Robyn Taylor

According to our database1, Robyn Taylor authored at least 26 papers between 2005 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2019
Research in the Wild via Performance: Challenges, Ethics and Opportunities.
Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video, 2019

2018
Glimpses of the future: designing fictions for mixed-reality performances.
Interactions, 2018

2017
Performing Research: Four Contributions to HCI.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Design Fiction for Mixed-Reality Performances.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2015
Making Magic: Designing for Open Interactions in Museum Settings.
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015

2014
Nightingallery: theatrical framing and orchestration in participatory performance.
Pers. Ubiquitous Comput., 2014

<i>"Which brew are you going to choose?"</i>: an interactive '<i>tea-decider-er</i>' in a teahouse shop window.
Proceedings of the 2014 Virtual Reality International Conference, 2014

HCI: human-computer improvisation.
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014

2013
Crafting interactive systems: learning from digital art practice.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Exploring HCI's relationship with liveness.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
<i>humanaquarium</i>: exploring audience, participation, and interaction.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Designing from within: humanaquarium.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

The user in flux: bringing HCI and digital arts together to interrogate shifting roles in interactive media.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Humanaquarium.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010

Interaction with a Virtual Character through Performance Based Animation.
Proceedings of the Smart Graphics, 2010

<i>Phantasmagoria</i>: Composing Interactive Content for the <i>humanaquarium</i>.
Proceedings of the Smart Graphics, 2010

humanaquarium: A Participatory Performance System.
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010

A real-time performance system for virtual theater.
Proceedings of the 2010 ACM Workshop on Surreal Media and Virtual Cloning, 2010

2009
Creating dream.Medusa to Encourage Dialogue in Performance.
Proceedings of the Smart Graphics, 9th International Symposium, SG 2009, Salamanca, 2009

Exploring participatory performance to inform the design of collaborative public interfaces.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
InTml: A Dataflow Oriented Development System for Virtual Reality Applications.
Presence Teleoperators Virtual Environ., 2008

dream.Medusa: A Participatory Performance.
Proceedings of the Smart Graphics, 8th International Symposium, 2008

2007
Multi-modal Interface for Fluid Dynamics Simulations Using 3-D Localized Sound.
Proceedings of the Smart Graphics, 7th International Symposium, 2007

2006
Deep Surrender: Musically Controlled Responsive Video.
Proceedings of the Smart Graphics, 6th International Symposium, 2006

2005
Visualizing Emotion in Musical Performance Using a Virtual Character.
Proceedings of the Smart Graphics, 5th International Symposium, 2005

Using Music to Interact with a Virtual Character.
Proceedings of the New Interfaces for Musical Expression, 2005


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