Daniel Spikol

According to our database1, Daniel Spikol authored at least 38 papers between 2007 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2021
MBOX: Designing a Flexible IoT Multimodal Learning Analytics System.
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021

2020
Multimodal Learning Analytics.
Proceedings of the Encyclopedia of Education and Information Technologies, 2020

Round or rectangular tables for collaborative problem solving? A multimodal learning analytics study.
Br. J. Educ. Technol., 2020

Modelling collaborative problem-solving competence with transparent learning analytics: is video data enough?
Proceedings of the LAK '20: 10th International Conference on Learning Analytics and Knowledge, 2020

Governmental Response to the COVID-19 Pandemic - A Quantitative Ethnographic Comparison of Public Health Authorities' Communication in Denmark, Norway, and Sweden.
Proceedings of the Advances in Quantitative Ethnography - Second International Conference, 2020

2018
Supervised machine learning in multimodal learning analytics for estimating success in project-based learning.
J. Comput. Assist. Learn., 2018

Physical computing with plug-and-play toolkits: Key recommendations for collaborative learning implementations.
Int. J. Child Comput. Interact., 2018

Guest Editorial: Digital Citizenship: Trends and Research Issues of Learning Analytics and Educational Big Data.
J. Educ. Technol. Soc., 2018

2017
Preface: "When Kids are challenged to solve real problems- Case study on transforming learning with interpersonal presence, digital technologies".
IxD&A, 2017

Current and future multimodal learning analytics data challenges.
Proceedings of the Seventh International Learning Analytics & Knowledge Conference, 2017

Editorial: Joint Proceedings of the Sixth Multimodal Learning Analytics (MMLA) Workshop and the Second Cross-LAK Workshop.
Proceedings of the Joint Proceedings of the Sixth Multimodal Learning Analytics (MMLA) Workshop and the Second Cross-LAK Workshop co-located with 7th International Learning Analytics and Knowledge Conference (LAK 2017), 2017

Tracing physical movement during practice-based learning through multimodal learning analytics.
Proceedings of the Seventh International Learning Analytics & Knowledge Conference, 2017

Estimation of Success in Collaborative Learning Based on Multimodal Learning Analytics Features.
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017

Diagnosing Collaboration in Practice-Based Learning: Equality and Intra-individual Variability of Physical Interactivity.
Proceedings of the Data Driven Approaches in Digital Education, 2017

Using Multimodal Learning Analytics to Identify Aspects of Collaboration in Project-Based Learning.
Proceedings of the 12th International Conference on Computer Supported Collaborative Learning, 2017

Designing Spaces for Collaboration in Practice-Based Learning.
Proceedings of the 12th International Conference on Computer Supported Collaborative Learning, 2017

2016
Exploring the interplay between human and machine annotated multimodal learning analytics in hands-on STEM activities.
Proceedings of the Sixth International Conference on Learning Analytics & Knowledge, 2016

An analysis framework for collaborative problem solving in practice-based learning activities: a mixed-method approach.
Proceedings of the Sixth International Conference on Learning Analytics & Knowledge, 2016

Talkoo: A new paradigm for physical computing at school.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2015
Design Strategies for Developing a Visual Platform for Physical Computing with Mobile Tools for Project Documentation and Reflection.
Proceedings of the Workshops at the 17th International Conference on Artificial Intelligence in Education, 2015

2014
Purposeful Learning across Collaborative Educational Spaces.
Proceedings of the Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, 2014

Using Augmented Reality, Artistic Research and Mobile Phones to Explore Practice-based Learning.
Proceedings of BIIML 2014 Symposium, Bristol, United Kingdom, March 6-7, 2014., 2014

Designing for Drawing-based Modelling for tablet computers.
Proceedings of BIIML 2014 Symposium, Bristol, United Kingdom, March 6-7, 2014., 2014

2012
Designing Better Mobile Collaborative Laboratories for Ecology Field Work for Upper Secondary Schools.
Proceedings of the Seventh IEEE International Conference on Wireless, 2012

2011
Mobile Devices as Support Rather than Distraction for Mobile Learners: Evaluating Guidelines for Design.
Int. J. Mob. Blended Learn., 2011

Exploring Design Methods for Mobile Learning.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

Expanding the role of design to support CSCL.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011

2010
Integrating Mobile, Web and Sensory Technologies to Support Inquiry-Based Science Learning.
Proceedings of the 6th IEEE International Conference on Wireless, 2010

Lessons from Designing Geometry Learning Activities that Combine Mobile and 3D Tools.
Proceedings of the 6th IEEE International Conference on Wireless, 2010

Three perspectives on technology support in inquiry learning: personal inquiry, mobile collaboratories and emerging learning objects.
Proceedings of the Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences, 2010

Exploring the Benefits of Open Standard Initiatives for Supporting Inquiry-Based Science Learning.
Proceedings of the Sustaining TEL: From Innovation to Learning and Practice, 2010

2009
Designing Pervasive Games to Support University Studies in Media Technology.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

Integrating Co-design Practices into the Development of Mobile Science Collaboratories.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

2008
Physical Activities and Playful Learning Using Mobile Games.
Res. Pract. Technol. Enhanc. Learn., 2008

Bridging outdoors and indoors educational activities in schools with the support of mobile and positioning technologies.
Int. J. Mob. Learn. Organisation, 2008

Combining Physical Activities and Mobile Games to Promote Novel Learning Practices.
Proceedings of the Fifth IEEE International Conference on Wireless, 2008

2007
Anytime, Anywhere Learning Supported by Smart Phones: Experiences and Results from the MUSIS Project.
J. Educ. Technol. Soc., 2007

Designing Innovative Learning Activities Using Ubiquitous Computing.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007


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