Ann McNamara

Orcid: 0000-0003-3842-5517

According to our database1, Ann McNamara authored at least 50 papers between 1998 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Automating Animation using Python Scripting in Autodesk Maya.
Proceedings of the SIGGRAPH Asia 2023 Courses, 2023

Unleashing the Power of Python in Autodesk Maya.
Proceedings of the ACM SIGGRAPH 2023 Labs, 2023

Building Maps on the Web Using RStudio, Leaflet, & Shiny.
Proceedings of the ACM SIGGRAPH 2023 Labs, 2023

2022
Glance-Box: Multi-LOD Glanceable Interfaces for Machine Shop Guidance in Augmented Reality using Blink and Hand Interaction.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

2021
Gaze-aware displays and interaction.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

Holo-Box: Level-of-Detail Glanceable Interfaces for Augmented Reality.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

2020
Additional Insights: Using Eye Tracking and Brain Sensing in Virtual Reality.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
Information Placement in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Eye tracking and virtual reality.
Proceedings of the SIGGRAPH Asia 2019 Courses, 2019

2018
Gaze Direction in a Virtual Environment Via a Dynamic Full-Image Color Effect.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Using Eye Tracking to Improve Information Retrieval in Virtual Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

2016
Mobile Augmented Reality: Placing Labels Based on Gaze Position.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

2015
Ready, steady...SIGGRAPH.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Mobile User Interfaces based on User Attention.
Proceedings of the 2015 Workshop on Future Mobile User Interfaces, 2015

2014
Attention-aware rendering, mobile graphics and games.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Investigating the use of eye-tracking for view management.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Ready, steady...SIGGRAPH.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Exploring the use of memory colors for image enhancement.
Proceedings of the Human Vision and Electronic Imaging XIX, 2014

AR browser for points of interest in disaster response in UAV imagery.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Investigating spatial understanding in multi-component displays.
Proceedings of the ACM Symposium on Applied Perception 2013, 2013

Believability in simplifications of large scale physically based simulation.
Proceedings of the ACM Symposium on Applied Perception 2013, 2013

Guiding attention in controlled real-world environments.
Proceedings of the ACM Symposium on Applied Perception 2013, 2013

2012
Crowd sourcing memory colors for image enhancement.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Subtle gaze manipulation for improved mammography training.
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012

Impact of subtle gaze direction on short-term spatial information recall.
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012

Directing gaze in narrative art.
Proceedings of the ACM Symposium on Applied Perception 2012, 2012

2011
Evaluating performance in tiled displays: navigation and wayfinding.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011

Enhancing art history education through mobile augmented reality.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011

Exploring the effect of tiling on large displays.
Proceedings of the SIGGRAPH Asia 2011 Posters, Hong Kong, December 12-15, 2011, 2011

Perception in graphics, visualization, virtual environments and animation.
Proceedings of the SIGGRAPH Asia 2011 Courses, Hong Kong, December 12-15, 2011, 2011

"Seams" to make no difference.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Revolution - evolution: the collaboration forges on.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Impact of subtle gaze direction on short-term spatial information recall.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Subtle gaze manipulation for improved mammography training.
Proceedings of the 8th Symposium on Applied Perception in Graphics and Visualization, 2011

2010
The effect of tiled display on performance in multi-screen immersive virtual environments.
Proceedings of the IEEE Virtual Reality Conference, 2010

Perceptually-motivated graphics, visualization and 3D displays.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Lions and tigers and bears: investigating cues for expressive creature motion.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Evaluating performance in immersive displays.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Using eye tracking to investigate important cues for representative creature motion.
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, 2010

2009
Subtle gaze direction.
ACM Trans. Graph., 2009

Search task performance using subtle gaze direction with the presence of distractions.
ACM Trans. Appl. Percept., 2009

Connecting the dots: discovering what's important for creature motion.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

I'm not there: extending the range of human senses to benefit wildlife corridors.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

2008
Improving search task performance using subtle gaze direction.
Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization, 2008

2006
Exploring visual and automatic measures of perceptual fidelity in real and simulated imagery.
ACM Trans. Appl. Percept., 2006

2005
Exploring perceptual equivalence between real and simulated imagery.
Proceedings of the 2nd Symposium on Applied Perception in Graphics and Visualization, 2005

2001
Visual Perception in Realistic Image Synthesis.
Comput. Graph. Forum, 2001

2000
Comparing Real & Synthetic Scenes using Human Judgements of Lightness.
Proceedings of the Eurographics Workshop on Rendering Techniques 2000, 2000

Visual Perception in Realistic Image Synthesis.
Proceedings of the 21st Annual Conference of the European Association for Computer Graphics, 2000

1998
Fidelity of Graphics Reconstructions: A Psychophysical Investigation.
Proceedings of the Rendering Techniques '98, Proceedings of the Eurographics Workshop in Vienna, Austria, June 29, 1998


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