Juha Arrasvuori

According to our database1, Juha Arrasvuori authored at least 16 papers between 2005 and 2014.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2014
Playful or Gameful?: creating delightful user experiences.
Interactions, 2014

2013
The PLEX Cards and its techniques as sources of inspiration when designing for playfulness.
Int. J. Arts Technol., 2013

Reflections on experience-driven design: a case study on designing for playful experiences.
Proceedings of the Designing Pleasurable Products and Interfaces, 2013

2011
Applying the PLEX framework in designing for playfulness.
Proceedings of the Designing Pleasurable Products and Interfaces, 2011

2010
Exploring playfulness in user experience of personal mobile products.
Proceedings of the 22nd Australasian Computer-Human Interaction Conference, 2010

Analysing user experience of personal mobile products through contextual factors.
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia, 2010

Background music reactive games.
Proceedings of the 14th International Academic MindTrek Conference: Envisioning Future Media Environments, 2010

Introducing game and playful experiences to other application domains through personality and motivation models.
Proceedings of the 2010 International IEEE Consumer Electronics Society's Games Innovations Conference, 2010

<i>PLEX Cards</i>: a source of inspiration when designing for playfulness.
Proceedings of the Fun and Games, 2010

Let users tell the story: evaluating user experience with experience reports.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
Utilizing Displayless Space in Collocated Games.
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009

2007
Implementation and evaluation of a background music reactive game.
Proceedings of the 4th Australasian Conference on Interactive Entertainment, 2007

Designing interactive music mixing applications for mobile devices.
Proceedings of the Second International Conference on Digital Interactive Media in Entertainment and Arts, 2007

2006
Using MIDI to Modify Video Game Content.
Proceedings of the New Interfaces for Musical Expression, 2006

Modifying game content with personal media.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006

2005
Personalizing game content using audio-visual media.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005


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