Jonathan Chen

According to our database1, Jonathan Chen authored at least 13 papers between 2009 and 2020.

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Bibliography

2020

2019
Friend, Collaborator, Student, Manager: How Design of an AI-Driven Game Level Editor Affects Creators.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019


2018
Efficient Large-Scale Stance Detection in Tweets.
Int. J. Multim. Data Eng. Manag., 2018

Florida International University - University of Miami TRECVID 2018.
Proceedings of the 2018 TREC Video Retrieval Evaluation, 2018

Automatic Convolutional Neural Network Selection for Image Classification Using Genetic Algorithms.
Proceedings of the 2018 IEEE International Conference on Information Reuse and Integration, 2018

Explainable PCGML via Game Design Patterns.
Proceedings of the Joint Proceedings of the AIIDE 2018 Workshops co-located with 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2018), 2018

2017
Evaluation of data quality of interRAI assessments in home and community care.
BMC Medical Informatics Decis. Mak., 2017

Florida International University - University of Miami TRECVID 2017.
Proceedings of the 2017 TREC Video Retrieval Evaluation, 2017

A General Level Design Editor for Co-Creative Level Design.
Proceedings of the Workshops of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2017

2016
Florida International University - University of Miami TRECVID 2016.
Proceedings of the 2016 TREC Video Retrieval Evaluation, 2016

2014
Autonomous landing system for aerial mobile robot cooperation.
Proceedings of the 2014 Joint 7th International Conference on Soft Computing and Intelligent Systems (SCIS) and 15th International Symposium on Advanced Intelligent Systems (ISIS), 2014

2009
A salinity sensor system for estuary studies.
Networks Heterog. Media, 2009


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