Dan-Cristian Rotaru

According to our database1, Dan-Cristian Rotaru authored at least 9 papers between 2015 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2020
Validation of a Cyberbullying Serious Game Using Game Analytics.
IEEE Trans. Learn. Technol., 2020

2019
From Heterogeneous Activities to Unified Analytics Dashboards.
Proceedings of the IEEE Global Engineering Education Conference, 2019

2018
Multi-Level Game Learning Analytics for Serious Games.
Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications, 2018

Using Game Technology to Automatize Neuropsychological Tests and Research in Active Aging.
Proceedings of the 4th EAI International Conference on Smart Objects and Technologies for Social Good, 2018

Learning analytics for location-based serious games.
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018

2017
Full Lifecycle Architecture for Serious Games: Integrating Game Learning Analytics and a Game Authoring Tool.
Proceedings of the Serious Games - Third Joint International Conference, 2017

2016
Design and Development of a Serious Game for Medical Training in Cytopathology.
Proceedings of the 6th International Conference on Digital Health Conference, 2016

Tools and approaches for simplifying serious games development in educational settings.
Proceedings of the 2016 IEEE Global Engineering Education Conference, 2016

2015
Creating Interactive Content in Android Devices: The Mokap Hackaton.
Proceedings of the End-User Development - 5th International Symposium, 2015


  Loading...