Bochang Moon

Orcid: 0000-0003-3142-0115

According to our database1, Bochang Moon authored at least 29 papers between 2010 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Adaptively weighted discrete Laplacian for inverse rendering.
Vis. Comput., August, 2023

Input-Dependent Uncorrelated Weighting for Monte Carlo Denoising.
Proceedings of the SIGGRAPH Asia 2023 Conference Papers, 2023

Enhanced Direct Lighting Using Visibility-Aware Light Sampling.
Proceedings of the Advances in Computer Graphics, 2023

Robust Image Denoising of No-Flash Images Guided by Consistent Flash Images.
Proceedings of the Thirty-Seventh AAAI Conference on Artificial Intelligence, 2023

2022
Real-Time Denoising of Volumetric Path Tracing for Direct Volume Rendering.
IEEE Trans. Vis. Comput. Graph., 2022

Neural James-Stein Combiner for Unbiased and Biased Renderings.
ACM Trans. Graph., 2022

Projector Compensation Framework Using Differentiable Rendering.
IEEE Access, 2022

Online Illumination Learning for Interactive Global Illumination in Augmented Reality.
IEEE Access, 2022

Self-Supervised Post-Correction for Monte Carlo Denoising.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Vancouver, BC, Canada, August 7, 2022

2021
Consistent Post-Reconstruction for Progressive Photon Mapping.
Comput. Graph. Forum, 2021

Similar Patch Selection in Embedding Space for Multi-View Image Denoising.
IEEE Access, 2021

2020
Deep combiner for independent and correlated pixel estimates.
ACM Trans. Graph., 2020

Adaptive Kernel Inference for Dense and Sharp Occupancy Grids.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2020

2019
Gradient Outlier Removal for Gradient-Domain Path Tracing.
Comput. Graph. Forum, 2019

2018
Feature Generation for Adaptive Gradient-Domain Path Tracing.
Comput. Graph. Forum, 2018

2017
Noise Reduction on G-Buffers for Monte Carlo Filtering.
Comput. Graph. Forum, 2017

2016
Adaptive polynomial rendering.
ACM Trans. Graph., 2016

Pixel History Linear Models for Real-Time Temporal Filtering.
Comput. Graph. Forum, 2016

Nonlinearly Weighted First-order Regression for Denoising Monte Carlo Renderings.
Comput. Graph. Forum, 2016

IRIDiuM: immersive rendered interactive deep media.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

User, metric, and computational evaluation of foveated rendering methods.
Proceedings of the ACM Symposium on Applied Perception, 2016

2015
Adaptive rendering with linear predictions.
ACM Trans. Graph., 2015

Recent Advances in Adaptive Sampling and Reconstruction for Monte Carlo Rendering.
Comput. Graph. Forum, 2015

2014
Adaptive Rendering Based on Weighted Local Regression.
ACM Trans. Graph., 2014

2013
Robust Image Denoising Using a Virtual Flash Image for Monte Carlo Ray Tracing.
Comput. Graph. Forum, 2013

P-RPF: Pixel-Based Random Parameter Filtering for Monte Carlo Rendering.
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013

2010
RACBVHs: Random-Accessible Compressed Bounding Volume Hierarchies.
IEEE Trans. Vis. Comput. Graph., 2010

Cache-oblivious ray reordering.
ACM Trans. Graph., 2010

HCCMeshes: Hierarchical-Culling oriented Compact Meshes.
Comput. Graph. Forum, 2010


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