Malik Mallem

Orcid: 0000-0002-2471-7028

According to our database1, Malik Mallem authored at least 100 papers between 1991 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
DAM-SLAM: depth attention module in a semantic visual SLAM based on objects interaction for dynamic environments.
Appl. Intell., November, 2023

CD-COCO: A Versatile Complex Distorted COCO Database for Scene-Context-Aware Computer Vision.
Proceedings of the 11th European Workshop on Visual Information Processing, 2023

2022
A comprehensive overview of dynamic visual SLAM and deep learning: concepts, methods and challenges.
Mach. Vis. Appl., 2022

Autonomous gesture recognition using multi-layer LSTM networks and laban movement analysis.
Int. J. Knowl. Based Intell. Eng. Syst., 2022

D2SLAM: Semantic visual SLAM based on the influence of Depth for Dynamic environments.
CoRR, 2022

Benchmarking Performance of Object Detection Under Image Distortions in an Uncontrolled Environment.
Proceedings of the 2022 IEEE International Conference on Image Processing, 2022

2020
Human Action Recognition Using Laban Movement Analysis and Dynamic Time Warping.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 24th International Conference KES-2020, 2020

Dynamic Behavior of an Interactive XY - 6 DoF Simulator for People with Reduced Mobility.
Proceedings of the 2020 IEEE Conference on Control Technology and Applications, 2020

2019
Human motions and emotions recognition inspired by LMA qualities.
Vis. Comput., 2019

Expressive motions recognition and analysis with learning and statistical methods.
Multim. Tools Appl., 2019

2017
Gesture recognition for humanoid robot teleoperation.
Proceedings of the 26th IEEE International Symposium on Robot and Human Interactive Communication, 2017

Robust human action recognition system using Laban Movement Analysis.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 21st International Conference KES-2017, 2017

2015
Hybrid tracking system for robust fiducials registration in augmented reality.
Signal Image Video Process., 2015

2014
A framework to design 3D interaction assistance in constraints-based virtual environments.
Virtual Real., 2014

On Depth Usage for a Lightened Visual SLAM in Small Environments.
Proceedings of the 6th International Conference on Intelligent Human Computer Interaction, 2014

A new approach to detect potential race conditions in component-based systems.
Proceedings of the CBSE'14, Proceedings of the 17th International ACM SIGSOFT Symposium on Component-Based Software Engineering (part of CompArch 2014), Marcq-en-Baroeul, Lille, France, June 30, 2014

2013
An Evaluation of Camera Pose Methods for an Augmented Reality System: Application to Teaching Industrial Robots.
Trans. Comput. Sci., 2013

A Collaborative Multi-Agent Framework for Internet-Based Teleoperation Systems.
Int. J. Agent Technol. Syst., 2013

Reducing the SLAM drift error propagation using sparse but accurate 3D models for augmented reality applications.
Proceedings of the Virtual Reality International Conference - Laval Virtual, 2013

Real-time tele-operation and tele-walking of humanoid Robot Nao using Kinect Depth Camera.
Proceedings of 10th IEEE International Conference on Networking, Sensing and Control, 2013

3D Interaction Assistance in Virtual Reality: A Semantic Reasoning Engine for Context-awareness - From Interests and Objectives Detection to Adaptations.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013

2012
Analyse des systèmes de visualisation et d'interaction 3D pour la biologie moléculaire.
Tech. Sci. Informatiques, 2012

Smart Localization Using a New Sensor Association Framework for Outdoor Augmented Reality Systems.
J. Robotics, 2012

A semantic reasoning engine for context-awareness: detection and enhancement of 3D interaction interests.
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012

Distributed mixed reality for remote underwater telerobotics exploration.
Proceedings of the Virtual Reality International Conference, 2012

3D Interaction assistance through context-awareness.
Proceedings of the 2012 IEEE Virtual Reality, 2012

ARCS: A framework with extended software integration capabilities to build Augmented Reality applications.
Proceedings of the 5th Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2012

A discrete Hidden Markov models recognition module for temporal series: Application to real-time 3D hand gestures.
Proceedings of the 3rd International Conference on Image Processing Theory Tools and Applications, 2012

Distributed Augmented Reality Systems: How Much Performance is Enough?
Proceedings of the 2012 IEEE International Conference on Multimedia and Expo Workshops, 2012

3D Interaction Assistance in Virtual Reality: A Semantic Reasoning Engine for Context-Awareness.
Proceedings of the Context-Aware Systems and Applications - First International Conference, 2012

Workflow Model for Collaborative 3D Interaction - Application to Co-located Manipulation.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012

3D Interaction Assistance through Context-awareness - A Semantic Reasoning Engine for Classic Virtual Environment.
Proceedings of the GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2012

2011
Virtual and augmented reality for cultural computing and heritage: a case study of virtual exploration of underwater archaeological sites (preprint).
Virtual Real., 2011

