing Interfaces.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Investigating Underdetermination Through Interactive Computational Handweaving.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Understanding Family Collaboration Around Lightweight Modification of Everyday Objects in the Home.
Proc. ACM Hum. Comput. Interact., 2019

Input, Output and Construction Methods for Custom Fabrication of Room-Scale Deployable Pneumatic Structures.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019

Consumer-grade fabrication and its potential to revolutionize accessibility.
Commun. ACM, 2019

KnitPicking Textures: Programming and Modifying Complex Knitted Textures for Machine and Hand Knitting.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

FiberWire: Embedding Electronic Function into 3D Printed Mechanically Strong, Lightweight Carbon Fiber Composite Objects.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Desktop Electrospinning: A Single Extruder 3D Printer for Producing Rigid Plastic and Electrospun Textiles.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

"Occupational Therapy is Making": Clinical Rapid Prototyping and Digital Fabrication.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Digital Fabrication of Soft Actuated Objects by Machine Knitting.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Wall++: Room-Scale Interactive and Context-Aware Sensing.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Greater than the Sum of its PARTs: Expressing and Reusing Design Intent in 3D Models.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Force Jacket: Pneumatically-Actuated Jacket for Embodied Haptic Experiences.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Forte: User-Driven Generative Design.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Medley: A Library of Embeddables to Explore Rich Material Properties for 3D Printed Objects.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
The Tangible Desktop: A Multimodal Approach to Nonvisual Computing.
ACM Trans. Access. Comput., 2017

Supporting Responsive Cohabitation Between Virtual Interfaces and Physical Objects on Everyday Surfaces.
Proc. ACM Hum. Comput. Interact., 2017

RFID Light Bulb: Enabling Ubiquitous Deployment of Interactive RFID Systems.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Towards Robot Autonomy in Group Conversations: Understanding the Effects of Body Orientation and Gaze.
Proceedings of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017

Stretching the Bounds of 3D Printing with Embedded Textiles.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Understanding Uncertainty in Measurement and Accommodating its Impact in 3D Modeling and Printing.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Adding Physical Objects to an Interactive Game Improves Learning and Enjoyment: Evidence from EarthShake.
ACM Trans. Comput. Hum. Interact., 2016

Building a toolkit for fabricating interactive objects.
XRDS, 2016

Soft printing with fabric.
XRDS, 2016

A 3D Printer for Interactive Electromagnetic Devices.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Reprise: A Design Tool for Specifying, Generating, and Customizing 3D Printable Adaptations on Everyday Objects.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

CapCam: Enabling Rapid, Ad-Hoc, Position-Tracked Interactions Between Devices.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

DIRECT: Making Touch Tracking on Ordinary Surfaces Practical with Hybrid Depth-Infrared Sensing.
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016

Maintaining awareness of the focus of attention of a conversation: A robot-centric reinforcement learning approach.
Proceedings of the 25th IEEE International Symposium on Robot and Human Interactive Communication, 2016

RapID: A Framework for Fabricating Low-Latency Interactive Objects with RFID Tags.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

PaperID: A Technique for Drawing Functional Battery-Free Wireless Interfaces on Paper.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Helping Hands: Requirements for a Prototyping Methodology for Upper-limb Prosthetics Users.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Clinical and Maker Perspectives on the Design of Assistive Technology with Rapid Prototyping Technologies.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016

Facade: Auto-generating Tactile Interfaces to Appliances.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016

2015
Use of the Backseat Driving Technique in Evaluation of a Perceptually Optimized In-Car Navigation Display.
Int. J. Hum. Comput. Interact., 2015

Encore: 3D Printed Augmentation of Everyday Objects with Printed-Over, Affixed and Interlocked Attachments.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

Acoustruments: passive, acoustically-driven, interactive controls for handheld devices.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Parallel detection of conversational groups of free-standing people and tracking of their lower-body orientation.
Proceedings of the 2015 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2015

Social Group Interactions in a Role-Playing Game.
Proceedings of the Tenth Annual ACM/IEEE International Conference on Human-Robot Interaction, 2015

Social Eye Tracking: Gaze Recall with Online Crowds.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

Learning from Mixed-Reality Games: Is Shaking a Tablet as Effective as Physical Observation?
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

3D Printing Pneumatic Device Controls with Variable Activation Force Capabilities.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

An Architecture for Generating Interactive Feedback in Probabilistic User Interfaces.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

A Layered Fabric 3D Printer for Soft Interactive Objects.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Acoustruments: Passive, Acoustically-Driven, Interactive Controls for Handheld Devices.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

