Shih-Ching Yeh

According to our database1, Shih-Ching Yeh authored at least 54 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2024
Virtual-Reality-Based Supermarket for Intellectual Disability Classification, Diagnostics, and Assessment.
IEEE Trans. Learn. Technol., 2024

2023
Using wearable sensors to study the brain-heart interactions during attentional and resting states.
Proceedings of the International Conference on Consumer Electronics - Taiwan, 2023

2022
Neuronal Abnormalities Induced by an Intelligent Virtual Reality System for Methamphetamine Use Disorder.
IEEE J. Biomed. Health Informatics, 2022

2021
A Wearable Hand Rehabilitation System With Soft Gloves.
IEEE Trans. Ind. Informatics, 2021

An Intelligent Virtual-Reality System With Multi-Model Sensing for Cue-Elicited Craving in Patients With Methamphetamine Use Disorder.
IEEE Trans. Biomed. Eng., 2021

Effects of Neuro-Cognitive Load on Learning Transfer Using a Virtual Reality-Based Driving System.
Big Data Cogn. Comput., 2021

An Evidence-Based Intelligent Method for Upper-Limb Motor Assessment via a VR Training System on Stroke Rehabilitation.
IEEE Access, 2021

2020
A Smart Dental Health-IoT Platform Based on Intelligent Hardware, Deep Learning, and Mobile Terminal.
IEEE J. Biomed. Health Informatics, 2020

Examining the Effects of HMDs/FSDs and Gender Differences on Cognitive Processing Ability and User Experience of the Stroop Task-Embedded Virtual Reality Driving System (STEVRDS).
IEEE Access, 2020

A Virtual Reality Based System for Drug Addiction and Diagnosis.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2020

Interactive Medical VR Streaming Service based on Software-Defined Network: Design and Implementation.
Proceedings of the IEEE International Conference on Consumer Electronics - Taiwan, 2020

2019
Classification of multichannel surface-electromyography signals based on convolutional neural networks.
J. Ind. Inf. Integr., 2019

How Motion-Control Influences a VR-Supported Technology for Mental Rotation Learning: From the Perspectives of Playfulness, Gender Difference and Technology Acceptance Model.
Int. J. Hum. Comput. Interact., 2019

The Introduction of a Novel Virtual Reality Training System for Gynecology Learning and Its User Experience Research.
IEEE Access, 2019

Virtual Classroom: An ADHD Assessment and Diagnosis System Based on Virtual Reality.
Proceedings of the IEEE International Conference on Industrial Cyber Physical Systems, 2019

Diagnostic and Rehabilitation System for Alzheimer's Disease Based on Virtual Reality Technology in Rehabilitation Rooms.
Proceedings of the IEEE International Conference on Industrial Cyber Physical Systems, 2019

2018
A multiplayer online car racing virtual-reality game based on internet of brains.
J. Syst. Archit., 2018

The Effects of Immersion and Interactivity on College Students' Acceptance of a Novel VR-Supported Educational Technology for Mental Rotation.
IEEE Access, 2018

A Smart Unstaffed Retail Shop Based on Artificial Intelligence and IoT.
Proceedings of the 23rd IEEE International Workshop on Computer Aided Modeling and Design of Communication Links and Networks, 2018

2017
Hand Rehabilitation Using Virtual Reality Electromyography Signals.
Proceedings of the 5th International Conference on Enterprise Systems, 2017

Effects of Virtual Reality and Augmented Reality on Induced Anxiety.
Proceedings of the 5th International Conference on Enterprise Systems, 2017

2015
Depth-Sensor-Based Monitoring of Therapeutic Exercises.
Sensors, 2015

Does the redundancy effect exist in electronic slideshow assisted lecturing?
Comput. Educ., 2015

Usability of a Low-Cost Wearable Health Device for Physical Activity and Sleep Duration in Healthy Adults.
Proceedings of the 2015 Workshop on Pervasive Wireless Healthcare, 2015

A Virtual Reality Lower-Back Pain Rehabilitation Approach: System Design and User Acceptance Analysis.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being, 2015

Clinical Efficacy of Virtual Reality Rehabilitation Intervention for Patients with Low-back Pain: A Randomized Controlled Trial.
Proceedings of the AMIA 2015, 2015

2014
Intelligent Frozen Shoulder Rehabilitation.
IEEE Intell. Syst., 2014

Recognition-Based Physical Response to Facilitate EFL Learning.
J. Educ. Technol. Soc., 2014