Robust camera pose tracking for augmented reality using particle filtering framework.
Mach. Vis. Appl., 2011

Tailorable Groupware Design Based on the 3C Model.
Int. J. Cooperative Inf. Syst., 2011

Large Scale Localization - For Mobile Outdoor Augmented Reality Applications.
Proceedings of the VISAPP 2011, 2011

Efficient initialization schemes for real-time 3D camera tracking using image sequences.
Proceedings of the 11th International Conference on Intelligent Systems Design and Applications, 2011

What You Feel Is What I Do: A Study of Dynamic Haptic Interaction in Distributed Collaborative Virtual Environment.
Proceedings of the Human-Computer Interaction. Interaction Techniques and Environments, 2011

A machine-machine collaboration formalism based on web services for groupware tailorability.
Proceedings of the 2011 15th International Conference on Computer Supported Cooperative Work in Design, 2011

Component-based middleware for distributed augmented reality applications.
Proceedings of the 5th International Conference on COMmunication System softWAre and MiddlewaRE (COMSWARE 2011), 2011

2010
A performance study for camera pose estimation using visual marker based tracking.
Mach. Vis. Appl., 2010

3DUI-EF: Towards a Framework for Easy Empirical Evaluation of 3D User Interfaces and Interaction Techniques.
Int. J. Virtual Real., 2010

Handling Occlusions for Robust Augmented Reality Systems.
EURASIP J. Image Video Process., 2010

SPIDAR calibration using Support Vector Regression.
Proceedings of the 2nd International Conference on Image Processing Theory Tools and Applications, 2010

Haptic guides in cooperative virtual environments: Design and human performance evaluation.
Proceedings of the 2010 IEEE Haptics Symposium, 2010

SPIDAR Calibration based on Neural Networks versus Optical Tracking.
Proceedings of the Artificial Neural Networks and Intelligent Information Processing, 2010

2009
Interaction 3D en réalité virtuelle. Etat de l'art.
Tech. Sci. Informatiques, 2009

Éditorial.
Tech. Sci. Informatiques, 2009

ARCS, une architecture logicielle reconfigurable pour la conception des applications de réalité augmentée.
Tech. Sci. Informatiques, 2009

Human Performance in Cooperative Virtual Environments: the Effect of Visual Aids and Oral Communication.
Int. J. Virtual Real., 2009

A Distributed Software Architecture for Collaborative Teleoperation based on a VR Platform and Web Application Interoperability
CoRR, 2009

Cooperative Teleoperation Task in Virtual Environment - Influence of Visual Aids and Oral Communication.
Proceedings of the ICINCO 2009, 2009

A New Approach to Design an Interactive System for Molecular Analysis.
Proceedings of the Human-Computer Interaction. Interacting in Various Application Domains, 2009

The Effect of Haptic Guides on Human Performance in Virtual Environments.
Proceedings of the GRAPP 2009, 2009

Vision-inertial tracking system for robust fiducials registration in augmented reality.
Proceedings of the 2009 IEEE Symposium on Computational Intelligence for Multimedia Signal and Vision Processing, 2009

A Distributed Architecture for Collaborative Teleoperation using Virtual Reality and Web Platforms.
Proceedings of the 6th IEEE Consumer Communications and Networking Conference, 2009

Collaborative Multimedia Collection for Enriching and Visualizing 3D Underwater Sites.
Proceedings of the 6th IEEE Consumer Communications and Networking Conference, 2009

A Framework for Designing Adaptative Systems in VR Applications.
Proceedings of the 6th IEEE Consumer Communications and Networking Conference, 2009

Spatial organization of DNA: from the physical data to the 3D model.
Proceedings of the 7th IEEE/ACS International Conference on Computer Systems and Applications, 2009

2008
A Robust Circular Fiducial Detection Technique and Real-Time 3D Camera Tracking.
J. Multim., 2008

Hybrid Camera Pose Estimation Combining Square Fiducials Localization Technique and Orthogonal Iteration Algorithm.
Int. J. Image Graph., 2008

On the hybrid aid-localization for outdoor augmented reality applications.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008

Augmenting 3D interactions with haptic guide in a large scale virtual environment.
Proceedings of the 7th International Conference on Virtual Reality Continuum and its Applications in Industry, 2008

A-3DI core: a framework for adding adaptative behaviour into VR applications.
Proceedings of the 7th International Conference on Virtual Reality Continuum and its Applications in Industry, 2008

Virtual Exploration of Underwater Archaeological Sites: Visualization and Interaction in Mixed Reality Environments.
Proceedings of the 9th International Symposium on Virtual Reality, 2008

Markerless Vision-Based Tracking of Partially Known 3D Scenes for Outdoor Augmented Reality Applications.
Proceedings of the Advances in Visual Computing, 4th International Symposium, 2008

