Jason Freeman

Orcid: 0000-0003-3827-1060

Affiliations:
  • Georgia Institute of Technology, School of Music, Atlanta, GA, USA
  • Columbia University, Department of Music, New York, NY, USA (PhD)


According to our database1, Jason Freeman authored at least 69 papers between 2002 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2024
Developing Computational Thinking in Middle School Music Technology Classrooms.
Proceedings of the 55th ACM Technical Symposium on Computer Science Education, 2024

2023
Investigating the Relationship Between Dialogue States and Partner Satisfaction During Co-Creative Learning Tasks.
Int. J. Artif. Intell. Educ., September, 2023

The Impact of Salient Musical Features in a Hybrid Recommendation System for a Sound Library 156-162.
Proceedings of the Joint Proceedings of the IUI 2023 Workshops: HAI-GEN, 2023

Effects of Visual Explanation on Perceived Creative Autonomy in an AI-Based Generative Music System.
Proceedings of the Companion Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023

Composing with Generative Systems in the Digital Audio Workstation 145-148.
Proceedings of the Joint Proceedings of the IUI 2023 Workshops: HAI-GEN, 2023

Validity and Fairness of an Automated Assessment of Creativity in Computational Music Remixing.
Proceedings of the Workshop on Automated Assessment and Guidance of Project Work co-located with 24th International Conference on Artificial Intelligence in Education (AIED 2023), 2023

2022
The Relationship between Co-Creative Dialogue and High School Learners' Satisfaction with their Collaborator in Computational Music Remixing.
Proc. ACM Hum. Comput. Interact., 2022

Complementary Roles of Note-Oriented and Mixing-Oriented Software in Student Learning of Computer Science Plus Music.
Comput. Music. J., 2022

2021
Leveraging Prior Computing and Music Experience for Situational Interest Formation.
Proceedings of the SIGCSE '21: The 52nd ACM Technical Symposium on Computer Science Education, 2021

Your Voice is Power: Integrating Computing, Music, Entrepreneurship, and Social Justice Learning.
Proceedings of the 2021 Conference on Research in Equitable and Sustained Participation in Engineering, 2021

Ripples: An Auditory Augmented Reality iOS Application for the Atlanta Botanical Garden.
Proceedings of the 21th International Conference on New Interfaces for Musical Expression, 2021

Supporting Computational Music Remixing with a Co-Creative Learning Companion.
Proceedings of the Twelfth International Conference on Computational Creativity, 2021

A 3D Graphic Score Space and the Creative Techniques and Performance Practices that Emerge From It.
Proceedings of the AM '21: Audio Mostly 2021, 2021

Composing the Network with Streams.
Proceedings of the AM '21: Audio Mostly 2021, 2021

Comparing Chat Methods for Remote Collaborative Live-Coding Music.
Proceedings of the AM '21: Audio Mostly 2021, 2021

Effects of Deep Neural Networks on the Perceived Creative Autonomy of a Generative Musical System.
Proceedings of the Seventeenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2021

Discovering Co-creative Dialogue States During Collaborative Learning.
Proceedings of the Artificial Intelligence in Education - 22nd International Conference, 2021

2020
Promoting intentions to persist in computing: an examination of six years of the EarSketch program.
Comput. Sci. Educ., 2020

Modeling Music and Code Knowledge to Support a Co-creative AI Agent for Education.
Proceedings of the 21th International Society for Music Information Retrieval Conference, 2020

TunePad: Engaging Learners at the Intersection of Music and Code.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

2019
EarSketch: engaging broad populations in computing through music.
Commun. ACM, 2019

Assessing the Attitudes Towards Computing Scale: A Survey Validation Study.
Proceedings of the 50th ACM Technical Symposium on Computer Science Education, 2019

Implementing EarSketch: Connecting Classroom Implementation to Student Outcomes.
Proceedings of the 50th ACM Technical Symposium on Computer Science Education, 2019

Towards a Hybrid Recommendation System for a Sound Library.
Proceedings of the Joint Proceedings of the ACM IUI 2019 Workshops co-located with the 24th ACM Conference on Intelligent User Interfaces (ACM IUI 2019), 2019

Exploring the Correlation Between Teacher Pedagogical Content Knowledge and Content Knowledge in Computer Science Classrooms.
Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education, 2019

Accounting for Pedagogical Content Knowledge in a Theory of Change Analysis.
Proceedings of the 2019 ACM Conference on International Computing Education Research, 2019

2018
Music Information Retrieval in Live Coding: A Theoretical Framework.
Comput. Music. J., 2018

Using Music to Engage Students in an Introductory Undergraduate Programming Course for Non-Majors.
Proceedings of the 49th ACM Technical Symposium on Computer Science Education, 2018

Authenticity and Personal Creativity: How EarSketch Affects Student Persistence.
Proceedings of the 49th ACM Technical Symposium on Computer Science Education, 2018

Performance Systems for Live Coders and Non Coders.
Proceedings of the 18th International Conference on New Interfaces for Musical Expression, 2018

Grading at scale in earsketch.
Proceedings of the Fifth Annual ACM Conference on Learning at Scale, 2018

