David J. Gagnon
Orcid: 0000-0001-5126-0476
According to our database1,
David J. Gagnon
authored at least 11 papers
between 2019 and 2023.
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Bibliography
2023
Waddle: using virtual penguin embodiment as a vehicle for empathy and informal learning.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023
Proceedings of the Serious Games - 9th Joint International Conference, 2023
Waddle: Developing Empathy for Adélie Penguins By Direct Embodiment in Virtual Reality.
Proceedings of the Serious Games - 9th Joint International Conference, 2023
2022
Leveraging Cluster Analysis to Understand Educational Game Player Experiences and Support Design.
CoRR, 2022
Exploring players' experience of humor and snark in a grade 3-6 history practices game.
CoRR, 2022
Jo Wilder and the Capitol Case: A taxonomy of uses for a historical inquiry game in 4th grade Classrooms in Wisconsin.
CoRR, 2022
2021
Work-in-Progress- - Game Design Informed by Learning Progressions for Science Practices.
Proceedings of the 7th International Conference of the Immersive Learning Research Network, 2021
2020
Proceedings of the Advances in Quantitative Ethnography - Second International Conference, 2020
2019
Proceedings of the Joint Proceedings of the Workshops of the 12th International Conference on Educational Data Mining co-located with the 12th International Conference on Educational Data Mining, 2019