Heidy Maldonado

According to our database1, Heidy Maldonado authored at least 21 papers between 1998 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Studying Interest During a Pandemic: : A Case Study of Evaluating Interest of Young Children Through a Tangible Learning Game.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

2020
Evolution of a Tangible Letter Learning Game Through Design-Based Research Development.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

2019
Designing Tangible ABCs: Fröbel's Sticks and Rings for the 21st Century.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019

2013
Designing Soil Quality Mobile Inquiry for Middle School.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

2012
Learning and Technological Designs for Mobile Science Inquiry Collaboratories.
Proceedings of the Orchestrating Inquiry Learning., 2012

2010
LET's GO! to the Creek: Co-design of Water Quality Inquiry Using Mobile Science Collaboratories.
Proceedings of the 6th IEEE International Conference on Wireless, 2010

Three perspectives on technology support in inquiry learning: personal inquiry, mobile collaboratories and emerging learning objects.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010

2009
Integrating Co-design Practices into the Development of Mobile Science Collaboratories.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

When is collaborating with friends a good idea? insights from design education.
Proceedings of the 8th International Conference on Computer Supported Collaborative Learning, 2009

Preface.
Proceedings of the Experimental Design for Real-World Systems, 2009

2007
Patterns of collaboration in design courses: team dynamics affect technology appropriation, artifact creation, and course performance.
Proceedings of the 7th Iternational Conference on Computer Supported Collaborative Learning, 2007

2006
An Implementation of Socially-Intelligent Agents providing Emotional Support and its Application.
Proceedings of the IEEE International Conference on Systems, 2006

Technology for design education: a case study.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2005
We learn better together: enhancing eLearning with emotional characters.
Proceedings of the Next 10 Years! Proceedings of the 2005 Conference on Computer Support for Collaborative Learning, 2005

2004
Functioning in the Wireless Classroom.
Proceedings of the Proceedings 2nd IEEE International Workshop on Wireless and Mobile Technologies in Education, 2004

Toward an actualization of social intelligence in human and robot collaborative systems.
Proceedings of the 2004 IEEE/RSJ International Conference on Intelligent Robots and Systems, Sendai, Japan, September 28, 2004

Emerging Social Engineering in the Wireless Classroom.
Proceedings of the Embracing Diversity in the Learning Sciences: Proceedings of the 6th International Conference for the Learning Sciences, 2004

The Role of Affect and Sociality in the Agent-Based Collaborative Learning System.
Proceedings of the Affective Dialogue Systems, Tutorial and Research Workshop, 2004

1999
The Funki Buniz Playground: facilitating multi-cultural affective collaborative play.
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999

1998
Tigrito: A Multi-mode Interactive Improvisational Agent.
Proceedings of the 3rd International Conference on Intelligent User Interfaces, 1998

Tigrito: a high-affect virtual toy.
Proceedings of the CHI 98 Conference Summary on Human Factors in Computing Systems, 1998


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