2017
Experience and Ownership with a Tangible Computational Music Installation for Informal Learning.
Proceedings of the Tenth International Conference on Tangible, 2017

EarSketch, a Web-application to Teach Computer Science through Music (Abstract Only).
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 2017

Creativity in Authentic STEAM Education with EarSketch.
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 2017

Turn-Taking and Chatting in Collaborative Music Live Coding.
Proceedings of the 12th International Audio Mostly Conference on Augmented and Participatory Sound and Music Experiences, 2017

Handwaving: Gesture Recognition for Participatory Mobile Music.
Proceedings of the 12th International Audio Mostly Conference on Augmented and Participatory Sound and Music Experiences, 2017

2016
EarSketch: A STEAM-Based Approach for Underrepresented Populations in High School Computer Science Education.
ACM Trans. Comput. Educ., 2016

2015
Using massMobile, a flexible, scalable, rapid prototyping audience participation framework, in large-scale live musical performances.
Digit. Creativity, 2015

Computer Science Principles With EarSketch (Abstract Only).
Proceedings of the 46th ACM Technical Symposium on Computer Science Education, 2015

EarSketch: A Web-based Environment for Teaching Introductory Computer Science Through Music Remixing.
Proceedings of the 46th ACM Technical Symposium on Computer Science Education, 2015

Data-to-music API: Real-time data-agnostic sonification with musical structure models.
Proceedings of the 21st International Conference on Auditory Display, 2015

2014
Computational music remixing with EarSketch (abstract only).
Proceedings of the 45th ACM Technical Symposium on Computer Science Education, 2014

Engaging underrepresented groups in high school introductory computing through computational remixing with EarSketch.
Proceedings of the 45th ACM Technical Symposium on Computer Science Education, 2014

2013
Real-Time Music Notation in Mixed Laptop-Acoustic Ensembles.
Comput. Music. J., 2013

Tackling engagement in computing with computational music remixing.
Proceedings of the 44th ACM Technical Symposium on Computer Science Education, 2013

echobo : Audience Participation Using The Mobile Music Instrument.
Proceedings of the 13th International Conference on New Interfaces for Musical Expression, 2013

2012
massMobile -an Audience Participation Framework.
Proceedings of the 12th International Conference on New Interfaces for Musical Expression, 2012

LOLbot: Machine Musicianship in Laptop Ensembles.
Proceedings of the 12th International Conference on New Interfaces for Musical Expression, 2012

Tok! : A Collaborative Acoustic Instrument using Mobile Phones.
Proceedings of the 12th International Conference on New Interfaces for Musical Expression, 2012

Real-Time Music Notation, Collaborative Improvisation, and Laptop Ensembles.
Proceedings of the 12th International Conference on New Interfaces for Musical Expression, 2012

2011
Collaborative Textual Improvisation in a Laptop Ensemble.
Comput. Music. J., 2011

Collaborative musical improvisation in a laptop ensemble with LOLC.
Proceedings of the 8th Conference on Creativity & Cognition, 2011

LOLC for laptop music ensemble.
Proceedings of the 8th Conference on Creativity & Cognition, 2011

2010
Creative collaboration between audiences and musicians in <i>Flock</i>.
Digit. Creativity, 2010

2008
Extreme Sight-Reading, Mediated Expression, and Audience Participation: Real-Time Music Notation in Live Performance.
Comput. Music. J., 2008

Graph theory.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Technology, Real-Time Notation, and Audience Participation in Flock.
Proceedings of the 2008 International Computer Music Conference, 2008

2007
Graph Theory: Interfacing Audiences Into the Compositional Process.
Proceedings of the Seventh International Conference on New Interfaces for Musical Expression, 2007

Graph theory: linking online musical creativity to concert hall performance.
Proceedings of the 6th Conference on Creativity & Cognition, 2007

2006
Georgia Tech Music Technology Group - Studio Report.
Proceedings of the 2006 International Computer Music Conference, 2006

Mobile Networked Music Demonstration: Sequencer404.
Proceedings of the 2006 International Computer Music Conference, 2006

Summarizing Musical Preferences as Audio Signatures.
Proceedings of the 2006 International Computer Music Conference, 2006

2005
The Architecture of Auracle: a voice-Controlled, Networked sound Instrument.
Proceedings of the 2005 International Computer Music Conference, 2005

Large Audience Participation, Technology, and Orchestral Performance.
Proceedings of the 2005 International Computer Music Conference, 2005

2004
The Architecture of Auracle: a Real-Time, Distributed, Collaborative Instrument.
Proceedings of the New Interfaces for Musical Expression, 2004

Tools used while developing auracle: a voice-controlled networked instrument.
Proceedings of the 12th ACM International Conference on Multimedia, 2004

N.A.G.: network auralization for Gnutella.
Proceedings of the 12th ACM International Conference on Multimedia, 2004

Adaptive High-level Classification of Vocal Gestures Within a Networked Sound Instrument.
Proceedings of the 2004 International Computer Music Conference, 2004

2002
Orchestra Tech National Conference American Composers Orchestra, New York, New York, USA, 10-14 October 2001.
Comput. Music. J., 2002


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