James A. R. Marshall

According to our database1, James A. R. Marshall authored at least 35 papers between 2000 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2019
Inhibition and Excitation Shape Activity Selection: Effect of Oscillations in a Decision-Making Circuit.
Neural Computation, 2019

MiniBee: A Minature MAV for the Biomimetic Embodiment of Insect Brain Models.
Proceedings of the Biomimetic and Biohybrid Systems - 8th International Conference, 2019

Improving collective decision accuracy via time-varying cross-inhibition.
Proceedings of the International Conference on Robotics and Automation, 2019

2018
Simulating Kilobots Within ARGoS: Models and Experimental Validation.
Proceedings of the Swarm Intelligence - 11th International Conference, 2018

Quality-Sensitive Foraging by a Robot Swarm Through Virtual Pheromone Trails.
Proceedings of the Swarm Intelligence - 11th International Conference, 2018

2017
ARK: Augmented Reality for Kilobots.
IEEE Robotics and Automation Letters, 2017

A Drift Diffusion Model Account of the Semantic Congruity Effect in a Classification Paradigm.
JNC, 2017

An inexpensive flying robot design for embodied robotics research.
Proceedings of the 2017 International Joint Conference on Neural Networks, 2017

2016
A Model for an Angular Velocity-Tuned Motion Detector Accounting for Deviations in the Corridor-Centering Response of the Bee.
PLoS Computational Biology, 2016

Effects of Spatiality on Value-Sensitive Decisions Made by Robot Swarms.
Proceedings of the Distributed Autonomous Robotic Systems, 2016

Choice magnitude and decision time: investigating magnitude sensitivity in value-based decision making.
Proceedings of the 38th Annual Meeting of the Cognitive Science Society, 2016

2015
Approximations of Algorithmic and Structural Complexity Validate Cognitive-behavioural Experimental Results.
CoRR, 2015

2013
Ubiquity symposium: Evolutionary computation and the processes of life: some computational aspects of essential properties of evolution and life.
Ubiquity, 2013

The Green Brain Project - Developing a Neuromimetic Robotic Honeybee.
Proceedings of the Biomimetic and Biohybrid Systems, 2013

2012
Life as Thermodynamic Evidence of Algorithmic Structure in Natural Environments.
Entropy, 2012

Some Computational Aspects of Essential Properties of Evolution and Life
CoRR, 2012

2011
Swarm Cognition: an interdisciplinary approach to the study of self-organising biological collectives.
Swarm Intelligence, 2011

Optimal Voting in Groups with Convergent Interests.
Proceedings of the Modeling Complex Adaptive Systems as if They Were Voting Processes, 2011

2010
Beyond No Free Lunch: Realistic algorithms for arbitrary problem classes.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010

2009
Beyond No Free Lunch: Realistic Algorithms for Arbitrary Problem Classes
CoRR, 2009

Modeling UCS as a mixture of experts.
Proceedings of the Genetic and Evolutionary Computation Conference, 2009

2008
Mammalian decisions.
Proceedings of the Artificial Life XI: Proceedingshe of the Eleventh International Conference on the Synthesis and Simulation of Living Systems, 2008

2007
Moving targets: collective decisions and flexible choices in house-hunting ants.
Swarm Intelligence, 2007

Bayesian estimation of rule accuracy in UCS.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

UCSpv: principled voting in UCS rule populations.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

2006
A representational ecology for learning classifier systems.
Proceedings of the Genetic and Evolutionary Computation Conference, 2006

2005
What Have Gene Libraries Done for AIS?
Proceedings of the Artificial Immune Systems: 4th International Conference, 2005

2004
The Structure of Evolutionary Theory by Stephen Jay Gould.
Artificial Life, 2004

2003
Conflicting Agents: Conflict Management in Multi-Agent Systems Edited by Catherine Tessier, Laurent Chaudron and Hans-Jürgen Müller.
J. Artificial Societies and Social Simulation, 2003

The execution kernel of RC++: RETE*, a faster RETE with TREAT as a special case.
Int. J. Intell. Games & Simulation, 2003

On the suitability of the 2 x 2 games for studying reciprocal cooperation and kin selection
CoRR, 2003

Viscous Populations and Their Support for Reciprocal Cooperation.
Artificial Life, 2003

Simulating the Evolution of Ant Behaviour in Evaluating Nest Sites.
Proceedings of the Advances in Artificial Life, 7th European Conference, 2003

2000
RC++ A Rule Based Language for Game AI.
Proceedings of the 1st International Conference on Intelligent Games and Simulation (GAME-ON 2000), 2000

Egocentric AI Processing for Computer Entertainment: A Real-Time Process Manager for Games.
Proceedings of the 1st International Conference on Intelligent Games and Simulation (GAME-ON 2000), 2000


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