DIYbio Things: Open Source Biology Tools as Platforms for Hybrid Knowledge Production and Scientific Participation.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Skin buttons: cheap, small, low-powered and clickable fixed-icon laser projectors.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Air+touch: interweaving touch & in-air gestures.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

A low-tech sensing system for particulate pollution.
Proceedings of the Eighth International Conference on Tangible, 2014

Toffee: enabling ad hoc, around-device interaction with acoustic time-of-arrival correlation.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

Around-body interaction: sensing & interaction techniques for proprioception-enhanced input with mobile devices.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

Spatial and other social engagement cues in a child-robot interaction: effects of a sidekick.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2014

Probabilistic palm rejection using spatiotemporal touch features and iterative classification.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Combining body pose, gaze, and gesture to determine intention to interact in vision-based interfaces.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Printing teddy bears: a technique for 3D printing of soft interactive objects.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

TouchTools: leveraging familiarity and skill with physical tools to augment touch interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Concepts, Values, and Methods for Technical Human-Computer Interaction Research.
Proceedings of the Ways of Knowing in HCI, 2014

2013
Distinguishing Users By Pointing Performance in Laboratory and Real-World Tasks.
ACM Trans. Access. Comput., 2013

Lumitrack: low cost, high precision, high speed tracking with projected <i>m</i>-sequences.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

PAPILLON: designing curved display surfaces with printed optics.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013

WorldKit: rapid and easy creation of ad-hoc interactive applications on everyday surfaces.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Community engagements with living sensing systems.
Proceedings of the Creativity and Cognition 2013, 2013

Tangible Collaborative Learning with a Mixed-Reality Game: EarthShake.
Proceedings of the Artificial Intelligence in Education - 16th International Conference, 2013

2012
Printed optics: 3D printing of embedded optical elements for interactive devices.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

Acoustic barcodes: passive, durable and inexpensive notched identification tags.
Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology, 2012

On-body interaction: armed and dangerous.
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012

SideBySide: multi-user gestural interaction with handheld projectors.
Proceedings of the Mobile HCI '12, 2012

Unlocking the expressivity of point lights.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Using shear as a supplemental two-dimensional input channel for rich touchscreen interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
SideBySide: ad-hoc multi-user interaction with handheld projectors.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

Monte carlo methods for managing interactive state, action and feedback under uncertainty.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

TapSense: enhancing finger interaction on touch surfaces.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

A new angle on cheap LCDs: making positive use of optical distortion.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

Pediluma: motivating physical activity through contextual information and social influence.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011

SurfaceMouse: supplementing multi-touch interaction with a virtual mouse.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011

Donate for credibility: how contribution incentives can improve credibility.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Kineticons: using iconographic motion in graphical user interface design.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
A framework for robust and flexible handling of inputs with uncertainty.
Proceedings of the 23rd Annual ACM Symposium on User Interface Software and Technology, 2010

Whack gestures: inexact and inattentive interaction with mobile devices.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010

Automatically identifying targets users interact with during real world tasks.
Proceedings of the 15th International Conference on Intelligent User Interfaces, 2010

Cord input: an intuitive, high-accuracy, multi-degree-of-freedom input method for mobile devices.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Sensing human activities with resonant tuning.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Why pay?: exploring how financial incentives are used for question & answer.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Faster progress bars: manipulating perceived duration with visual augmentations.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Minput: enabling interaction on small mobile devices with high-precision, low-cost, multipoint optical tracking.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Evaluation of progressive image loading schemes.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Dynamic displays.
ACM Crossroads, 2009

Abracadabra: wireless, high-precision, and unpowered finger input for very small mobile devices.
Proceedings of the 22nd Annual ACM Symposium on User Interface Software and Technology, 2009

The Effectiveness of Haptic Cues as an Assistive Technology for Human Memory.
Proceedings of the Pervasive Computing, 7th International Conference, 2009

Design and development of an automated band wrapper robot for grapevine pest control.
Proceedings of the 4th International Conference on Autonomous Robots and Agents, 2009

KTE2: an engine for kinetic typography.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Where to locate wearable displays?: reaction time performance of visual alerts from tip to toe.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Texture displays: a passive approach to tactile presentation.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Providing dynamically changeable physical buttons on a visual display.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Iterative design of MOVE: A situationally appropriate vehicle navigation system.
Int. J. Hum. Comput. Stud., 2008

Foldable interactive displays.
Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology, 2008

Lightweight material detection for placement-aware mobile computing.
Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology, 2008

