Simo Hosio

Orcid: 0000-0002-9609-0965

According to our database1, Simo Hosio authored at least 148 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Monetary valuation of personal health data in the wild.
Int. J. Hum. Comput. Stud., May, 2024

From Digital Media to Empathic Spaces: A Systematic Review of Empathy Research in Extended Reality Environments.
ACM Comput. Surv., May, 2024

Revealing complexities when adult readers engage in the credibility evaluation of social media posts.
Comput. Hum. Behav., February, 2024

"This Chatbot Would Never...": Perceived Moral Agency of Mental Health Chatbots.
Proc. ACM Hum. Comput. Interact., 2024

Examining Input Modalities and Visual Feedback Designs in Mobile Expressive Writing.
CoRR, 2024

What Makes Programmers Laugh? Exploring the Submissions of the Subreddit r/ProgrammerHumor.
Proceedings of the 18th ACM/IEEE International Symposium on Empirical Software Engineering and Measurement, 2024

Examining Human Perception of Generative Content Replacement in Image Privacy Protection.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
DIPA2: An Image Dataset with Cross-cultural Privacy Perception Annotations.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., December, 2023

Exploring crowdsourced self-care techniques: A study on Parkinson's disease.
Int. J. Hum. Comput. Stud., September, 2023

"Leave your smartphone out of bed": quantitative analysis of smartphone use effect on sleep quality.
Pers. Ubiquitous Comput., April, 2023

Supporting mental health self-care discovery through a chatbot.
Frontiers Digit. Health, March, 2023

What if we have Meta GPT? From Content Singularity to Human-Metaverse Interaction in AIGC Era.
CoRR, 2023

Adult readers evaluating the credibility of social media posts: Prior belief consistency and source's expertise matter most.
CoRR, 2023

Simulation-Based IoT Stream Data Pricing Incorporating Seller Competition and Buyer Demands.
IEEE Access, 2023

Exploring Situated Empathy through a Metaverse Campus.
Proceedings of the 26th International Academic Mindtrek Conference, 2023

"See the Place with Different Eyes": Fostering Empathy by Communicating Spatial Experience.
Proceedings of the 6th Media Architecture Biennale Conference, 2023

DIPA : An Image Dataset with Cross-cultural Privacy Concern Annotations.
Proceedings of the Companion Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023

A Longitudinal Analysis of Real-World Self-report Data.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

Eliciting Empathy towards Urban Accessibility Issues.
Proceedings of the 15th Biannual Conference of the Italian SIGCHI Chapter, 2023

Assessing Credibility Factors of Short-Form Social Media Posts: A Crowdsourced Online Experiment.
Proceedings of the 15th Biannual Conference of the Italian SIGCHI Chapter, 2023

It is an online platform and not the real world, I don't care much: Investigating Twitter Profile Credibility With an Online Machine Learning-Based Tool.
Proceedings of the 2023 Conference on Human Information Interaction and Retrieval, 2023

SoundTraveller: Exploring Abstraction and Entanglement in Timbre Creation Interfaces for Synthesizers.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
(Re)Using Crowdsourced Health Data: Perceptions of Data Contributors.
IEEE Softw., 2022

Crowdsourcing sensitive data using public displays - opportunities, challenges, and considerations.
Pers. Ubiquitous Comput., 2022

Mood ratings and digital biomarkers from smartphone and wearable data differentiates and predicts depression status: A longitudinal data analysis.
Pervasive Mob. Comput., 2022

How Does Sleep Tracking Influence Your Life?: Experiences from a Longitudinal Field Study with a Wearable Ring.
Proc. ACM Hum. Comput. Interact., 2022

Comparing consumer grade sleep trackers for research purposes: A field study.
Frontiers Comput. Sci., 2022

Towards Augmented Reality Driven Human-City Interaction: Current Research on Mobile Headsets and Future Challenges.
ACM Comput. Surv., 2022

From Digital Media to Empathic Reality: A Systematic Review of Empathy Research in Extended Reality Environments.
CoRR, 2022

Human-centred artificial intelligence: a contextual morality perspective.
Behav. Inf. Technol., 2022

We Are Oulu: Exploring Situated Empathy through a Communal Virtual Reality Experience.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Measuring the Effect of Mental Health Chatbot Personality on User Engagement.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022

