Chin-Yeh Wang

According to our database1, Chin-Yeh Wang authored at least 18 papers between 2003 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2018
Development and evaluation of a novel e-book interface for scaffolding thinking context to learn from writing examples.
Interact. Learn. Environ., 2018

2014
Self-Observation Model Employing an Instinctive Interface for Classroom Active Learning.
J. Educ. Technol. Soc., 2014

Motion controllers for learners to manipulate and interact with 3D objects for mental rotation training.
Br. J. Educ. Technol., 2014

2013
Digital Learning Playground: supporting authentic learning experiences in the classroom.
Interact. Learn. Environ., 2013

Combine Virtual Context and Self-Image as Video Portfolios to Increase Student's Reflection.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013

2012
Research Trends in Technology-based Learning from 2000 to 2009: A content Analysis of Publications in Selected Journals.
J. Educ. Technol. Soc., 2012

An Empathic Avatar in a Computer-Aided Learning Program to Encourage and Persuade Learners.
J. Educ. Technol. Soc., 2012

2011
Statistical model for predicting roles and effects in learning community.
Behav. Inf. Technol., 2011

A Survey on Storytelling with Robots.
Proceedings of the Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications, 2011

2010
Exploring the Possibility of Using Humanoid Robots as Instructional Tools for Teaching a Second Language in Primary School.
J. Educ. Technol. Soc., 2010

Improving the authentic learning experience by integrating robots into the mixed-reality environment.
Comput. Educ., 2010

Design and Evaluation of an Affective Interface of the E-learning Systems.
Proceedings of the ICALT 2010, 2010

2009
National Program for e-Learning in Taiwan.
J. Educ. Technol. Soc., 2009

Design an empathic virtual human to encourage and persuade learners in e-learning systems.
Proceedings of the first ACM international workshop on Multimedia technologies for distance learning, 2009

2004
Extending e-books with annotation, online support and assessment mechanisms to increase efficiency of learning.
Proceedings of the 9th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2004

Extending e-Books with Contextual Knowledge Recommenders by Analyzing Personal Portfolio and Annotation to Help Learners Solve Problems in Time.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2004

2003
Using group communication to monitor web-based group learning.
J. Comput. Assist. Learn., 2003

Using Mobile Techniques in Improving Information Awareness to Promote Learning Performance.
Proceedings of the 2003 IEEE International Conference on Advanced Learning Technologies, 2003


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