Iván Sánchez Milara

Orcid: 0000-0001-6250-1722

According to our database1, Iván Sánchez Milara authored at least 29 papers between 2007 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2024
Challenges in starting to design and make together: Examining family engagement in Fab Labs: A nexus-analytical inquiry.
Int. J. Hum. Comput. Stud., March, 2024

2022
A Series of Fortunate Accidents: Lessons Learned When Things Go Sideways in Making Projects with Children.
Proceedings of the FabLearn Europe / MakeEd 2022: FabLearn Europe / MakeEd 2022 - An International Conference on Computing, Design and Making in Education, Copenhagen, Denmark, May 30, 2022

2021
The show must go on! Strategies for making and makerspaces during pandemic.
Int. J. Child Comput. Interact., 2021

Make4Change: Empowering Unemployed Youth through Digital Fabrication.
Proceedings of the FabLearn Europe / MakeEd 2021: FabLearn Europe / MakeEd 2021, 2021

2020
STEAM in Oulu: Scaffolding the development of a Community of Practice for local educators around STEAM and digital fabrication.
Int. J. Child Comput. Interact., 2020

2019
Academic Recognition of Fab Academy.
Proceedings of the FabLearn Europe 2019 Conference, Oulu, 2019

The STEAM path: building a Community of Practice for local schools around STEAM and Digital Fabrication.
Proceedings of the FabLearn Europe 2019 Conference, Oulu, 2019

How are Mobile Makerspaces Utilized in Schools?
Proceedings of the FabLearn Europe 2019 Conference, Oulu, 2019

2017
What if it Switched on the Sun? Exploring Creativity in a Brainstorming Session with Children Through a Vygotskyan Perspective.
Comput. Support. Cooperative Work., 2017

2016
Enabling user-centered interactions in the Internet of Things.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

Programming sensor networks with nomadic NFC transponders.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

Crowdsourcing Queue Estimations in Situ.
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016

2015
Towards User Support in Ubiquitous Learning Systems.
IEEE Trans. Learn. Technol., 2015

An overview of interactive application composition approaches.
Open Comput. Sci., 2015

2013
Touching Nametags with NFC Phones: A Playful Approach to Learning to Read.
Trans. Edutainment, 2013

Activity pad: teaching tool combining tangible interaction and affordance of paper.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

2012
Designing Tangible User Interfaces for NFC Phones.
Adv. Hum. Comput. Interact., 2012

2011
<i>iCompose: </i> context-aware physical user interface for application composition.
Central Eur. J. Comput. Sci., 2011

NFC-based interactive learning environments for children.
Proceedings of the Interaction Design and Children, 2011

2010
Remote control for pervasive services.
Int. J. Auton. Adapt. Commun. Syst., 2010

Reasoning for Smart Space Application: Comparing Three Reasoning Engines CLIPS, Jess and Win-prolog.
Proceedings of the 10th IEEE International Conference on Computer and Information Technology, 2010

2009
Botnet-inspired architecture for interactive spaces.
Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia, 2009

Towards User-Oriented Application Composition.
Proceedings of the Fourth International Conference on Frontier of Computer Science and Technology, 2009

Multimodal interaction with speech and physical touch interface in a media center application.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009

2008
Universal Remote Control for the Smart World.
Proceedings of the Ubiquitous Intelligence and Computing, 5th International Conference, 2008

Touch & Share: RFID based ubiquitous file containers.
Proceedings of the 7th International Conference on Mobile and Ubiquitous Multimedia, 2008

Autonomic composition of ubiquitous multimedia applications in REACHES.
Proceedings of the 7th International Conference on Mobile and Ubiquitous Multimedia, 2008

Touch & Control: Interacting with Services by Touching RFID Tags.
Proceedings of the RFID Technology - Concepts, Applications, Challenges, Proceedings of the 2nd International Workshop on RFID Technology, 2008

2007
Controlling multimedia players using NFC enabled mobile phones.
Proceedings of the 6th International Conference on Mobile and Ubiquitous Multimedia, 2007


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