Daniel Harabor

According to our database1, Daniel Harabor authored at least 39 papers between 2008 and 2019.

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Bibliography

2019
Position Paper: From Multi-Agent Pathfinding to Pipe Routing.
CoRR, 2019

Extended Abstract: Searching with Consistent Prioritization for Multi-Agent Path Finding.
Proceedings of the Twelfth International Symposium on Combinatorial Search, 2019

Branch-and-Cut-and-Price for Multi-Agent Pathfinding.
Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence, 2019

Regarding Jump Point Search and Subgoal Graphs.
Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence, 2019

Path Planning with CPD Heuristics.
Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence, 2019

Peak-Hour Rail Demand Shifting with Discrete Optimisation.
Proceedings of the Principles and Practice of Constraint Programming, 2019

Disjoint Splitting for Multi-Agent Path Finding with Conflict-Based Search.
Proceedings of the Twenty-Ninth International Conference on Automated Planning and Scheduling, 2019

Improving the Combination of JPS and Geometric Containers.
Proceedings of the Twenty-Ninth International Conference on Automated Planning and Scheduling, 2019

Lazy CBS: Implicit Conflict-Based Search Using Lazy Clause Generation.
Proceedings of the Twenty-Ninth International Conference on Automated Planning and Scheduling, 2019

Cutting the Size of Compressed Path Databases with Wildcards and Redundant Symbols.
Proceedings of the Twenty-Ninth International Conference on Automated Planning and Scheduling, 2019

Symmetry-Breaking Constraints for Grid-Based Multi-Agent Path Finding.
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019

Searching with Consistent Prioritization for Multi-Agent Path Finding.
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019

2018
Faster and More Robust Mesh-based Algorithms for Obstacle k-Nearest Neighbour.
CoRR, 2018

Fast k-Nearest Neighbor on a Navigation Mesh.
Proceedings of the Eleventh International Symposium on Combinatorial Search, 2018

Forward Search in Contraction Hierarchies.
Proceedings of the Eleventh International Symposium on Combinatorial Search, 2018

Two-Oracle Optimal Path Planning on Grid Maps.
Proceedings of the Twenty-Eighth International Conference on Automated Planning and Scheduling, 2018

2017
Compromise-free Pathfinding on a Navigation Mesh.
Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, 2017

2016
Optimal Any-Angle Pathfinding In Practice.
J. Artif. Intell. Res., 2016

Rail Capacity Modelling with Constraint Programming.
Proceedings of the Integration of AI and OR Techniques in Constraint Programming, 2016

2015
Fast Algorithm for Catching a Prey Quickly in Known and Partially Known Game Maps.
IEEE Trans. Comput. Intellig. and AI in Games, 2015

Compressing Optimal Paths with Run Length Encoding.
J. Artif. Intell. Res., 2015

Simulation and Analysis of Container Freight Train Operations at Port Botany.
CoRR, 2015

The Grid-Based Path Planning Competition: 2014 Entries and Results.
Proceedings of the Eighth Annual Symposium on Combinatorial Search, 2015

Complexity Results for Compressing Optimal Paths.
Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015

2014
Fast First-Move Queries through Run-Length Encoding.
Proceedings of the Seventh Annual Symposium on Combinatorial Search, 2014

Improving Jump Point Search.
Proceedings of the Twenty-Fourth International Conference on Automated Planning and Scheduling, 2014

2013
An Optimal Any-Angle Pathfinding Algorithm.
Proceedings of the Twenty-Third International Conference on Automated Planning and Scheduling, 2013

Path Planning with Compressed All-Pairs Shortest Paths Data.
Proceedings of the Twenty-Third International Conference on Automated Planning and Scheduling, 2013

Moving Target Search with Compressed Path Databases.
Proceedings of the Twenty-Third International Conference on Automated Planning and Scheduling, 2013

2012
The JPS Pathfinding System.
Proceedings of the Fifth Annual Symposium on Combinatorial Search, 2012

TRANSIT Routing on Video Game Maps.
Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2012

2011
Symmetry-Based Search Space Reduction For Grid Maps
CoRR, 2011

Informed Heuristics for Guiding Stem-and-Cycle Ejection Chains
CoRR, 2011

Path Symmetries in Undirected Uniform-Cost Grids.
Proceedings of the Ninth Symposium on Abstraction, Reformulation, and Approximation, 2011

Graph Pruning and Symmetry Breaking on Grid Maps.
Proceedings of the IJCAI 2011, 2011

Online Graph Pruning for Pathfinding On Grid Maps.
Proceedings of the Twenty-Fifth AAAI Conference on Artificial Intelligence, 2011

2010
An Integrated Modelling, Debugging, and Visualisation Environment for G12.
Proceedings of the Principles and Practice of Constraint Programming - CP 2010, 2010

Breaking Path Symmetries on 4-Connected Grid Maps.
Proceedings of the Sixth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2010

2008
Hierarchical path planning for multi-size agents in heterogeneous environments.
Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, 2008


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