Cristiana Bentes

According to our database1, Cristiana Bentes authored at least 60 papers between 1997 and 2021.

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Bibliography

2021
Novel parallel processing techniques for IoT-based machine learning applications.
Concurr. Comput. Pract. Exp., 2021

A Fault Tolerant and Deadline Constrained Sequence Alignment Application on Cloud-Based Spot GPU Instances.
Proceedings of the Euro-Par 2021: Parallel Processing, 2021

2020
Using machine learning techniques to analyze the performance of concurrent kernel execution on GPUs.
Future Gener. Comput. Syst., 2020

Kernel concurrency opportunities based on GPU benchmarks characterization.
Clust. Comput., 2020

Analyzing the Loop Scheduling Mechanisms on Julia Multithreading.
Proceedings of the 32nd IEEE International Symposium on Computer Architecture and High Performance Computing, 2020

Performance Analysis and Optimization of the Vector-Kronecker Product Multiplication.
Proceedings of the 32nd IEEE International Symposium on Computer Architecture and High Performance Computing, 2020

Workshop 15: MPP Parallel Programming Models - Special Edition Machine Learning Performance and Security.
Proceedings of the 2020 IEEE International Parallel and Distributed Processing Symposium Workshops, 2020

Algorithms for Preemptive Co-scheduling of Kernels on GPUs.
Proceedings of the 27th IEEE International Conference on High Performance Computing, 2020

2019
Special issue on parallel applications for <i>in-situ</i> computing on the next-generation computing platforms.
Int. J. High Perform. Comput. Appl., 2019

A dataflow runtime environment and static scheduler for edge, fog and in-situ computing.
Int. J. Grid Util. Comput., 2019

DTM@GPU: Characterizing and evaluating trace redundancy in GPU.
Concurr. Comput. Pract. Exp., 2019

Maximizing the GPU resource usage by reordering concurrent kernels submission.
Concurr. Comput. Pract. Exp., 2019

New advances in high-performance computing systems.
Concurr. Comput. Pract. Exp., 2019

2018
Analysis of Parallel and Vectorized Algorithms of Pre-Stack Kirchhoff Time Migration in Virtual Environments.
Proceedings of the Symposium on High Performance Computing Systems, 2018

A GPU-Based Metaheuristic for Workflow Scheduling on Clouds.
Proceedings of the High Performance Computing for Computational Science - VECPAR 2018, 2018

Introduction to MPP 2018.
Proceedings of the 2018 IEEE International Parallel and Distributed Processing Symposium Workshops, 2018

2017
A Set of Methods to Support Object-Based Distributed Analysis of Large Volumes of Earth Observation Data.
IEEE J. Sel. Top. Appl. Earth Obs. Remote. Sens., 2017

Exploiting Different Types of Parallelism in Distributed Analysis of Remote Sensing Data.
IEEE Geosci. Remote. Sens. Lett., 2017

A Graphics Processing Unit Algorithm to Solve the Quadratic Assignment Problem Using Level-2 Reformulation-Linearization Technique.
INFORMS J. Comput., 2017

A Case Study of Performance Optimization in a Heterogeneous Environment.
Proceedings of the 2017 International Symposium on Computer Architecture and High Performance Computing Workshops, 2017

Towards a Dataflow Runtime Environment for Edge, Fog and In-Situ Computing.
Proceedings of the 2017 International Symposium on Computer Architecture and High Performance Computing Workshops, 2017

Analysis and Characterization of GPU Benchmarks for Kernel Concurrency Efficiency.
Proceedings of the High Performance Computing - 4th Latin American Conference, 2017

2016
A Cloud Computing Strategy for Region-Growing Segmentation.
IEEE J. Sel. Top. Appl. Earth Obs. Remote. Sens., 2016

2015
Evolving GPU machine code.
J. Mach. Learn. Res., 2015

Solving the Quadratic Assignment Problem on heterogeneous environment (CPUs and GPUs) with the application of Level 2 Reformulation and Linearization Technique.
CoRR, 2015

Use of graphics processing units for automatic synthesis of programs.
Comput. Electr. Eng., 2015

On the Evaluation of Contention-Aware List Schedulers on Multicore Cluster.
Proceedings of the 2015 International Symposium on Computer Architecture and High Performance Computing Workshops, 2015

Towards distributed region growing image segmentation based on MapReduce.
Proceedings of the 2015 IEEE International Geoscience and Remote Sensing Symposium, 2015

2014
The Experience in Designing and Evaluating the High Performance Cluster Netuno.
Int. J. Parallel Program., 2014

Towards an efficient parallel raycasting of unstructured volumetric data on distributed environments.
Clust. Comput., 2014

Video Processing on GPU: Analysis of Data Transfer Overhead.
Proceedings of the 26th IEEE International Symposium on Computer Architecture and High Performance Computing Workshop, 2014