Scratch input: creating large, inexpensive, unpowered and mobile finger input surfaces.
Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology, 2008

ShapeTouch: Leveraging contact shape on interactive surfaces.
Proceedings of the Third IEEE International Workshop on Tabletops and Interactive Surfaces (Tabletop 2008), 2008

Automatically detecting pointing performance.
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008

Pseudo-3D Video Conferencing with a Generic Webcam.
Proceedings of the Tenth IEEE International Symposium on Multimedia (ISM2008), 2008

Using wearable sensors and real time inference to understand human recall of routine activities.
Proceedings of the UbiComp 2008: Ubiquitous Computing, 10th International Conference, 2008

Using visualizations to increase compliance in experience sampling.
Proceedings of the UbiComp 2008: Ubiquitous Computing, 10th International Conference, 2008

Can markets help?: applying market mechanisms to improve synchronous communication.
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008

IM waiting: timing and responsiveness in semi-synchronous communication.
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008

Using tags to assist near-synchronous communication.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Feasibility and pragmatics of classifying working memory load with an electroencephalograph.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Understanding pointing problems in real world computing environments.
Proceedings of the 10th International ACM SIGACCESS Conference on Computers and Accessibility, 2008

2007
Improving the match between callers and receivers: A study on the effect of contextual information on cell phone interruptions.
Behav. Inf. Technol., 2007

Hybrid infrared and visible light projection for location tracking.
Proceedings of the 20th Annual ACM Symposium on User Interface Software and Technology, 2007

Dirty desktops: using a patina of magnetic mouse dust to make common interactor targets easier to select.
Proceedings of the 20th Annual ACM Symposium on User Interface Software and Technology, 2007

Dynamic detection of novice vs. skilled use without a task model.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Toolkit support for developing and deploying sensor-based statistical models of human situations.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Biases in human estimation of interruptibility: effects and implications for practice.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Rapid construction of functioning physical interfaces from cardboard, thumbtacks, tin foil and masking tape.
Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology, 2006

Sensing from the basement: a feasibility study of unobtrusive and low-cost home activity recognition.
Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology, 2006

Communication characteristics of instant messaging: effects and predictions of interpersonal relationships.
Proceedings of the 2006 ACM Conference on Computer Supported Cooperative Work, 2006

Responsiveness in instant messaging: predictive models supporting inter-personal communication.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Classification of Chemical Data Sets Using Neural Networks.
Proceedings of the 21st International Conference on Computers and Their Applications, 2006

Using kinetic typography to convey emotion in text-based interpersonal communication.
Proceedings of the Conference on Designing Interactive Systems, 2006

2005
Predicting human interruptibility with sensors.
ACM Trans. Comput. Hum. Interact., 2005

Guest Editors' Introduction: Rapid Prototyping for Ubiquitous Computing.
IEEE Pervasive Comput., 2005

Moveable interactive projected displays using projector based tracking.
Proceedings of the 18th Annual ACM Symposium on User Interface Software and Technology, 2005

Case studies in the use of ROC curve analysis for sensor-based estimates in human computer interaction.
Proceedings of the Graphics Interface 2005 Conference, 2005

Studying the effectiveness of MOVE: a contextually optimized in-vehicle navigation system.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

Extensible input handling in the subArctic toolkit.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

Graduate education in human-computer interaction.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

Examining task engagement in sensor-based statistical models of human interruptibility.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
GADGET: a toolkit for optimization-based approaches to interface and display generation.
ACM Trans. Graph., 2004

Automatic projector calibration with embedded light sensors.
Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology, 2004

Haptic pen: a tactile feedback stylus for touch screens.
Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology, 2004

Using light emitting diode arrays as touch-sensitive input and output devices.
Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology, 2004

QnA: augmenting an instant messaging client to balance user responsiveness and performance.
Proceedings of the 2004 ACM Conference on Computer Supported Cooperative Work, 2004

Examining the robustness of sensor-based statistical models of human interruptibility.
Proceedings of the 2004 Conference on Human Factors in Computing Systems, 2004

The calder toolkit: wired and wireless components for rapidly prototyping interactive devices.
Proceedings of the Conference on Designing Interactive Systems: Processes, 2004

2003
Exploring Edge-Based Input Techniques for Handheld Text Entry.
Proceedings of the 23rd International Conference on Distributed Computing Systems Workshops (ICDCS 2003 Workshops), 2003

Portrait: Generating Personal Presentations.
Proceedings of the Graphics Interface 2003 Conference, 2003

