Jayne Wallace

Orcid: 0000-0002-2532-3047

According to our database1, Jayne Wallace authored at least 42 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2024
Entangled Threads: Exploring the value and significance of bringing a craft ethos to debates around the IoT/connected things.
Proceedings of the Eighteenth International Conference on Tangible, 2024

2022
Co-Creating a Virtuous Cycle: Fostering Citizenship-Alliances through Making and Gifting.
Proceedings of the PDC 2022: Participatory Design Conference 2022, Newcastle upon Tyne United Kingdom, 19 August 2022, 2022

2021
Clustering and Unclustering: Understanding dialogic potential in design for Ongoingness.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

Prototyping Things: Reflecting on Unreported Objects of Design Research for IoT.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Rethinking Notions of 'Giving Voice' in Design.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

HCI at End of Life & Beyond.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

ReFind: Design, Lived Experience and Ongoingness in Bereavement.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Drawing on Experiences of Self: Dialogical Sketching.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2018
Giving a voice through design: adapting design methods to enhance the participation of people with communication difficulties.
Proceedings of the 15th Participatory Design Conference: Short Papers, Situated Actions, Workshops and Tutorial, 2018

The SelfReflector: Design, IoT and the High Street.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Potentials of HCI for Prisons and Incarcerated Individuals.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Making Problems in Design Research: The Case of Teen Shoplifters on Tumblr.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Problems in Practice: Understanding Design Research by Critiquing Cases.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Challenges for Designing new Technology for Health and Wellbeing in a Complex Mental Healthcare Context.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Paper Street View: A Guided Tour of Design and Making Using Comics.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

RtD Comics: A Medium for Representing Research Through Design.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Placing in Age: Transitioning to a New Home in Later Life.
ACM Trans. Comput. Hum. Interact., 2015

Designing for mental wellbeing: towards a more holistic approach in the treatment and prevention of mental illness.
Proceedings of the 2015 British HCI Conference, Lincoln, United Kingdom, July 13-17, 2015, 2015

2014
Special topic: Designing for and with vulnerable people.
Interactions, 2014

Emotional Wellbeing.
Int. J. Hum. Comput. Stud., 2014

Reflections on a synergistic format for disseminating research through design.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Enabling empathy in health and care: design methods and challenges.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Making wellbeing: a process of user-centered design.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Interaction design, heritage, and the self.
Interactions, 2013

TimelyPresent: Connecting families across continents.
Int. J. Hum. Comput. Stud., 2013

Exploring Respectful Design Directions for Indigenous Communities.
Proceedings of the 2013 International Conference on Culture and Computing, 2013

A design-led inquiry into personhood in dementia.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Making design probes work.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Designing for- and with- vulnerable people.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Design to promote mindfulness practice and sense of self for vulnerable women in secure hospital services.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Enabling self, intimacy and a sense of home in dementia: an enquiry into design in a hospital setting.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Designing wellbeing.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Lovers' box: Designing for reflection within romantic relationships.
Int. J. Hum. Comput. Stud., 2011

<i>humanaquarium</i>: exploring audience, participation, and interaction.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Designing from within: humanaquarium.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
<i>Phantasmagoria</i>: Composing Interactive Content for the <i>humanaquarium</i>.
Proceedings of the Smart Graphics, 2010

humanaquarium: A Participatory Performance System.
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010

2009
Digital technologies and the emotional family.
Int. J. Hum. Comput. Stud., 2009

Exploring participatory performance to inform the design of collaborative public interfaces.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Aesthetics and experience-centered design.
ACM Trans. Comput. Hum. Interact., 2008

2007
The significant other: the value of jewellery in the conception, design and experience of body focused digital devices.
AI Soc., 2007

2006
The experience of enchantment in human-computer interaction.
Pers. Ubiquitous Comput., 2006


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