Machine learning-based assessment tool for imbalance and vestibular dysfunction with virtual reality rehabilitation system.
Comput. Methods Programs Biomed., 2014

Evaluation of a haptics-based virtual reality temporal bone simulator for anatomy and surgery training.
Comput. Methods Programs Biomed., 2014

Motion controllers for learners to manipulate and interact with 3D objects for mental rotation training.
Br. J. Educ. Technol., 2014

2013
Study of co-located and distant collaboration with symbolic support via a haptics-enhanced virtual reality task.
Interact. Learn. Environ., 2013

Preliminary Investigation of Interactive Behaviors in Distant Collaborative Exergame.
Proceedings of the Advances in Web-Based Learning - ICWL 2013 Workshops, 2013

Applying Unidirectional versus Reciprocal Teaching Strategies in Web-Based Environment and Their Effects on Computer Programming Learning.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013

Using Inertia Measurement Unit to Develop Assessment Instrument for Self-Measurement of the Mobility of Shoulder Joint and to Analyze Its Reliability and Validity.
Proceedings of the Advanced Technologies, Embedded and Multimedia for Human-centric Computing, 2013

The Development of Interactive Shoulder Joint Rehabilitation System Using Virtual Reality in Association with Motion-Sensing Technology.
Proceedings of the Advanced Technologies, Embedded and Multimedia for Human-centric Computing, 2013

Automate Virtual Reality Rehabilitation Evaluation for Chronic Imbalance and Vestibular Dysfunction Patients.
Proceedings of the Advanced Technologies, Embedded and Multimedia for Human-centric Computing, 2013

Development of a Virtual Reality-Based Pinch Task for Rehabilitation in Chronic Hemiparesis.
Proceedings of the Advanced Technologies, Embedded and Multimedia for Human-centric Computing, 2013

2012
Effects of Multi-symbols on Enhancing Virtual Reality Based Collaborative Task.
Trans. Edutainment, 2012

Compare virtual reality and augmented reality systems for claustrophobia from HRV.
Proceedings of the 12th International Conference on ITS Telecommunications, 2012

An innovative VR-based vestibular rehabilitation system.
Proceedings of the IEEE 14th International Conference on e-Health Networking, 2012

Virtual reality for post-stroke shoulder-arm motor rehabilitation: Training system & assessment method.
Proceedings of the IEEE 14th International Conference on e-Health Networking, 2012

A lower limb fracture postoperative-guided interactive rehabilitation training system and its effectiveness analysis.
Proceedings of the IEEE 14th International Conference on e-Health Networking, 2012

2011
Emotions and Telerebabilitation: Pilot Clinical Trials for Virtual Telerebabilitation Application Using Haptic Device and Its Impact on Post Stroke Patients' Mood and Motivation.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011

Effects of Multi-symbols on Enhancing Virtual Reality Based Collaborative.
Proceedings of the Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications, 2011

U-healthcare System Deployment.
Proceedings of the 11th IEEE International Conference on Bioinformatics and Bioengineering, 2011

2009
A Virtual Iraq System for the Treatment of Combat-Related Posttraumatic Stress Disorder.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009

2007
VR Aided Motor Training for Post-Stroke Rehabilitation: System Design, Clinical Test, Methodology for Evaluation.
Proceedings of the IEEE Virtual Reality Conference, 2007

VR Enhanced Upper Extremity Motor Training for Post-Stroke Rehabilitation: Task Design, Clinical Experiment and Visualization on Performance and Progress.
Proceedings of the Medicine Meets Virtual Reality 15, 2007

Evaluation Approach for Post-stroke Rehabilitation Via Virtual Reality Aided Motor Training.
Proceedings of the Ergonomics and Health Aspects of Work with Computers, 2007

2006
Integrated Voice and Haptic Support for Tele-Rehabilitation.
Proceedings of the 4th IEEE Conference on Pervasive Computing and Communications Workshops (PerCom 2006 Workshops), 2006

Tailoring virtual reality technology for stroke rehabilitation: a human factors design.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
An integrated system: virtual reality, haptics and modern sensing technique (VHS) for post-stroke rehabilitation.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2005

Virtual Therapeutic Environments with Haptics: An Interdisciplinary Approach for Developing Post-Stroke Rehabilitation Systems.
Proceedings of The 2005 International Conference on Computers for People with Special Needs, 2005


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