Janusz Marecki

According to our database1, Janusz Marecki authored at least 40 papers between 2005 and 2022.

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Bibliography

2022
Hidden Agenda: a Social Deduction Game with Diverse Learned Equilibria.
CoRR, 2022

2017
Multi-agent Reinforcement Learning in Sequential Social Dilemmas.
Proceedings of the 16th Conference on Autonomous Agents and MultiAgent Systems, 2017

2016
Mixed-effects models and tolerance limits for mycotoxin measurements in food-stock lots.
IBM J. Res. Dev., 2016

2013
Solution Methods for Constrained Markov Decision Process with Continuous Probability Modulation.
Proceedings of the Twenty-Ninth Conference on Uncertainty in Artificial Intelligence, 2013

2012
Delayed observation planning in partially observable domains.
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012

Playing repeated Stackelberg games with unknown opponents.
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012

2011
GUARDS and PROTECT: next generation applications of security games.
SIGecom Exch., 2011

Multiagent Communication Security in Adversarial Settings.
Proceedings of the 2011 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2011

Approximation methods for infinite Bayesian Stackelberg games: modeling distributional payoff uncertainty.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011

2010
Introducing communication in Dis-POMDPs with locality of interaction.
Web Intell. Agent Syst., 2010

Editor's Introduction to the Special Issue on Quantitative Risk Analysis Techniques for Security Applications.
Informatica (Slovenia), 2010

ALARMS: Alerting and Reasoning Management System for Next Generation Aircraft Hazards.
Proceedings of the UAI 2010, 2010

A Decision Theoretic Approach to Data Leakage Prevention.
Proceedings of the 2010 IEEE Second International Conference on Social Computing, 2010

Methods and Algorithms for Infinite Bayesian Stackelberg Security Games - (Extended Abstract).
Proceedings of the Decision and Game Theory for Security, 2010

Function allocation for NextGen airspace via agents.
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010

Risk-sensitive planning in partially observable environments.
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010

Robust Bayesian methods for Stackelberg security games.
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010

2009
Analyzing Dangers in Multiagent Rescue Using DEFACTO.
Proceedings of the Safety and Security in Multiagent Systems, 2009

Coordinating randomized policies for increasing security of agent systems.
Inf. Technol. Manag., 2009

Improving adjustable autonomy strategies for time-critical domains.
Proceedings of the 8th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009

Planning with continuous resources for agent teams.
Proceedings of the 8th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009

Exploiting Coordination Locales in Distributed POMDPs via Social Model Shaping.
Proceedings of the 19th International Conference on Automated Planning and Scheduling, 2009

2008
RIAACT: a robust approach to adjustable autonomy for human-multiagent teams.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008

Deployed ARMOR protection: the application of a game theoretic model for security at the Los Angeles International Airport.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008

Playing games for security: an efficient exact algorithm for solving Bayesian Stackelberg games.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008

Not all agents are equal: scaling up distributed POMDPs for agent networks.
Proceedings of the 7th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2008), 2008

Efficient Algorithms to Solve Bayesian Stackelberg Games for Security Applications.
Proceedings of the Twenty-Third AAAI Conference on Artificial Intelligence, 2008

Towards Faster Planning with Continuous Resources in Stochastic Domains.
Proceedings of the Twenty-Third AAAI Conference on Artificial Intelligence, 2008

2007
A Fast Analytical Algorithm for Solving Markov Decision Processes with Real-Valued Resources.
Proceedings of the IJCAI 2007, 2007

Letting loose a SPIDER on a network of POMDPs: generating quality guaranteed policies.
Proceedings of the 6th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2007), 2007

On opportunistic techniques for solving decentralized Markov decision processes with temporal constraints.
Proceedings of the 6th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2007), 2007

SPIDER Attack on a Network of POMDPs: Towards Quality Bounded Solutions.
Proceedings of the Game Theoretic and Decision Theoretic Agents, 2007

2006
Agent-Based Simulations for Disaster Rescue Using the DEFACTO Coordination System.
Proceedings of the Emergent Information Technologies and Enabling Policies for Counter-Terrorism, 2006

2005
Towards flexible coordination of human-agent teams.
Multiagent Grid Syst., 2005

Conflicts in teamwork: hybrids to the rescue.
Proceedings of the 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), 2005

Demonstration of DEFACTO: training tool for incident commanders.
Proceedings of the 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), 2005

The DEFACTO system for human omnipresence to coordinate agent teams: the future of disaster response.
Proceedings of the 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), 2005

The Future of Disaster Response: Humans Working with Multiagent Teams using DEFACTO.
Proceedings of the AI Technologies for Homeland Security, 2005

The DEFACTO System: Training Tool for Incident Commanders.
Proceedings of the Proceedings, 2005

The DEFACTO System: Coordinating Human-Agent Teams for the Future of Disaster Response.
Proceedings of the Multi-Agent Programming: Languages, Platforms and Applications, 2005


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