John Shearer

According to our database1, John Shearer authored at least 15 papers between 2000 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2019
Virtual reality crowd simulation: effects of agent density on user experience and behaviour.
Virtual Real., 2019

2017
Exploring Storytelling for Digital Memorialization.
Proceedings of the Human Aspects of IT for the Aged Population. Applications, Services and Contexts, 2017

Exploiting Players?: Critical Reflections on Participation in Game Development.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017

2015
Droplets: geo-located audio as a social media platform.
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015

MyRun: balancing design for reflection, recounting and openness in a museum-based participatory platform.
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015

2014
Nightingallery: theatrical framing and orchestration in participatory performance.
Pers. Ubiquitous Comput., 2014

2011
<i>humanaquarium</i>: exploring audience, participation, and interaction.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Designing from within: humanaquarium.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Bridging the gap: implementing interaction through multi-user design.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Humanaquarium.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

<i>Phantasmagoria</i>: Composing Interactive Content for the <i>humanaquarium</i>.
Proceedings of the Smart Graphics, 2010

humanaquarium: A Participatory Performance System.
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010

2007
Exploring Persuasive Potential of Embodied Conversational Agents Utilizing <i>Synthetic</i> Embodied Conversational Agents.
Proceedings of the Persuasive Technology, 2007

2004
Multimedia interactive learning objects (MILO's).
Proceedings of the IADIS International Conference WWW/Internet 2004, 2004

2000
Using desktop GIS for the investigation of accessibility by public transport: an isochrone approach.
Int. J. Geogr. Inf. Sci., 2000


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