HCI and Digital Twins - A Critical Look: A Literature Review.
Proceedings of the 25th International Academic Mindtrek conference, 2022

Designing Personalities for Mental Health Conversational Agents 139-148.
Proceedings of the Joint Proceedings of the IUI 2022 Workshops: APEx-UI, 2022

Initial Experiences with Longitudinal Self-Tracking of Sleep and Low Back Pain 122-129.
Proceedings of the Joint Proceedings of the IUI 2022 Workshops: APEx-UI, 2022

Beyond the Blue Sky of Multimodal Interaction: A Centennial Vision of Interplanetary Virtual Spaces in Turn-based Metaverse.
Proceedings of the International Conference on Multimodal Interaction, 2022

REGROW: Reimagining Global Crowdsourcing for Better Human-AI Collaboration.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Investigating Human Scale Spatial Experience.
Proc. ACM Hum. Comput. Interact., 2021

Effect of Conformity on Perceived Trustworthiness of News in Social Media.
IEEE Internet Comput., 2021

Proceedings of the CSCW 2021 Workshop - Investigating and Mitigating Biases in Crowdsourced Data.
CoRR, 2021

Unlucky Explorer: A Complete non-Overlapping Map Exploration.
Proceedings of the WSSE 2021: The 3rd World Symposium on Software Engineering, Xiamen, China, September 24, 2021

On Using Monte-Carlo Tree Search to Solve Puzzles.
Proceedings of the ICCTA 2021: 7th International Conference on Computer Technology Applications, Vienna, Austria, July 13, 2021

Investigating and Mitigating Biases in Crowdsourced Data.
Proceedings of the Companion Publication of the 2021 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2021

2VT: Visions, Technologies, and Visions of Technologies for Understanding Human Scale Spaces.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Hardhats and Bungaloos: Comparing Crowdsourced Design Feedback with Peer Design Feedback in the Classroom.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Effect of Information Presentation on Fairness Perceptions of Machine Learning Predictors.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Assessing MyData Scenarios: Ethics, Concerns, and the Promise.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
CrowdUI: Supporting Web Design with the Crowd.
Proc. ACM Hum. Comput. Interact., 2020

Human accuracy in mobile data collection.
Int. J. Hum. Comput. Stud., 2020

Overcoming compliance bias in self-report studies: A cross-study analysis.
Int. J. Hum. Comput. Stud., 2020

Towards Augmented Reality-driven Human-City Interaction: Current Research and Future Challenges.
CoRR, 2020

Supporting Creative Work with Crowd Feedback Systems.
CoRR, 2020

What do crowd workers think about creative work?
CoRR, 2020

Crowdsourcing Personalized Weight Loss Diets.
Computer, 2020

Augmenting Automated Kinship Verification with Targeted Human Input.
Proceedings of the 24th Pacific Asia Conference on Information Systems, 2020

A Systematic Assessment of National Artificial Intelligence Policies: Perspectives from the Nordics and Beyond.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

How Context Influences Cross-Device Task Acceptance in Crowd Work.
Proceedings of the Eighth AAAI Conference on Human Computation and Crowdsourcing, 2020

Creativity on Paid Crowdsourcing Platforms.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Let's Draw: Detecting and Measuring Parkinson's Disease on Smartphones.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Addressing Cooperation Issues in Situated Crowdsourcing.
Proceedings of the Macrotask Crowdsourcing, 2019

Using ambient WiFi signals to find occupied and vacant houses in local communities.
J. Ambient Intell. Humaniz. Comput., 2019

Effect of experience sampling schedules on response rate and recall accuracy of objective self-reports.
Int. J. Hum. Comput. Stud., 2019

Applying Surveys and Interviews in Software Test Tool Evaluation.
Proceedings of the Product-Focused Software Process Improvement, 2019

Fueling AI with public displays?: a feasibility study of collecting biometrically tagged consensual data on a university campus.
Proceedings of the 8th ACM International Symposium on Pervasive Displays, PerDis 2019, 2019

Design recommendations for augmenting creative tasks with computational priming.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019

VR ethnography: a pilot study on the use of virtual reality 'go-along' interviews in Google street view.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019