2013
A Region-Growing Segmentation Algorithm for GPUs.
IEEE Geosci. Remote. Sens. Lett., 2013

Using virtual reality and percolation theory to visualize fluid flow in porous media.
GeoInformatica, 2013

2012
Exploring parallelism in volume ray casting: understanding the programming issues of multithreaded accelerators.
Proceedings of the 2012 PPOPP International Workshop on Programming Models and Applications for Multicores and Manycores, 2012

An Intelligent Design Model for Offshore Petroleum Production Elements Layout.
Proceedings of the Advances in Artificial Intelligence - IBERAMIA 2012, 2012

The Single Vehicle Routing Problem with Deliveries and Selective Pickups in a CPU-GPU Heterogeneous Environment.
Proceedings of the 14th IEEE International Conference on High Performance Computing and Communication & 9th IEEE International Conference on Embedded Software and Systems, 2012

2011
Sensor data analysis for equipment monitoring.
Knowl. Inf. Syst., 2011

The Experience in Designing and Building the High Performance Cluster Netuno.
Proceedings of the 23rd International Symposium on Computer Architecture and High Performance Computing, 2011

Evolving CUDA PTX programs by quantum inspired linear genetic programming.
Proceedings of the 13th Annual Genetic and Evolutionary Computation Conference, 2011

2010
A parallel heuristic for the Vehicle Routing Problem with Simultaneous Pickup and Delivery.
Comput. Oper. Res., 2010

Exploring Data Streaming to Improve 3D FFT Implementation on Multiple GPUs.
Proceedings of the 22nd International Symposium on Computer Architecture and High Performance Computing Workshops, 2010

2009
Unleashing the Power of the Playstation 3 to Boost Graphics Programming.
Proceedings of the Tutorials of the XXII Brazilian Symposium on Computer Graphics and Image Processing, 2009

Irregular Grid Raycasting Implementation on the Cell Broadband Engine.
Proceedings of the 21st International Symposium on Computer Architecture and High Performance Computing, 2009

Dynamic screen division for load balancing the raycasting of irregular data.
Proceedings of the 2009 IEEE International Conference on Cluster Computing, August 31, 2009

2008
Memory Efficient GPU-Based Ray Casting for Unstructured Volume Rendering.
Proceedings of the Eurographics / IEEE VGTC Symposium on Volume and Point-Based Graphics, 2008

2007
Memory-Aware and Efficient Ray-Casting Algorithm.
Proceedings of the SIBGRAPI 2007, 2007

Using Distributed-Shared Memory Mechanisms for Agents Communication in a Distributed System.
Proceedings of the Seventh International Conference on Intelligent Systems Design and Applications, 2007

2006
Runtime System Support for Running Applications with Dynamic and Asynchronous Task Parallelism in Software DSM Systems.
Proceedings of the 18th Symposium on Computer Architecture and High Performance Computing (SBAC-PAD 2006), 2006

2005
VisFluid: An Analysis Tool for Fluid Flow in Porous Media.
Proceedings of the VII Brazilian Symposium on Geoinformatics, 2005

2004
Fault-Tolerance of Parallel Volume Rendering on Cluster of PCs.
Proceedings of the International Conference on Parallel and Distributed Processing Techniques and Applications, 2004

Parallel Volume Rendering for Ocean Visualization in a Cluster of PCs.
Proceedings of the VI Brazilian Symposium on Geoinformatics, 2004

2003
Work Distribution for Parallel ZSweep Algorithm.
Proceedings of the 16th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2003), 2003

2002
Sharing design perspectives through storytelling.
Artif. Intell. Eng. Des. Anal. Manuf., 2002

Avaliação de Sistemas de Coerência de Cache em Arquiteturas ODBMs Cliente-Servidor.
Proceedings of the XVII Simpósio Brasileiro de Banco de Dados, 2002

Evaluating the DSMIO Cache-Coherence Algorithm in Cluster-Based Parallel ODBMS.
Proceedings of the Object-Oriented. Information Systems, 8th International Conference, 2002

2001
Electronic Auction with autonomous intelligent agents: Finding opportunities by being there.
Inteligencia Artif., 2001

AGILE: Intelligent Agents to Assits Electronic Auction.
Proceedings of the ICEIS 2001, 2001

2000
Avaliação do Algoritmo de Coerência de Cache de Disco DSMIO.
Proceedings of the XV Simpósio Brasileiro de Banco de Dados, 2000

1999
Evaluating the Impact of the Programming Model on the Performance and Complexity of Software DSM Systems.
Proceedings of the International Conference on Parallel Processing 1999, 1999

1997
The Affinity Entry Consistency Protocol.
Proceedings of the 1997 International Conference on Parallel Processing (ICPP '97), 1997


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