Joe Marks

According to our database1, Joe Marks authored at least 55 papers between 1990 and 2010.

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Bibliography

2010
Human-guided search.
J. Heuristics, 2010

2007
Automatic Design of Balanced Board Games.
Proceedings of the Third Artificial Intelligence and Interactive Digital Entertainment Conference, 2007

2006
A Wiki for discussing and promoting best practices in research.
Commun. ACM, 2006

2005
New heuristic and interactive approaches to 2D rectangular strip packing.
ACM J. Exp. Algorithmics, 2005

2004
Exhaustive approaches to 2D rectangular perfect packings.
Inf. Process. Lett., 2004

"Man-Computer Symbiosis" Revisited: Achieving Natural Communication and Collaboration with Computers.
IEICE Trans. Inf. Syst., 2004

The usability problem for home appliances: engineers caused it, engineers can fix it!
Proceedings of the 12th ACM SIGSOFT International Symposium on Foundations of Software Engineering, 2004, Newport Beach, CA, USA, October 31, 2004

Theory and Applied Computing: Observations and Anecdotes.
Proceedings of the Mathematical Foundations of Computer Science 2004, 2004

Single-frame text super-resolution: a bayesian approach.
Proceedings of the 2004 International Conference on Image Processing, 2004

Image and Video Retrieval Using New Capture and Display Devices.
Proceedings of the Image and Video Retrieval: Third International Conference, 2004

2003
SIGGRAPH 2003 papers review.
Proceedings of the ACM SIGGRAPH 2003 Video Review on Electronic Theater Program, 2003

Graph Drawing Contest Report.
Proceedings of the Graph Drawing, 11th International Symposium, 2003

2002
First UIST interface-design contest.
Interactions, 2002

The HuGS platform: a toolkit for interactive optimization.
Proceedings of the Working Conference on Advanced Visual Interfaces, 2002

Human-Guided Tabu Search.
Proceedings of the Eighteenth National Conference on Artificial Intelligence and Fourteenth Conference on Innovative Applications of Artificial Intelligence, July 28, 2002

2001
Letter from the chair.
Intell., 2001

Teaching applied computing without programming: a case-based introductory course for general education.
Proceedings of the 32rd SIGCSE Technical Symposium on Computer Science Education, 2001

A Short Note on the History of Graph Drawing.
Proceedings of the Graph Drawing, 9th International Symposium, 2001

2000
Tangible interaction + graphical interpretation: a new approach to 3D modeling.
Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, 2000

Interactive Partitioning (System Demonstration, Short).
Proceedings of the Graph Drawing, 8th International Symposium, 2000

Human-Guided Simple Search.
Proceedings of the Seventeenth National Conference on Artificial Intelligence and Twelfth Conference on on Innovative Applications of Artificial Intelligence, July 30, 2000

1999
Building Virtual Structures with Physical Blocks.
Proceedings of the 12th Annual ACM Symposium on User Interface Software and Technology, 1999

Human-Guided Greedy Search: Combining Information Visualization and Heuristic Search.
Proceedings of the Workshop on New Paradigms in Information Visualization and Manipulation, 1999

Graph-Drawing Contest Report.
Proceedings of the Graph Drawing, 7th International Symposium, 1999

1998
Experience Journals: Using Computers to Share Personal Stories About Illness and Medical Intervention.
Proceedings of the MEDINFO '98, 1998

Graph-Drawing Contest Report.
Proceedings of the Graph Drawing, 6th International Symposium, 1998

Graph Multidrawing: Finding Nice Drawings Without Defining Nice.
Proceedings of the Graph Drawing, 6th International Symposium, 1998

1997
Automatic motion synthesis for 3D mass-spring models.
Vis. Comput., 1997

Automatic Yellow-Pages pagination and layout.
J. Heuristics, 1997

An Interactive Constraint-Based System for Drawing Graphs.
Proceedings of the 10th Annual ACM Symposium on User Interface Software and Technology, 1997

Design galleries: a general approach to setting parameters for computer graphics and animation.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

Compelling Intelligent User Interfaces - How Much AI?
Proceedings of the 2nd International Conference on Intelligent User Interfaces, 1997

A Heuristic Method for Generating 2D CSG Trees from Bitmaps.
Proceedings of the Graphics Interface 1997 Conference, 1997

Design Gallery Browsers Based on 2D and 3D Graph Drawing.
Proceedings of the Graph Drawing, 5th International Symposium, 1997

Empirical Testing of Algorithms for Variable-Sized Label Placement.
Proceedings of the Thirteenth Annual Symposium on Computational Geometry, 1997

1996
A Viewer for PostScript Documents.
Proceedings of the 9th Annual ACM Symposium on User Interface Software and Technology, 1996

An Interactive System for Drawing Graphs.
Proceedings of the Graph Drawing, Symposium on Graph Drawing, 1996

Graph-Drawing Contest Report.
Proceedings of the Graph Drawing, Symposium on Graph Drawing, 1996

1995
An Empirical Study of Algorithms for Point-Feature Label Placement.
ACM Trans. Graph., 1995

Further Experience with Controller-Based Automatic Motion Synthesis for Articulated Figures.
ACM Trans. Graph., 1995

<i>N</i>-body spacetime constraints.
Comput. Animat. Virtual Worlds, 1995

The Role of Intelligent Systems in the National Information Infrastructure.
AI Mag., 1995

Semi-automatic delineation of regions in floor plans.
Proceedings of the Third International Conference on Document Analysis and Recognition, 1995

1994
Automating the layout of network diagrams with specified visual organization.
IEEE Trans. Syst. Man Cybern., 1994

Optimization - an emerging tool in computer graphics.
Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, 1994

Graph Drawing Contest Report.
Proceedings of the Graph Drawing, DIMACS International Workshop, 1994

Interaction paradigms for human-computer cooperation in design.
Proceedings of the Conference on Human Factors in Computing Systems, 1994

Placing Text Labels on Maps and Diagrams.
Proceedings of the Graphics Gems, 1994

1993
Physically Realistic Motion Synthesis in Animation.
Evol. Comput., 1993

Constraint-Driven Diagram Layout.
Proceedings of the 1993 IEEE Workshop on Visual Languages, 1993

Spacetime constraints revisited.
Proceedings of the 20th Annual Conference on Computer Graphics and Interactive Techniques, 1993

1992
Integrated software, process, algorithm and application visualization.
Comput. Animat. Virtual Worlds, 1992

1991
A formal specification scheme for network diagrams that facilitates automated design.
J. Vis. Lang. Comput., 1991

A Parallel Genetic Algorithm for Network-Diagram Layout.
Proceedings of the 4th International Conference on Genetic Algorithms, 1991

1990
A Syntax and Semantics for Network Diagrams.
Proceedings of the 1990 IEEE Workshop on Visual Languages, 1990


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