Zsófia Ruttkay

Affiliations:
  • National Research Institute for Mathematics and Computer Science, Amsterdam, Netherlands


According to our database1, Zsófia Ruttkay authored at least 54 papers between 1991 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2018
ColourMirror - Connecting Visitors with Exhibits by an Interactive Installation.
Proceedings of the Digitisation of Culture: Namibian and International Perspectives., 2018

2017
Eloquence of eyes and mouth of virtual agents: cultural study of facial expression perception.
AI Soc., 2017

2014
Pervasive computing for sustaining cultural heritage.
Proceedings of the 2014 IEEE International Conference on Pervasive Computing and Communication Workshops, 2014

Evaluation of Interactive Children Book Design - The Case Study of "Little Rooster".
Proceedings of the Methodologies and Intelligent Systems for Technology Enhanced Learning, 2014

2013
Which Avatars Comfort Children?
Proceedings of the Recent Advances of Neural Network Models and Applications, 2013

2011
Robots as Companions: What can we Learn from Servants and Companions in Literature, Theater, and Film?
Proceedings of the 2nd European Future Technologies Conference and Exhibition, 2011

Turk-2, a multi-modal chess player.
Int. J. Hum. Comput. Stud., 2011

Augmenting experiences - A bridge between two universities.
Proceedings of the 10th IEEE International Symposium on Mixed and Augmented Reality, 2011

From cartoons to robots part 2: facial regions as cues to recognize emotions.
Proceedings of the 6th International Conference on Human Robot Interaction, 2011

2010
Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control.
Comput. Graph. Forum, 2010

From the Editors of the Special Issue.
Appl. Artif. Intell., 2010

From cartoons to robots: facial regions as cues to recognize emotions.
Proceedings of the 5th ACM/IEEE International Conference on Human Robot Interaction, 2010

Cross-Cultural Study on Facial Regions as Cues to Recognize Emotions of Virtual Agents.
Proceedings of the Culture and Computing, 2010

2009
Elckerlyc.
J. Multimodal User Interfaces, 2009

Real-Time Animation Using a Mix of Physical Simulation and Kinematics.
J. Graphics, GPU, & Game Tools, 2009

Cultural dialects of real and synthetic emotional facial expressions.
AI Soc., 2009

Cultural Differences in Using Facial Parts as Cues to Recognize Emotions in Avatars.
Proceedings of the Intelligent Virtual Agents, 9th International Conference, 2009

Math Games: An Alternative (Approach) to Teaching Math.
Proceedings of the GAMEON'2009, 2009

2008
Informed Use of Motion Synthesis Methods.
Proceedings of the Motion in Games, First International Workshop, 2008

Elbows Higher! Performing, Observing and Correcting Exercises by a Virtual Trainer.
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008

CreaTe: A New Programme to Attract Engineers as Design Artists.
Proceedings of the 4th IEEE International Symposium on Electronic Design, 2008

Trackside DEIRA: a dynamic engaging intelligent reporter agent.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008

2007
The Behavior Markup Language: Recent Developments and Challenges.
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007

On the Parametrization of Clapping.
Proceedings of the Gesture-Based Human-Computer Interaction and Simulation, 2007

Take a Stroll in Another World.
Proceedings of the 28th Annual Conference of the European Association for Computer Graphics, 2007

The Arnolfini Portrait in 3D - Creating Virtual World of a Painting with Inconsistent Perspective.
Proceedings of the 28th Annual Conference of the European Association for Computer Graphics, 2007

Affordances and Cognitive Walkthrough for Analyzing Human-Virtual Human Interaction.
Proceedings of the Verbal and Nonverbal Features of Human-Human and Human-Machine Interaction, 2007

Presenting in Style by Virtual Humans.
Proceedings of the Verbal and Nonverbal Communication Behaviours, 2007

Mutually Coordinated Anticipatory Multimodal Interaction.
Proceedings of the Verbal and Nonverbal Features of Human-Human and Human-Machine Interaction, 2007

Challenges for Virtual Humans in Human Computing.
Proceedings of the Artifical Intelligence for Human Computing, 2007

2006
Interacting with a Virtual Conductor.
Proceedings of the Entertainment Computing, 2006

Towards a Reactive Virtual Trainer.
Proceedings of the Intelligent Virtual Agents, 6th International Conference, 2006

Human computing, virtual humans and artificial imperfection.
Proceedings of the 8th International Conference on Multimodal Interfaces, 2006

2005
Variations in gesturing and speech by GESTYLE.
Int. J. Hum. Comput. Stud., 2005

2004
Evaluating ECAs - What, how and why?
Proceedings of the Evaluating Embodied Conversational Agents, 14.03. - 19.03.2004, 2004

04121 Abstracts Collection -- Evaluating Embodied Conversational Agents.
Proceedings of the Evaluating Embodied Conversational Agents, 14.03. - 19.03.2004, 2004

Embodied Conversational Agents on a Common Ground.
Proceedings of the From Brows to Trust - Evaluating Embodied Conversational Agents, 2004

2003
Emotion Disc and Emotion Squares: Tools to Explore the Facial Expression Space.
Comput. Graph. Forum, 2003

Reusable Gestures for Interactive Web Agents.
Proceedings of the Intelligent Agents, 4th International Workshop, 2003

Gesture in Style.
Proceedings of the Gesture-Based Communication in Human-Computer Interaction, 2003

Gestures for Embodied Agents with Logic Programming.
Proceedings of the Recent Advances in Constraints, 2003

2002
Perceptual evaluation of audiovisual cues for prominence.
Proceedings of the 7th International Conference on Spoken Language Processing, ICSLP2002, 2002

2001
Constraint-Based Facial Animation.
Constraints An Int. J., 2001

2000
Animated CharToon faces.
Proceedings of the 1st International Symposium on Non-Photorealistic Animation and Rendering, 2000

1999
CharToon: a system to animate 2D cartoons faces.
Proceedings of the 20th Annual Conference of the European Association for Computer Graphics, 1999

1998
Facial Animation by Synthesis of Captured and Artificial Data.
Proceedings of the Modelling and Motion Capture Techniques for Virtual Environments, 1998

1996
Self-Adaptivity for Constraint Satisfaction: Learning Penalty Functions.
Proceedings of 1996 IEEE International Conference on Evolutionary Computation, 1996

1995
GA-easy and GA-hard Constraint Satisfaction Problems.
Proceedings of the Constraint Processing, Selected Papers, 1995

1994
Genetic algorithms with multi-parent recombination.
Proceedings of the Parallel Problem Solving from Nature, 1994

Solving Constraint Satisfaction Problems Using Genetic Algorithms.
Proceedings of the First IEEE Conference on Evolutionary Computation, 1994

1993
Modelling Collective User Satisfaction.
Proceedings of the Human-Computer Interaction: Applications and Case Studies, 1993

A compositional, knowledge-based architecture for intelligent query user interfaces.
Proceedings of the Human-Computer Interaction, 1993

1992
Towards a Formal Framework to Compare Protocol Interpretations and Task Specifications.
Proceedings of the Current Developments in Knowledge Acquisition, 1992

1991
A Co-operative Graphical Editor Based on Dynamically Constrained Objects.
Proceedings of the Object-Oriented Programming for Graphics, 1991


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