Funda Durupinar

According to our database1, Funda Durupinar authored at least 21 papers between 2007 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2023
IEEE VR 2023 Workshops.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

2022
Editorial: Simulating virtual humans and crowds for virtual reality.
Frontiers Virtual Real., 2022

Facial Emotion Recognition of Virtual Humans with Different Genders, Races, and Ages.
Proceedings of the SAP '22: ACM Symposium on Applied Perception 2022, Virtual Event, September 22, 2022

2021
Causal interactions from proteomic profiles: Molecular data meet pathway knowledge.
Patterns, 2021

Perception of Human Motion Similarity Based on Laban Movement Analysis.
Proceedings of the SAP '21: ACM Symposium on Applied Perception 2021, 2021

2020
Personality-Driven Gaze Animation with Conditional Generative Adversarial Networks.
CoRR, 2020

2019
Word Embeddings (Also) Encode Human Personality Stereotypes.
Proceedings of the Eighth Joint Conference on Lexical and Computational Semantics, 2019

2018
Using real life incidents for creating realistic virtual crowds with data-driven emotion contagion.
Comput. Graph., 2018

2017
PERFORM: Perceptual Approach for Adding OCEAN Personality to Human Motion Using Laban Movement Analysis.
ACM Trans. Graph., 2017

2016
Psychological Parameters for Crowd Simulation: From Audiences to Mobs.
IEEE Trans. Vis. Comput. Graph., 2016

Collaborative Workspaces for Pathway Curation.
Proceedings of the Joint International Conference on Biological Ontology and BioCreative, 2016

An Environment for Transforming Game Character Animations Based on Nationality and Profession Personality Stereotypes.
Proceedings of the Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2016

2013
Dynamic point-region quadtrees for particle simulations.
Inf. Sci., 2013

Authoring Multi-actor Behaviors in Crowds with Diverse Personalities.
Proceedings of the Modeling, Simulation and Visual Analysis of Crowds, 2013

2012
What's Next? The New Era of Autonomous Virtual Humans.
Proceedings of the Motion in Games - 5th International Conference, 2012

2011
How the Ocean Personality Model Affects the Perception of Crowds.
IEEE Computer Graphics and Applications, 2011

2010
From audiences to mobs: Crowd simulation with psychological factors (Kitlelerden güruhlara: Psikolojik faktörlerle kalabalık simülasyonu)
PhD thesis, 2010

Visualization of crowd synchronization on footbridges.
J. Vis., 2010

2008
Creating crowd variation with the OCEAN personality model.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008

2007
Procedural visualization of knitwear and woven cloth.
Comput. Graph., 2007

A Virtual Garment Design and Simulation System.
Proceedings of the 11th International Conference on Information Visualisation, 2007


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