Kuo-En Chang

Orcid: 0000-0001-5785-1218

According to our database1, Kuo-En Chang authored at least 89 papers between 1991 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Designing cognitive-based game mechanisms for mobile educational games to promote cognitive thinking: an analysis of flow state and game-based learning behavioral patterns.
Interact. Learn. Environ., July, 2023

Effect of embedding a cognitive diagnosis into the adaptive dynamic assessment of spatial geometry learning.
Interact. Learn. Environ., February, 2023

Augmented reality worksheets in field trip learning.
Interact. Learn. Environ., January, 2023

2022
The development of a collaborative problem solving environment that integrates a scaffolding mind tool and simulation-based learning: an analysis of learners' performance and their cognitive process in discussion.
Interact. Learn. Environ., 2022

2020
Potential Approach for Single-Peak Extinction Fitting of Aerosol Profiles Based on In Situ Measurements for the Improvement of Surface PM2.5 Retrieval from Satellite AOD Product.
Remote. Sens., 2020

Modifying an Image Fusion Approach for High Spatiotemporal LST Retrieval in Surface Dryness and Evapotranspiration Estimations.
Remote. Sens., 2020

Applying augmented reality in physical education on motor skills learning.
Interact. Learn. Environ., 2020

Electronic storybook design, kindergartners' visual attention, and print awareness: An eye-tracking investigation.
Comput. Educ., 2020

2019
An Innovative BERT-Based Readability Model.
Proceedings of the Innovative Technologies and Learning - Second International Conference, 2019

Applying Augmented Reality to Improve the Outcomes of Procedural Knowledge Acquisition.
Proceedings of the 19th IEEE International Conference on Advanced Learning Technologies, 2019

2018
Exploring the Relationships Between EFL Learners' Usage of Technology and Their Approaches to Learning English.
Proceedings of the Innovative Technologies and Learning - First International Conference, 2018

Electronic Story Book Display Method and Kindergartener Reading Behavior: An Eye-Tracking Investigation.
Proceedings of the Learning and Collaboration Technologies. Design, Development and Technological Innovation, 2018

2017
Workshop on Virtual, Augmented and Mixed Reality in Education (VAMrE 2017) Summary.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017

2016
Using mobile devices to enhance the interactive learning for spatial geometry.
Interact. Learn. Environ., 2016

Integration of Mobile AR Technology in Performance Assessment.
J. Educ. Technol. Soc., 2016

Effect of radical-position regularity for Chinese orthographic skills of Chinese-as-a-second-language learners.
Comput. Hum. Behav., 2016

The effect of online summary assessment and feedback system on the summary writing on 6th graders: The LSA-based technique.
Comput. Educ., 2016

The effects of integrating mobile devices with teaching and learning on students' learning performance: A meta-analysis and research synthesis.
Comput. Educ., 2016

Development and evaluation of a web map mind tool environment with the theory of spatial thinking and project-based learning strategy.
Br. J. Educ. Technol., 2016

The Influence of using Augmented Reality on Textbook Support for Learners of Different Learning Styles.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

AR-Based Learning and AR Guides as Strategy in Two-Phase Learning Enhancement: A Case Study.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

2015
Apply an Augmented Reality in a Mobile Guidance to Increase Sense of Place for Heritage Places.
J. Educ. Technol. Soc., 2015

Using Augmented Reality to Promote Homogeneity in Learning Achievement.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015

2014
Exploring college students' cognitive processing patterns during a collaborative problem-solving teaching activity integrating Facebook discussion and simulation tools.
Internet High. Educ., 2014

A Blended Mobile Learning Environment for Museum Learning.
J. Educ. Technol. Soc., 2014

The development and evaluation of an augmented reality-based armillary sphere for astronomical observation instruction.
Comput. Educ., 2014

Development and behavioral pattern analysis of a mobile guide system with augmented reality for painting appreciation instruction in an art museum.
Comput. Educ., 2014

A Meta-Analysis of the Effects of Learning Languages with Mobile Devices.
Proceedings of the New Horizons in Web Based Learning, 2014

Bridging in-and-out Class Learning: Mobile Seamless Mandarin Learning.
Proceedings of the New Horizons in Web Based Learning, 2014

2013
Towards a neural circuit model of verbal humor processing: An fMRI study of the neural substrates of incongruity detection and resolution.
NeuroImage, 2013

Correcting Misconceptions on Electronics: Effects of a simulation-based learning environment backed by a conceptual change model.
J. Educ. Technol. Soc., 2013

Analyzing knowledge dimensions and cognitive process of a project-based online discussion instructional activity using Facebook in an adult and continuing education course.
Comput. Educ., 2013

Applying Skype in English as a Foreign Language Instruction: Effect on Students' Speaking Errors.
Proceedings of the Advances in Web-Based Learning - ICWL 2013, 2013

2012
Embedding game-based problem-solving phase into problem-posing system for mathematics learning.
Comput. Educ., 2012

Designing a Streamlined Viewport Strategy System to Enhance Performance in Context Awareness in Mobile Learning Environments.
Proceedings of the IIAI International Conference on Advanced Applied Informatics, 2012

Developing Cognitive Diagnostic Assessments System for Mathematics Learning.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012

2011
Efficacy of Simulation-Based Learning of Electronics Using Visualization and Manipulation.
J. Educ. Technol. Soc., 2011

Evaluating the reliability and impact of a quality assurance system for E-learning courseware.
Comput. Educ., 2011

A longitudinal analysis of the behavioural patterns in teachers using blogs for knowledge interactions.
Br. J. Educ. Technol., 2011

The cost effective structure for designing hybrid cloud based enterprise E-learning platform.
Proceedings of the 2011 IEEE International Conference on Cloud Computing and Intelligence Systems, 2011

