Jee-In Kim

According to our database1, Jee-In Kim authored at least 50 papers between 2001 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2020
Evaluation of pseudo-haptic interfaces for perceiving virtual weights.
Int. J. Data Min. Bioinform., 2020

2019
Amphitheater Layout with Egocentric Distance-Based Item Sizing and Landmarks for Browsing in Virtual Reality.
Int. J. Hum. Comput. Interact., 2019

Force Arrow 2: A Novel Pseudo-Haptic Interface for Weight Perception in Lifting Virtual Objects.
Proceedings of the IEEE International Conference on Big Data and Smart Computing, 2019

2018
Effects of Continuous Auditory Feedback on Drawing Trajectory-Based Finger Gestures.
IEEE Trans. Hum. Mach. Syst., 2018

Iss2Image: A Novel Signal-Encoding Technique for CNN-Based Human Activity Recognition.
Sensors, 2018

Adaptive Data Boosting Technique for Robust Personalized Speech Emotion in Emotionally-Imbalanced Small-Sample Environments.
Sensors, 2018

Sensory and Perceptual Consistency for Believable Response in Action Feedback Loop.
Proceedings of Computer Graphics International 2018, 2018

Artificial Landmarks to Facilitate Spatial Learning and Recalling for Curved Visual Wall Layout in Virtual Reality.
Proceedings of the 2018 IEEE International Conference on Big Data and Smart Computing, 2018

2017
An augmented reality application with hand gestures for learning 3D geometry.
Proceedings of the 2017 IEEE International Conference on Big Data and Smart Computing, 2017

2016
Background Subtraction Using Background Sets With Image- and Color-Space Reduction.
IEEE Trans. Multim., 2016

Approximate resolution of asynchronous conflicts among sequential collaborations in dynamic virtual environments.
Comput. Animat. Virtual Worlds, 2016

Efficient Recognition of Planar Object Using Intensity Based Matching Evaluation.
Proceedings of the International Conference on Research in Adaptive and Convergent Systems, 2016

Smart Belt : A wearable device for managing abdominal obesity.
Proceedings of the 2016 International Conference on Big Data and Smart Computing, 2016

Synchronized context sharing over multiple devices: Personalized rendering of multimodal contents.
Proceedings of the 2016 International Conference on Big Data and Smart Computing, 2016

Pet buddy: A wearable device for canine behavior recognition using a single IMU.
Proceedings of the 2016 International Conference on Big Data and Smart Computing, 2016

2015
Animage-based approach to the reconstruction of ancient architectures by extracting and arranging 3D spatial components.
Frontiers Inf. Technol. Electron. Eng., 2015

Multiple devices as windows for virtual environment.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Use of Sound to Provide Occluded Visual Information in Touch Gestural Interface.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2014
Semantic levels of information hierarchy for urban street navigation.
Proceedings of the International Conference on Big Data and Smart Computing, BIGCOMP 2014, 2014

A slim and wide multi-touch tabletop interface and its applications.
Proceedings of the International Conference on Big Data and Smart Computing, BIGCOMP 2014, 2014

2013
An Adaptive Meeting Management System for Heterogeneous Devices.
Proceedings of the International Conference on Information Science and Applications, 2013

Design and Implementation of UPnP-Based Surveillance Camera System for Home Security.
Proceedings of the International Conference on Information Science and Applications, 2013

2012
Supporting Fine-Grained Concurrent Tasks and Personal Workspaces for a Hybrid Concurrency Control Mechanism in a Networked Virtual Environment.
Presence Teleoperators Virtual Environ., 2012

An intravenous injection simulator using augmented reality for veterinary education and its evaluation.
Proceedings of the Virtual Reality Continuum and its Applications in Industry, 2012

Enhancing Interactive Tabletop Workspaces with Tangible Contexts.
Proceedings of the Mensch & Computer 2012: interaktiv informiert, 2012

Replicating Interactive Surfaces Using Distortion Techniques.
Proceedings of the Mensch & Computer 2012: interaktiv informiert, 2012

A framework for adapting content of social network services for heterogeneous devices.
Proceedings of the IEEE International Conference on Consumer Electronics, 2012

A slim hybrid multi-touch tabletop interface with a high definition LED display and multiple cameras.
Proceedings of the IEEE International Conference on Consumer Electronics, 2012

2011
Collaboration between Tabletop and Mobile Device.
Proceedings of the 2011 International Symposium on Ubiquitous Virtual Reality (ISUVR), 2011

2010
Real-time fur simulation and rendering.
Comput. Animat. Virtual Worlds, 2010

Adaptive interactions in shared virtual environments for heterogeneous devices.
Comput. Animat. Virtual Worlds, 2010

Haptic u-Table: A Believable Feedback System with a Quasi-tangible Tabletop Interface.
Proceedings of the Symposia and Workshops on Ubiquitous, 2010

A Steerable Tangible Interface and Its Evaluation.
Proceedings of the Ubiquitous Intelligence and Computing - 7th International Conference, 2010

A slim tabletop interface based on high resolution LCD screens with multiple cameras.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

2009
A molecular docking system using CUDA.
Proceedings of the 2009 International Conference on Hybrid Information Technology, 2009

2008
Real-time rendering of solvent-accessible surfaces for molecular models.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008

An Immersive Motion Interface with Edutainment Contents for Elderly People.
Proceedings of the Motion in Games, First International Workshop, 2008

AirScope: A Micro-Scale Urban Air Quality Management System.
Proceedings of the Fourth International Conference on e-Science, 2008

2007
Believable interaction with a quasi-tangible tabletop interface.
Comput. Animat. Virtual Worlds, 2007

Gesture-Based Interactions on Multiple Large Displays with a Tabletop Interface.
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007

A Web-Based Interactive Monitoring System for Molecular Simulation.
Proceedings of the Frontiers in the Convergence of Bioscience and Information Technologies 2007, 2007

2006
Adaptive Real-Time Rendering for Large-Scale Molecular Models.
Proceedings of the Advances in Visual Computing, Second International Symposium, 2006

Emotion-Based Textile Indexing Using Colors, Texture and Patterns.
Proceedings of the Advances in Visual Computing, Second International Symposium, 2006

<i>u-Table</i>: A Tabletop Interface for Multiple Users.
Proceedings of the Computational Science and Its Applications, 2006

A Collaborative Virtual Reality Environment for Molecular Modeling.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006

2005
A Molecular Modeling System Based on Dynamic Gestures.
Proceedings of the Computational Science and Its Applications, 2005

A Web Service-Based Molecular Modeling System Using a Distributed Processing System.
Proceedings of the Web and Communication Technologies and Internet-Related Social Issues, 2005

A Interactive Molecular Modeling System Based on Web Service.
Proceedings of the Fuzzy Systems and Knowledge Discovery, Second International Conference, 2005

Emotion-Based Textile Indexing Using Colors and Texture.
Proceedings of the Fuzzy Systems and Knowledge Discovery, Second International Conference, 2005

2001
A visual component based tool for developing embedded application software.
Proceedings of the Universal Access In HCI: Towards an Information Society for All, 2001


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