Ingrid Russell

Orcid: 0000-0002-1328-3009

According to our database1, Ingrid Russell authored at least 36 papers between 2000 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
Incorporating the Concept of Bias and Fairness in Cybersecurity Curricular Module.
Proceedings of the 54th ACM Technical Symposium on Computer Science Education, Volume 2, 2023

2022
Incorporating the Concepts of Fairness and Bias into an Undergraduate Computer Science Course to Promote Fair Automated Decision Systems.
Proceedings of the SIGCSE 2022: The 53rd ACM Technical Symposium on Computer Science Education, 2022

Advancing Fairness in Public Funding Using Domain Knowledge.
Proceedings of the Symposium How Fair is Fair? Achieving Wellbeing AI co-located with Association for the Advancement of Artificial Intelligence 2022 Spring Symposium (AAAI-Spring Symposium 2022), 2022

2021
Active Learning Strategies: A Computing Course for Undergraduates.
Proceedings of the 16th International Conference on Computer Science & Education, 2021

2020
A CS Course for Non-Majors Based on the Arduino Platform.
Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020

Introducing Data Analytics Concepts in a CS Course for Non-Majors.
Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education, 2020

2019
Including Embedded Systems in CS: Why? When? and How?
Proceedings of the 50th ACM Technical Symposium on Computer Science Education, 2019

2018
The internet of things in undergraduate computer and information science education: exploring curricula and pedagogy.
Proceedings of the Proceedings Companion of the 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education, 2018

The internet of things in CS education: updating curricula and exploring pedagogy.
Proceedings of the 23rd Annual ACM Conference on Innovation and Technology in Computer Science Education, 2018

2017
Report on the Thirtieth International Florida Artificial Intelligence Research Society Conference (FLAIRS-30).
AI Mag., 2017

An Introduction to the Weka Data Mining System (Abstract Only).
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 2017

The Internet of Things in CS Education: Current Challenges and Future Potential.
Proceedings of the 2017 ACM Conference on Innovation and Technology in Computer Science Education, 2017

Courses, Content, and Tools for Internet of Things in Computer Science Education.
Proceedings of the 2017 ITiCSE Working Group Reports, 2017

2016
Report on the 29th International Florida Artificial Intelligence Research Society Conference (FLAIRS-29).
AI Mag., 2016

Make and Learn: A CS Principles Course Based on the Arduino Platform.
Proceedings of the 2016 ACM Conference on Innovation and Technology in Computer Science Education, 2016

FLAIRS-29 Poster Abstracts.
Proceedings of the Twenty-Ninth International Florida Artificial Intelligence Research Society Conference, 2016

2013
Using the arduino platform to enhance student learning experiences.
Proceedings of the Innovation and Technology in Computer Science Education conference 2013, 2013

2012
A contextualized project-based approach for improving student engagement and learning in AI courses.
Proceedings of Second Computer Science Education Research Conference, 2012

2011
Engineering Multiphysics Research.
Int. J. Online Eng., 2011

A contextualized project-based approach for improving student engagement and learning in AI courses.
Proceedings of the 16th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2011

2010
MLeXAI: A Project-Based Application-Oriented Model.
ACM Trans. Comput. Educ., 2010

Games and machine learning: a powerful combination in an artificial intelligence course.
Comput. Sci. Educ., 2010

2009
Robot Defense: Using the Java Instructional Game Engine in the Artificial Intelligence Classroom.
Proceedings of the Twenty-Second International Florida Artificial Intelligence Research Society Conference, 2009

2008
Integrating games and machine learning in the undergraduate computer science classroom.
Proceedings of the 3rd International Conference on Game Development in Computer Science Education, 2008

Throw Down an AI Challenge.
Proceedings of the Using AI to Motivate Greater Participation in Computer Science, 2008

2006
Advances in Knowledge Acquisition and Representation.
Int. J. Artif. Intell. Tools, 2006

The 2005 International Florida Artificial Intelligence Research Society Conference: A Report.
AI Mag., 2006

Non-traditional projects in the undergraduate AI course.
Proceedings of the 37th SIGCSE Technical Symposium on Computer Science Education, 2006

Teaching AI through machine learning projects.
Proceedings of the 11th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2006

An introduction to the WEKA data mining system.
Proceedings of the 11th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2006

Clue Deduction: Professor Plum Teaches Logic.
Proceedings of the Nineteenth International Florida Artificial Intelligence Research Society Conference, 2006

2005
Editorial.
Int. J. Pattern Recognit. Artif. Intell., 2005

Current And Future Trends In Feature Selection And Extraction For Classification Problems.
Int. J. Pattern Recognit. Artif. Intell., 2005

2004
Preface: Recent advances in techniques for intelligent systems.
Int. J. Artif. Intell. Tools, 2004

2003
Introduction: Tools and Techniques of Artificial Intelligence.
Int. J. Pattern Recognit. Artif. Intell., 2003

2000
Special Issue on Tools and Techniques of Artificial Intelligence - Introduction.
Int. J. Pattern Recognit. Artif. Intell., 2000


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