Predicting human interruptibility with sensors: a Wizard of Oz feasibility study.
Proceedings of the 2003 Conference on Human Factors in Computing Systems, 2003

The kinedit system: affective messages using dynamic texts.
Proceedings of the 2003 Conference on Human Factors in Computing Systems, 2003

2002
WebThumb: interaction techniques for small-screen browsers.
Proceedings of the 15th Annual ACM Symposium on User Interface Software and Technology, 2002

The kinetic typography engine: an extensible system for animating expressive text.
Proceedings of the 15th Annual ACM Symposium on User Interface Software and Technology, 2002

Specifying behavior and semantic meaning in an unmodified layered drawing package.
Proceedings of the 15th Annual ACM Symposium on User Interface Software and Technology, 2002

Forming interactivity: a tool for rapid prototyping of physical interactive products.
Proceedings of the 4th Conference on Designing Interactive Systems: Processes, 2002

2001
Aesthetic information collages: generating decorative displays that contain information.
Proceedings of the 14th Annual ACM Symposium on User Interface Software and Technology, 2001

Guided gesture support in the paper PDA.
Proceedings of the 14th Annual ACM Symposium on User Interface Software and Technology, 2001

Speech Interaction with Graphical User Interfaces.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001

Informatics techniques in bioinorganic chemistry.
Proceedings of the ISCA 16th International Conference Computers and Their Applications, 2001

2000
Past, present, and future of user interface software tools.
ACM Trans. Comput. Hum. Interact., 2000

OOPS: a toolkit supporting mediation techniques for resolving ambiguity in recognition-based interfaces.
Comput. Graph., 2000

Interaction techniques for ambiguity resolution in recognition-based interfaces.
Proceedings of the 13th Annual ACM Symposium on User Interface Software and Technology, 2000

Providing visually rich resizable images for user interface components.
Proceedings of the 13th Annual ACM Symposium on User Interface Software and Technology, 2000

Providing integrated toolkit-level support for ambiguity in recognition-based interfaces.
Proceedings of the CHI 2000 Conference on Human factors in computing systems, 2000

1999
A Tool for Creating Predictive Performance Models from User Interface Demonstrations.
Proceedings of the 12th Annual ACM Symposium on User Interface Software and Technology, 1999

Linking and Messaging from Real Paper in the Paper PDA.
Proceedings of the 12th Annual ACM Symposium on User Interface Software and Technology, 1999

The Information Percolator: Ambient Information Display in a Decorative Object.
Proceedings of the 12th Annual ACM Symposium on User Interface Software and Technology, 1999

Implementing Interface Attachments Based on Surface Representations.
Proceedings of the Proceeding of the CHI '99 Conference on Human Factors in Computing Systems: The CHI is the Limit, 1999

1998
Ubiquitous Collaboration via Surface Representations.
Proceedings of the CSCW '98, 1998

1997
Supporting Dynamic Downloadable Appearances in an Extensible User Interface Toolkit.
Proceedings of the 10th Annual ACM Symposium on User Interface Software and Technology, 1997

Debugging Lenses: A New Class of Transparent Tools for User Interface Debugging.
Proceedings of the 10th Annual ACM Symposium on User Interface Software and Technology, 1997

Systematic Output Modification in a 2D User Interface Toolkit.
Proceedings of the 10th Annual ACM Symposium on User Interface Software and Technology, 1997

Making Computers Easier for Older Adults to Use: Area Cursors and Sticky Icons.
Proceedings of the Human Factors in Computing Systems, 1997

PaperLink: A Technique for Hyperlinking from Real Paper to Electronic Content.
Proceedings of the Human Factors in Computing Systems, 1997

1996
Head-Tracked Orbital Viewing: An Interaction Technique for Immersive Virtual Environments.
Proceedings of the 9th Annual ACM Symposium on User Interface Software and Technology, 1996

Ultra-Lightweight Constraints.
Proceedings of the 9th Annual ACM Symposium on User Interface Software and Technology, 1996

Techniques for Addressing Fundamental Privacy and Disruption Tradeoffs in Awareness Support Systems.
Proceedings of the CSCW '96, 1996

Electronic Mail Previews Using Non-Speech Audio.
Proceedings of the Conference on Human Factors in Computing Systems: Common Ground, 1996

1995
A user interface evaluation environment using synchronized video, visualizations and event trace data.
Softw. Qual. J., 1995

Visual Interface for Textual Information Retrieval System.
Proceedings of the Visual Database Systems 3, 1995