Combining FIPA agents and web services for the design of tailorable groupware architecture.
Proceedings of the iiWAS'2008, 2008

Marker Less Vision-Based Tracking of Partially Known 3D Scenes for Outdoor Augmented Reality Applications.
Proceedings of the Computer Vision and Graphics, International Conference, 2008

Towards multimodal human-robot interaction in large scale virtual environment.
Proceedings of the 3rd ACM/IEEE international conference on Human robot interaction, 2008

Oce@Nyd: a new tailorable groupware for digital media collection for underwater virtual environments.
Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, 2008

Integrating internet technologies in designing a tailorable groupware architecture.
Proceedings of the 12th International Conference on CSCW in Design, 2008

2007
Hybrid three-dimensional camera pose estimation using particle filter sensor fusion.
Adv. Robotics, 2007

Robust circular fiducials tracking and camera pose estimation using particle filtering.
Proceedings of the IEEE International Conference on Systems, 2007

A New Model of Collaborative 3D Interaction in Shared Virtual Environment.
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2007

Towards a Collaborative 3D Interaction Model for Cooperative Design in Virtual Environments.
Proceedings of the 11th International Conference on Computer Supported Cooperative Work in Design, 2007

2006
Robust line tracking using a particle filter for camera pose estimation.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2006

FOLLOW-ME: a new 3D interaction technique based on virtual guides and granularity of interaction.
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006

3D interaction technique to enhance telemanipulation tasks using virtual environment.
Proceedings of the 2006 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2006

Robust augmented reality tracking based visual pose estimation.
Proceedings of the ICINCO 2006, 2006

2005
A Time Delay Compensation Method Improving Registration for Augmented Reality.
Proceedings of the 2005 IEEE International Conference on Robotics and Automation, 2005

Vision-inertial system calibration for tracking in augmented reality.
Proceedings of the ICINCO 2005, 2005

2004
Skeletonization of Two-Dimensional Regions Using Mixed Method.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004

Robust camera pose estimation using 2d fiducials tracking for real-time augmented reality systems.
Proceedings of the Proceedings VRCAI 2004, 2004

A Texture Based Time Delay Compensation Method for Augmented Reality.
Proceedings of the 3rd IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR 2004), 2004

Inertial and vision head tracker sensor fusion using a particle filter for augmented reality systems.
Proceedings of the 2004 International Symposium on Circuits and Systems, 2004

Comparison Between Particle Filter Approach and Kalman Filter-based Technique for Head Tracking in Augmented Reality Systems.
Proceedings of the 2004 IEEE International Conference on Robotics and Automation, 2004

A Skeleton Based Method for Efficient 3D Object Localization - Application to Teleoperation.
Proceedings of the ICINCO 2004, 2004

A 3D Free Form Object Localization Using Skeletons: Application to Teleoperation.
Proceedings of the 16th Eureopean Conference on Artificial Intelligence, 2004

2003
Adaptive vision system for high velocity tooling machines.
Proceedings of the Seventh International Symposium on Signal Processing and Its Applications, 2003

Head Motion Prediction in Augmented Reality Systems Using Monte Carlo Particle Filters.
Proceedings of the Online Proceeding of the 13th International Conference on Artificial Reality and Telexistence, 2003

Photometric Aspects: A New Approach for 3D Free Form Object Recognition Using a Single Luminance Image.
Proceedings of the 2003 IEEE Conference on Advanced Video and Signal Based Surveillance (AVSS 2003), 2003

2002
An Optimal Low Cost Solution for the 3D Free Form Object Recovering Pose Problem.
Proceedings of the IAPR Conference on Machine Vision Applications (IAPR MVA 2002), 2002

2D/3D Automatic Matching Technique for 3D Recovering of Free Form Objects.
Proceedings of the 16th International Conference on Pattern Recognition, 2002

2001
Finding 3D polyhedral object attitude using a virtual model for industrial machining.
Proceedings of 8th IEEE International Conference on Emerging Technologies and Factory Automation, 2001

Diagnostic assistance using oriented vision system for high velocity tooling machines.
Proceedings of 8th IEEE International Conference on Emerging Technologies and Factory Automation, 2001

2000
Active Virtual Guides as an Apparatus for Augmented Reality Based Telemanipulation System on the Internet.
Proceedings of the Proceedings 33th Annual Simulation Symposium (SS 2000), 2000

1997
Interactive building and updating of a 3D database for teleoperation.
Robotica, 1997

1993
System for the Remote Monitoring and control of Robotized Devices.
Proceedings of the Robotics, Mechatronics and Manufacturing Systems, 1993

1992
Computer-assisted visual perception in teleoperated robotics.
Robotica, 1992

1991
Creation and animation of computer-generated images combined with a camera and smart graphics card.
Microprocess. Microsystems, 1991


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