Search Support for Exploratory Writing.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Effect of Cognitive Abilities on Crowdsourcing Task Performance.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Capturing contextual morality: applying game theory on smartphones.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

Practitioner Evaluations on Software Testing Tools.
Proceedings of the Evaluation and Assessment on Software Engineering, 2019

DC<sup>2</sup>S<sup>2</sup>: Designing Crowd-powered Creativity Support Systems.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Experizone: Integrating Situated Scientific Experimentation with Teaching of the Scientific Method.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Context-Informed Scheduling and Analysis: Improving Accuracy of Mobile Self-Reports.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Crowd-powered Interfaces for Creative Design Thinking.
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019

Towards Eliciting Feedback for Artworks on Public Displays.
Proceedings of the 2019 ACM SIGCHI Conference on Creativity and Cognition, 2019

2018
Kinship verification from facial images and videos: human versus machine.
Mach. Vis. Appl., 2018

Assisted Medication Management in Elderly Care Using Miniaturised Near-Infrared Spectroscopy.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

Facilitating Collocated Crowdsourcing on Situated Displays.
Hum. Comput. Interact., 2018

Mobile Decision Support and Data Provisioning for Low Back Pain.
Computer, 2018

Correlating Refugee Border Crossings with Internet Search Data.
Proceedings of the 2018 IEEE International Conference on Information Reuse and Integration, 2018

CampusTracker: Assessing Mobile Workers' Momentary Willingness to Work on Paid Crowdsourcing Tasks.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

MHC '18: International Workshop on Mobile Human Contributions: Opportunities and Challenges.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Crowdsourcing Treatments for Low Back Pain.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Eliciting Structured Knowledge from Situated Crowd Markets.
ACM Trans. Internet Techn., 2017

Environmental exposure assessment using indoor/outdoor detection on smartphones.
Pers. Ubiquitous Comput., 2017

Donating Context Data to Science: The Effects of Social Signals and Perceptions on Action-Taking.
Interact. Comput., 2017

Tapping Task Performance on Smartphones in Cold Temperature.
Interact. Comput., 2017

CrowdPickUp: Crowdsourcing Task Pickup in the Wild.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Gamification of Mobile Experience Sampling Improves Data Quality and Quantity.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Mobile and situated crowdsourcing.
Int. J. Hum. Comput. Stud., 2017

Are Smartphones Ubiquitous?: An in-depth survey of smartphone adoption by seniors.
IEEE Consumer Electron. Mag., 2017

Exploring mobile ad formats to increase brand recollection and enhance user experience.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Designing a context-aware assistive infrastructure for elderly care.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

Informing Caregivers Through an Assistive Tool: An Investigation of Elderly Care Metrics.
Proceedings of the HCI 2017, 2017

Exploring the Use of Ambient WiFi Signals to Find Vacant Houses.
Proceedings of the Ambient Intelligence, 2017

Towards Commoditised Near Infrared Spectroscopy.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

Human Sensors.
Proceedings of the Participatory Sensing, Opinions and Collective Awareness, 2017

Observing Human Activity Through Sensing.
Proceedings of the Participatory Sensing, Opinions and Collective Awareness, 2017

Erratum to: Observing Human Activity Through Sensing.
Proceedings of the Participatory Sensing, Opinions and Collective Awareness, 2017

2016
Toward Meaningful Engagement with Pervasive Displays.
IEEE Pervasive Comput., 2016

Worker Performance in a Situated Crowdsourcing Market.
Interact. Comput., 2016

Modelling smartphone usage: a markov state transition model.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016

Instrumenting smartphones with portable NIRS.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Crowdsourcing situated & subjective knowledge for decision support.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

WMSC '16: second workshop on mobile and situated crowdsourcing.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Measuring group dynamics in an elementary school setting using mobile devices.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Monetary Assessment of Battery Life on Smartphones.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

A Systematic Assessment of Smartphone Usage Gaps.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Leveraging Wisdom of the Crowd for Decision Support.
Proceedings of the HCI 2016, 2016

2015
Motivating participation and improving quality of contribution in ubiquitous crowdsourcing.
Comput. Networks, 2015

Revisitation analysis of smartphone app use.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015

Workshop on mobile and situated crowdsourcing.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Bazaar: a situated crowdsourcing market.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Large-scale interaction deployment: approaches and challenges.
Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2015

