Guilherme Cox

Orcid: 0000-0001-8292-4554

According to our database1, Guilherme Cox authored at least 13 papers between 2009 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Prefetching Using Principles of Hippocampal-Neocortical Interaction.
Proceedings of the 19th Workshop on Hot Topics in Operating Systems, 2023

2022
UVM Discard: Eliminating Redundant Memory Transfers for Accelerators.
Proceedings of the IEEE International Symposium on Workload Characterization, 2022

2018
Hardware Translation Coherence for Virtualized Systems.
ACM SIGOPS Oper. Syst. Rev., 2018

Scalable Distributed Last-Level TLBs Using Low-Latency Interconnects.
Proceedings of the 51st Annual IEEE/ACM International Symposium on Microarchitecture, 2018

Scheduling Page Table Walks for Irregular GPU Applications.
Proceedings of the 45th ACM/IEEE Annual International Symposium on Computer Architecture, 2018

Secure, Consistent, and High-Performance Memory Snapshotting.
Proceedings of the Eighth ACM Conference on Data and Application Security and Privacy, 2018

2017
Fast Power and Energy Management for Future Many-Core Systems.
ACM Trans. Model. Perform. Evaluation Comput. Syst., 2017

Address Translation Design Tradeoffs for Heterogeneous Systems.
CoRR, 2017

Efficient Address Translation for Architectures with Multiple Page Sizes.
Proceedings of the Twenty-Second International Conference on Architectural Support for Programming Languages and Operating Systems, 2017

2016
FastCap: An efficient and fair algorithm for power capping in many-core systems.
Proceedings of the 2016 IEEE International Symposium on Performance Analysis of Systems and Software, 2016

2012
Exploring parallelism in volume ray casting: understanding the programming issues of multithreaded accelerators.
Proceedings of the 2012 PPOPP International Workshop on Programming Models and Applications for Multicores and Manycores, 2012

2009
Unleashing the Power of the Playstation 3 to Boost Graphics Programming.
Proceedings of the Tutorials of the XXII Brazilian Symposium on Computer Graphics and Image Processing, 2009

Irregular Grid Raycasting Implementation on the Cell Broadband Engine.
Proceedings of the 21st International Symposium on Computer Architecture and High Performance Computing, 2009


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