David Birchfield

Affiliations:
  • Arizona State University, Tempe, Arizona, USA


According to our database1, David Birchfield authored at least 35 papers between 2000 and 2015.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2015
If the Gear Fits, Spin It!: Embodied Education and in-Game Assessments.
Int. J. Gaming Comput. Mediat. Simulations, 2015

2012
You're It! Body, Action, and Object in STEM Learning.
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012

2010
A Next Gen Interface for Embodied Learning: SMALLab and the Geological Layer Cake.
Int. J. Gaming Comput. Mediat. Simulations, 2010

Culturally sensible digital place-making: design of the mediated xicanindio resolana.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010

Applying game design principles to social skills learning for students in special education.
Proceedings of the International Conference on the Foundations of Digital Games, 2010

2009
Earth science learning in SMALLab: A design experiment for mixed reality.
Int. J. Comput. Support. Collab. Learn., 2009

Embodied and mediated learning in SMALLab: a student-centered mixed-reality environment.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

SMALLab: a mixed-reality environment for embodied and mediated learning.
Proceedings of the 17th International Conference on Multimedia 2009, 2009

Stratification: embodied poetry works by high school students.
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009

2008
Embodiment, Multimodality, and Composition: Convergent Themes across HCI and Education for Mixed-Reality Learning Environments.
Adv. Hum. Comput. Interact., 2008

Learning metaphor through mixed-reality game design and game play.
Proceedings of the 2008 ACM SIGGRAPH Symposium on Video Games, 2008

Real-Time Multi-view Object Tracking in Mediated Environments.
Proceedings of the Advances in Multimedia Modeling, 2008

Mixed-reality learning in the art museum context.
Proceedings of the 16th International Conference on Multimedia 2008, 2008

Creativity interventions: physical-digital activities for promoting group creativity.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Interaction and reflection via 3D path shape qualities in a mediated constructive learning environment.
Proceedings of the International Workshop on Educational Multimedia and Multimedia Education 2007, 2007

The Dome: a Case Study for Generative sound in Public Art.
Proceedings of the 2007 International Computer Music Conference, 2007

The Design of a Pressure Sensing Floor for Movement-Based Human Computer Interaction.
Proceedings of the Smart Sensing and Context, 2007

Mediated education in a creative arts context: research and practice at Whittier Elementary School.
Proceedings of the Interaction Design and Children, 2007

2006
SMALLab: a mediated platform for education.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Interactive Public Sound Art: a case study.
Proceedings of the New Interfaces for Musical Expression, 2006

Sound and Interaction for K-12 Mediated Education.
Proceedings of the 2006 International Computer Music Conference, 2006

2005
Sustainable: a generative, robotic installation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Sustainable: a dynamic, robotic, sound installation.
Proceedings of the New Interfaces for Musical Expression, 2005

<i>Interactions</i>: an interactive multimedia installation.
Proceedings of the 13th ACM International Conference on Multimedia, 2005

Design of a Pressure Sensitive Floor for Multimodal Sensing.
Proceedings of the 9th International Conference on Information Visualisation, 2005

Interfaces for networked media exploration and collaborative annotation.
Proceedings of the 10th International Conference on Intelligent User Interfaces, 2005

Context-Aware Dynamic Presentation Synthesis for Exploratory Multimodal Environments.
Proceedings of the 2005 IEEE International Conference on Multimedia and Expo, 2005

Design of a Generative Model for Soundscape Creation.
Proceedings of the 2005 International Computer Music Conference, 2005

A pressure sensing floor for interactive media applications.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005

2004
The Architecture of Auracle: a Real-Time, Distributed, Collaborative Instrument.
Proceedings of the New Interfaces for Musical Expression, 2004

Composing the digital rainstick.
Proceedings of the 12th ACM International Conference on Multimedia, 2004

Communicating everyday experiences.
Proceedings of the 1st ACM Workshop on Story Representation, Mechanism and Context, 2004

Adaptive High-level Classification of Vocal Gestures Within a Networked Sound Instrument.
Proceedings of the 2004 International Computer Music Conference, 2004

2003
Generative model for the creation of musical emotion, meaning, and form.
Proceedings of the 2003 ACM SIGMM Workshop on Experiential Telepresence, 2003

2000
Interactive Arts Festival Columbia University, New York, New York, USA, 6-9 April 1999.
Comput. Music. J., 2000


  Loading...