Guillaume Bouyer

Orcid: 0000-0003-2412-449X

According to our database1, Guillaume Bouyer authored at least 21 papers between 2007 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2023
Influence of hand representation on a grasping task in augmented reality.
Proceedings of the 25th International Conference on Multimodal Interaction, 2023

2021
Validity of Hololens Augmented Reality Head Mounted Display for Measuring Gait Parameters in Healthy Adults and Children with Cerebral Palsy.
Sensors, 2021

2020
Towards an AR game for walking rehabilitation: Preliminary study of the impact of augmented feedback modalities on walking speed.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

2017
Towards a low-cost interactive system for motor self-rehabilitation after stroke.
Int. J. Virtual Real., 2017

Towards an upper limb self-rehabilitation assistance system after stroke.
Proceedings of the Virtual Reality International Conference - Laval Virtual 2017, 2017

Inducing self-motion sensations in driving simulators using force-feedback and haptic motion.
Proceedings of the 2017 IEEE Virtual Reality, 2017

2015
Un moteur de raisonnement sémantique pour des interactions 3D sensibles au contexte.
Rev. d'Intelligence Artif., 2015

2014
A framework to design 3D interaction assistance in constraints-based virtual environments.
Virtual Real., 2014

2013
3D Interaction Assistance in Virtual Reality: A Semantic Reasoning Engine for Context-awareness - From Interests and Objectives Detection to Adaptations.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013

2012
Analyse des systèmes de visualisation et d'interaction 3D pour la biologie moléculaire.
Tech. Sci. Informatiques, 2012

A semantic reasoning engine for context-awareness: detection and enhancement of 3D interaction interests.
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012

3D Interaction assistance through context-awareness.
Proceedings of the 2012 IEEE Virtual Reality, 2012

A discrete Hidden Markov models recognition module for temporal series: Application to real-time 3D hand gestures.
Proceedings of the 3rd International Conference on Image Processing Theory Tools and Applications, 2012

3D Interaction Assistance in Virtual Reality: A Semantic Reasoning Engine for Context-Awareness.
Proceedings of the Context-Aware Systems and Applications - First International Conference, 2012

3D Interaction Assistance through Context-awareness - A Semantic Reasoning Engine for Classic Virtual Environment.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012

2009
Multisensory VR interaction for protein-docking in the <i>CoRSAIRe</i> project.
Virtual Real., 2009

Docking de protéines en réalité virtuelle Une approche hybride et multimodale.
Tech. Sci. Informatiques, 2009

2008
Supervision of 3D Multimodal Rendering for Protein-protein Virtual Docking.
Proceedings of the 14th Eurographics Symposium on Virtual Environments, 2008

User needs analysis to design a 3D multimodal protein-docking interface.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2008

2007
Rendu multimodal en Réalité Virtuelle : Supervision des interactions au service de la tâche. (Multimodal rendering in Virtual Reality: Task-Oriented supervision of interactions).
PhD thesis, 2007

Supervision of Task-Oriented Multimodal Rendering for VR Applications.
Proceedings of the 10th Int. Workshop on Immersive Projection Technology, 2007


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