Life through the lens: a qualitative investigation of human behaviour with an urban photography service.
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015

2014
An empirical investigation of mobile government adoption in rural China: A case study in Zhejiang province.
Gov. Inf. Q., 2014

Eliciting situated feedback: A comparison of paper, web forms and public displays.
Displays, 2014

Situated crowdsourcing using a market model.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

Situated Engagement and Virtual Services in a Smart City.
Proceedings of the 7th IEEE International Conference on Service-Oriented Computing and Applications, 2014

What's in it for me: Exploring the Real-World Value Proposition of Pervasive Displays.
Proceedings of The International Symposium on Pervasive Displays, 2014

Identity crisis of ubicomp?: mapping 15 years of the field's development and paradigm change.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

CHI 1994-2013: mapping two decades of intellectual progress through co-word analysis.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Game of words: tagging places through crowdsourcing on public displays.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
This is not classified: everyday information seeking and encountering in smart urban spaces.
Pers. Ubiquitous Comput., 2013

Application discoverability on multipurpose public displays: popularity comes at a price.
Proceedings of the International Symposium on Pervasive Displays, 2013

Human interfaces for civic and urban engagement: HiCUE '13.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

Crowdsourcing on the spot: altruistic use of public displays, feasibility, performance, and behaviours.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

IncluCity: using contextual cues to raise awareness on environmental accessibility.
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility, 2013

2012
Correlating Pedestrian Flows and Search Engine Queries
CoRR, 2012

Multipurpose Interactive Public Displays in the Wild: Three Years Later.
Computer, 2012

From School Food to Skate Parks in a Few Clicks: Using Public Displays to Bootstrap Civic Engagement of the Young.
Proceedings of the Pervasive Computing - 10th International Conference, 2012

SNS as a Platform of the Activity Monitoring System for the Elderly.
Proceedings of the Wireless Mobile Communication and Healthcare, 2012

Using public displays to stimulate passive engagement, active engagement, and discovery in public spaces.
Proceedings of the Media Architecture Biennale Conference: Participation, 2012

2011
Leasing Service for Networks of Interactive Public Displays in Urban Spaces.
Proceedings of the Advances in Grid and Pervasive Computing - 6th International Conference, 2011

2010
Social Surroundings: Bridging the Virtual and Physical Divide.
IEEE Multim., 2010

Supporting distributed private and public user interfaces in urban environments.
Proceedings of the Eleventh Workshop on Mobile Computing Systems and Applications, 2010

Open Urban Computing Testbed.
Proceedings of the Testbeds and Research Infrastructures. Development of Networks and Communities, 2010

Enhancing interactive public displays with social networking services.
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia, 2010

Lessons Learned from the Deployment and Maintenance of UBI-Hotspots.
Proceedings of the 4th International Conference on Multimedia and Ubiquitous Engineering, 2010

UBI-hotspots: sustainable ecosystem infrastructure for real world urban computing research and business.
Proceedings of the MEDES '10: International ACM Conference on Management of Emergent Digital EcoSystems, 2010

2008
Experiences on Data Collection Tools for Wearable and Ubiquitous Computing.
Proceedings of the 2008 International Symposium on Applications and the Internet, 2008

Leveraging social networking services to encourage interaction in public spaces.
Proceedings of the 7th International Conference on Mobile and Ubiquitous Multimedia, 2008

2007
DroPicks - A Tool for Collaborative Content Sharing Exploiting Everyday Artefacts.
Proceedings of the Ubiquitous Computing Systems, 4th International Symposium, 2007

Middleware based user interface migration: implementation and evaluation.
Proceedings of the 4th International Conference on Mobile Technology, 2007

2006
Enhancing Bluetooth Connectivity with RFID.
Proceedings of the 4th IEEE International Conference on Pervasive Computing and Communications (PerCom 2006), 2006

Region-based positioning method for cellular networks.
Proceedings of the 3rd international conference on Mobile technology, 2006

Agent Based Adaptive Management of Non-Homogeneous Connectivity Resources.
Proceedings of IEEE International Conference on Communications, 2006

2005
Non-homogeneous connectivity management for GPRS and bluetooth enabled networks.
Proceedings of the 4th International Conference on Mobile and Ubiquitous Multimedia, 2005


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