Andreas Aristidou

Orcid: 0000-0001-7754-0791

According to our database1, Andreas Aristidou authored at least 40 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
SparsePoser: Real-time Full-body Motion Reconstruction from Sparse Data.
ACM Trans. Graph., February, 2024

2023
Let's all dance: Enhancing amateur dance motions.
Comput. Vis. Media, September, 2023

Rhythm is a Dancer: Music-Driven Motion Synthesis With Global Structure.
IEEE Trans. Vis. Comput. Graph., August, 2023

Collaborative museum heist with reinforcement learning.
Comput. Animat. Virtual Worlds, 2023

Motion-R3: Fast and Accurate Motion Annotation via Representation-based Representativeness Ranking.
CoRR, 2023

Collaborative VR: Solving Riddles in the Concept of Escape Rooms.
Proceedings of the 3rd International Conference on Interactive Media, 2023

2022
Pose Representations for Deep Skeletal Animation.
Comput. Graph. Forum, December, 2022

Digitizing Wildlife: The Case of a Reptile 3-D Virtual Museum.
IEEE Computer Graphics and Applications, 2022

Virtual library in the concept of digital twin.
Proceedings of the 2nd International Conference on Interactive Media, 2022

Safeguarding our Dance Cultural Heritage.
Proceedings of the 43rd Annual Conference of the European Association for Computer Graphics, 2022

2021
MotioNet: 3D Human Motion Reconstruction from Monocular Video with Skeleton Consistency.
ACM Trans. Graph., 2021

A Hierarchy-Aware Pose Representation for Deep Character Animation.
CoRR, 2021

Rhythm is a Dancer: Music-Driven Motion Synthesis with Global Structure.
CoRR, 2021

Virtual Dance Museum: the Case of Greek/Cypriot Folk Dancing.
Proceedings of the GCH 2021, 2021

2020
Salsa dance learning evaluation and motion analysis in gamified virtual reality environment.
Multim. Tools Appl., 2020

Digital Dance Ethnography: Organizing Large Dance Collections.
ACM Journal on Computing and Cultural Heritage, 2020

Adult2child: Motion Style Transfer using CycleGANs.
Proceedings of the MIG '20: Motion, 2020

2019
Real-time 3D human pose and motion reconstruction from monocular RGB videos.
Comput. Animat. Virtual Worlds, 2019

2018
Style-based motion analysis for dance composition.
Vis. Comput., 2018

Hand tracking with physiological constraints.
Vis. Comput., 2018

Deep motifs and motion signatures.
ACM Trans. Graph., 2018

Inverse Kinematics Techniques in Computer Graphics: A Survey.
Comput. Graph. Forum, 2018

Self-similarity Analysis for Motion Capture Cleaning.
Comput. Graph. Forum, 2018

2017
Emotion control of unstructured dance movements.
Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2017

2016
Continuous body emotion recognition system during theater performances.
Comput. Animat. Virtual Worlds, 2016

Extending FABRIK with model constraints.
Comput. Animat. Virtual Worlds, 2016

2015
Folk Dance Evaluation Using Laban Movement Analysis.
ACM Journal on Computing and Cultural Heritage, 2015

Emotion Analysis and Classification: Understanding the Performers' Emotions Using the LMA Entities.
Comput. Graph. Forum, 2015

2014
Motion Analysis for Folk Dance Evaluation.
Proceedings of the 12th Eurographics Workshop on Graphics and Cultural Heritage, 2014

Feature Extraction for Human Motion Indexing of Acted Dance Performances.
Proceedings of the GRAPP 2014, 2014

LMA-Based Motion Retrieval for Folk Dance Cultural Heritage.
Proceedings of the Digital Heritage. Progress in Cultural Heritaage: Documentation, Preservation, and Protection, 2014

2013
Real-time marker prediction and CoR estimation in optical motion capture.
Vis. Comput., 2013

Motion indexing of different emotional states using LMA components.
Proceedings of the SIGGRAPH Asia 2013, 2013

Emotion Recognition for Exergames using Laban Movement Analysis.
Proceedings of the Motion in Games, 2013

2012
Digitization of Cypriot Folk Dances.
Proceedings of the Progress in Cultural Heritage Preservation, 2012

2011
FABRIK: A fast, iterative solver for the Inverse Kinematics problem.
Graph. Model., 2011

Inverse Kinematics Solutions Using Conformal Geometric Algebra.
Proceedings of the Guide to Geometric Algebra in Practice., 2011

2008
Predicting Missing Markers to Drive Real-Time Centre of Rotation Estimation.
Proceedings of the Articulated Motion and Deformable Objects, 5th International Conference, 2008

2007
Tracking Multiple Sports Players for Mobile Display.
Proceedings of the 2007 International Conference on Image Processing, 2007

2006
Violence Content Classification Using Audio Features.
Proceedings of the Advances in Artificial Intelligence, 4th Helenic Conference on AI, 2006


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