Igor Dolgov

Orcid: 0000-0001-9400-2768

According to our database1, Igor Dolgov authored at least 22 papers between 2008 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
Investigating the Effects of Individual Cognitive Styles on Collaborative Gameplay.
ACM Trans. Comput. Hum. Interact., 2021

Developing Future Wearable Interfaces for Human-Drone Teams through a Virtual Drone Search Game.
Int. J. Hum. Comput. Stud., 2021

An Activity Theory Analysis of Search & Rescue Collective Sensemaking and Planning Practices.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
A Framework of Input Devices to Support Designing Composite Wearable Computers.
Proceedings of the Human-Computer Interaction. Multimodal and Natural Interaction, 2020

A Comparative Study of Hand-Gesture Recognition Devices for Games.
Proceedings of the Human-Computer Interaction. Multimodal and Natural Interaction, 2020

2019
A Taxonomy for Selecting Wearable Input Devices for Mixed Reality.
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019

A Comparative Study of Hand Gesture Recognition Devices in the Context of Game Design.
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019

2018
An Architecture for Simulating Drones in Mixed Reality Games to Explore Future Search and Rescue Scenarios.
Proceedings of the 15th International Conference on Information Systems for Crisis Response and Management, 2018

Practical Insights into the Design of Future Disaster Response Training Simulations.
Proceedings of the 15th International Conference on Information Systems for Crisis Response and Management, 2018

Toward Understanding the Effects of Cognitive Styles on Collaboration in Multiplayer Games.
Proceedings of the Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2018

Mapping in the Wild: Toward Designing to Train Search & Rescue Planning.
Proceedings of the Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2018

Investigating the Impact of Annotation Interfaces on Player Performance in Distributed Multiplayer Games.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Designing Future Disaster Response Team Wearables from a Grounding in Practice.
Proceedings of the Technology, Mind, and Society Conference, 2018

2017
The dark side of technology: An experimental investigation of the influence of customizability technology on online political selective exposure.
Comput. Hum. Behav., 2017

A Framework Supporting Selecting Space to Make Place in Spatial Mixed Reality Play.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017

Understanding Dangerous Play: A Grounded Theory Analysis of High-Performance Drone Racing Crashes.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017

2016
Investigating the Impact of Cooperative Communication Mechanics on Player Performance in Portal 2.
Proceedings of the 42nd Graphics Interface Conference, Victoria, BC, Canada, 1-3 June 2016, 2016

Evaluating Display Modalities Using a Mixed Reality Game.
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016

2014
Effects of cooperative gaming and avatar customization on subsequent spontaneous helping behavior.
Comput. Hum. Behav., 2014

A theory of game mechanic signaling for interface design.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014

2013
Gender and Personality Trait Measures Impact Degree of Affect Change in a Hedonic Computing Paradigm.
Int. J. Hum. Comput. Interact., 2013

2008
Embodiment, Multimodality, and Composition: Convergent Themes across HCI and Education for Mixed-Reality Learning Environments.
Adv. Hum. Comput. Interact., 2008


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