Supporting Distributed, Concurrent, One-Way Constraints in User Interface Applications.
Proceedings of the 8th Annual ACM Symposium on User Interface Software and Technology, 1995

Low Disturbance Audio for Awareness and Privacy in Media Space Applications.
Proceedings of the Third ACM International Conference on Multimedia '95, 1995

Applying cryptographic techniques to problems in media space security.
Proceedings of the Conference on Organizational Computing Systems, 1995

Visualizing Complex Hypermedia Networks through Multiple Hierarchical Views.
Proceedings of the Human Factors in Computing Systems, 1995

Automatic generation of starfield displays using constraints.
Proceedings of the Human Factors in Computing Systems, 1995

1994
User interface specification using an enhanced spreadsheet model.
ACM Trans. Graph., 1994

The Walk-Through Approach to Authoring Multimedia Documents.
Proceedings of the Second ACM International Conference on Multimedia '94, 1994

Interactive Clustering for Navigating in Hypermedia Systems.
Proceedings of the ECHT '94: European Conference on Hypertext Technology, 1994

Sychronizing Video and Event Logs for Usability Studies.
Proceedings of the Workshop on Advanced Visual Interfaces, 1994

1993
Research directions for user interface software tools.
Behav. Inf. Technol., 1993

Animation Support in a User Interface Toolkit: Flexible, Robust, and Reusable Abstractions.
Proceedings of the Sixth ACM Symposium on User Interface Software and Technology, 1993

Knowledgeable development environments using shared design models.
Proceedings of the 1st International Workshop on Intelligent User Interfaces, 1993

A synergistic approach to specifying simple number independent layouts by example.
Proceedings of the Human-Computer Interaction, 1993

1992
A Nose Gesture Interface Device: Extending Virtual Realities.
Presence Teleoperators Virtual Environ., 1992

Probabilistic State Machines: Dialog Management for Inputs with Uncertainty.
Proceedings of the Fifth ACM Symposium on User Interface Software and Technology, 1992

1991
Incremental Attribute Evaluation: A Flexible Algorithm for Lazy Update.
ACM Trans. Program. Lang. Syst., 1991

Smoothly integrating rule-based techniques into a direct manipulation interface builder.
Proceedings of the 4th Annual ACM Symposium on User Interface Software and Technology, 1991

Interactive graph layout.
Proceedings of the 4th Annual ACM Symposium on User Interface Software and Technology, 1991

The Efficient Support of Functionally-Defined Data in Cactis.
Proceedings of the On Object-Oriented Database Systems, 1991

1990
Interactive Specification of Flexible User Interface Displays.
ACM Trans. Inf. Syst., 1990

Multidimensional icons.
ACM Trans. Graph., 1990

A Graphical User Interface Server for UNIX.
Softw. Pract. Exp., 1990

The Performance and Utility of the Cactis Implementation Algorithms.
Proceedings of the 16th International Conference on Very Large Data Bases, 1990

Integrating gesture and snapping into a user interface toolkit.
Proceedings of the 3rd Annual ACM Symposium on User Interface Software and Technology, 1990

Adaptive semantic snaping - a technique for semantic feedback at the lexical level.
Proceedings of the Conference on Human Factors in Computing Systems, 1990

1989
Cactis: A Self-Adaptive, Concurrent Implementation of an Object-Oriented Database Management System.
ACM Trans. Database Syst., 1989

Graphical specification of flexible user interface displays.
Proceedings of the 2nd Annual ACM Symposium on User Interface Software and Technology, 1989

1988
Semantic Feedback in the Higgens UIMS.
IEEE Trans. Software Eng., 1988

The Cactis Project: Database Support for Software Environment.
IEEE Trans. Software Eng., 1988

Using Active Data in a UIMS.
Proceedings of the 1st Annual ACM Symposium on User Interface Software and Technology, 1988

An Adaptive Derived Data Manager for Distributed Databases.
Proceedings of the Advances in Object-Oriented Database Systems, 1988

1987
Object-Oriented Database Support for Software Environments.
Proceedings of the Association for Computing Machinery Special Interest Group on Management of Data 1987 Annual Conference, 1987

1986
A Generator of Direct Manipulation Office Systems.
ACM Trans. Inf. Syst., 1986

Implementing a user interface as a system of attributes.
Proceedings of the SESPSDE'86: ACM SIGSOFT/SIGPLAN Software Engineering Symposium on Practical Software Development Environments, 1986

CACTIS: A Database System for Specifying Functinonally-Defined Data.
Proceedings of the 1986 International Workshop on Object-Oriented Database Systems, 1986


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