2010
Mobile guide system using problem-solving strategy for museum learning: a sequential learning behavioural pattern analysis.
J. Comput. Assist. Learn., 2010

Mobile-Device-Supported Problem-Based Computational Estimation Instruction for Elementary School Students.
J. Educ. Technol. Soc., 2010

A Learning Assistance Tool for Enhancing ICT Literacy of Elementary School Students.
J. Educ. Technol. Soc., 2010

Guest Editorial - Innovations in Designing Mobile Learning Applications.
J. Educ. Technol. Soc., 2010

Designing an electronic guidebook for learning engagement in a museum of history.
Comput. Hum. Behav., 2010

What kinds of knowledge do teachers share on blogs? A quantitative content analysis of teachers' knowledge sharing on blogs.
Br. J. Educ. Technol., 2010

Applying lag sequential analysis to detect visual behavioural patterns of online learning activities.
Br. J. Educ. Technol., 2010

SPICEreading: A Three-in-One Share Platform in Cooperative English Reading.
Proceedings of the Entertainment for Education. Digital Techniques and Systems, 2010

2009
Supporting teachers' reflection and learning through structured digital teaching portfolios.
J. Comput. Assist. Learn., 2009

Using blogs as a professional development tool for teachers: analysis of interaction behavioral patterns.
Interact. Learn. Environ., 2009

Let us read together: Development and evaluation of a computer-assisted reciprocal early English reading system.
Comput. Educ., 2009

A Cognitive-Interactive Approach to Chinese Characters Learning: System Design and Development.
Proceedings of the Learning by Playing. Game-based Education System Design and Development, 2009

2008
Effects of a Mobile Electronic Guidebook on Visitors' Attention and Visiting Behaviors.
J. Educ. Technol. Soc., 2008

Analysis of Problem-Solving-Based Online Asynchronous Discussion Pattern.
J. Educ. Technol. Soc., 2008

Improving children's reading comprehension and use of strategies through computer-based strategy training.
Comput. Hum. Behav., 2008

Learning multiplication through computer-assisted learning activities.
Comput. Hum. Behav., 2008

Designing multimedia games for young children's taxonomic concept development.
Comput. Educ., 2008

Effects of learning support in simulation-based physics learning.
Comput. Educ., 2008

A Mobile-Device-Supported Brain-Friendly Reading System.
Proceedings of the Fifth IEEE International Conference on Wireless, 2008

Using Weblogs to Promote Self-Directed Learning in Elementary Students Independent Science Study.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

2007
An Analysis of Peer Assessment Online Discussions within a Course that uses Project-based Learning.
Interact. Learn. Environ., 2007

Mobile Learning.
IEEE Distributed Syst. Online, 2007

Developing geometry thinking through multimedia learning activities.
Comput. Hum. Behav., 2007

Hypermedia authoring with writing process guidance.
Br. J. Educ. Technol., 2007

Analysis of Time-Management Pattern of Interactive Behaviors during Online Project-Based Learning.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007

Let's read together: an evaluation of a computer assisted reciprocal early english reading system.
Proceedings of the 7th Iternational Conference on Computer Supported Collaborative Learning, 2007

2006
Web-based Tools for Designing and Developing Teaching Materials for Integration of Information Technology into Instruction.
J. Educ. Technol. Soc., 2006

Computer-assisted learning for mathematical problem solving.
Comput. Educ., 2006

Collaborative Early EFL Reading among Distributed Learners: A Simulation Pilot Study.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006

Using Cognitive Affective Interaction Model to Construct On-Line Game for Creativity.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

2005
A New Assessment for Computer-based Concept Mapping.
J. Educ. Technol. Soc., 2005

The design and application of a web-based self- and peer-assessment system.
Comput. Educ., 2005

2003
Web_Soc: a Socratic-dialectic-based collaborative tutoring system on the World Wide Web.
IEEE Trans. Educ., 2003

Web-based collaborative inquiry learning.
J. Comput. Assist. Learn., 2003

Using Mobile Techniques in Improving Information Awareness to Promote Learning Performance.
Proceedings of the 2003 IEEE International Conference on Advanced Learning Technologies, 2003

2002
A New Structural Knowledge Assessment Based on Weighted Concept Maps.
Proceedings of the International Conference on Computers in Education, 2002

2001
Attributed concept maps: fuzzy integration and fuzzy matching.
IEEE Trans. Syst. Man Cybern. Part B, 2001

Learning through computer-based concept mapping with scaffolding aid.
J. Comput. Assist. Learn., 2001

2000
A programming learning system for beginners-a completion strategy approach.
IEEE Trans. Educ., 2000

1999
Neural simulation of Petri nets.
Parallel Comput., 1999

1998
A testing system for diagnosing misconceptions in DC electric circuits.
Comput. Educ., 1998

Application of the Socratic dialogue on corrective learning of subtraction.
Comput. Educ., 1998

1997
Neural-fuzzy classification for segmentation of remotely sensed images.
IEEE Trans. Signal Process., 1997

1996
An Efficient and Fast Algorithm for Routing Over the Cells.
VLSI Design, 1996

Corrections to "SO Dynamic Deformation for Building of 3-D Models".
IEEE Trans. Neural Networks, 1996

SO dynamic deformation for building of 3-D models.
IEEE Trans. Neural Networks, 1996

A Programming Learning System for Beginners - A Completion Strategy Approach.
Proceedings of the Intelligent Tutoring Systems, Third International Conference, 1996

1993
Efficient algorithms of wiring channels with movable terminals.
IEEE Trans. Comput. Aided Des. Integr. Circuits Syst., 1993

1991
Constrained via Minimization with Practical Considerations for Multi-Layer VLSI/PCB Routing Problems.
Proceedings of the 28th Design Automation Conference, 1991


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